Player Matchup

Heimdallr
Heimdallr
ArchGriffin
Heimdallr
Level 121
God Stats
48W - 59L
1,518 SR
Queue Stats
257W - 263L
1,440 Elo+
Solo
Yu Huang
Yu Huang
FLUXCAPACITURD
Yu Huang
Level 122
God Stats
13W - 11L
1,499 SR
Queue Stats
113W - 123L
1,467 Elo+
Solo
Olorun
Olorun
Kingchuckles_12
Olorun
Level 6
God Stats
7W - 18L
1,358 SR
Queue Stats
7W - 30L
1,285 Elo+
Party 1
Kuzenbo
Kuzenbo
barracuda-fero2
Kuzenbo
Level 125
God Stats
20W - 25L
1,499 SR
Queue Stats
470W - 482L
1,456 Elo+
Solo
Danzaburou
Danzaburou
lilmoodytop
Danzaburou
Level 87
God Stats
76W - 87L
1,432 SR
Queue Stats
366W - 383L
1,488 Elo+
Party 1
Team Averages
Level 92
1,461 SR
1,427 Elo+

VS

Team Averages
Level 78
1,501 SR
1,464 Elo+
Neith
Neith
RAWBEE1
Neith
Level 100
God Stats
15W - 11L
1,550 SR
Queue Stats
156W - 185L
1,447 Elo+
Solo
Cerberus
Cerberus
ULISES051297
Cerberus
Level 43
God Stats
17W - 5L
1,544 SR
Queue Stats
84W - 73L
1,466 Elo+
Solo
Discordia
Discordia
VampiraLactea
Discordia
Level 73
God Stats
54W - 52L
1,485 SR
Queue Stats
151W - 132L
1,469 Elo+
Solo
Izanami
Izanami
ecchivee
Izanami
Level 45
God Stats
3W - 2L
1,480 SR
Queue Stats
20W - 23L
1,467 Elo+
Solo
Hel
Hel
sevntoosevn17
Hel
Level 129
God Stats
9W - 9L
1,448 SR
Queue Stats
82W - 71L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArchGriffin
Heimdallr
14
0 / 5 / 1
8,935
894
8,898
12,501
5,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
15
0 / 4 / 1
9,500
950
8,575
9,031
3,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
0 / 3 / 0
8,692
869
4,841
8,515
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
0 / 2 / 0
9,691
969
9,291
13,545
16,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
lilmoodytop
Danzaburou
15
1 / 1 / 0
9,639
964
12,265
7,459
2,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

191

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RAWBEE1
Neith
16
5 / 0 / 7
10,700
1,070
8,473
7,841
3,683
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
ULISES051297
Cerberus
16
2 / 0 / 13
10,900
1,090
10,924
18,675
20,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
VampiraLactea
Discordia
16
3 / 1 / 5
9,903
990
15,637
8,120
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
ecchivee
Izanami
16
0 / 0 / 9
9,739
974
5,636
5,561
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 0 / 9
10,775
1,078
5,115
6,587
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
1
Kills
15
15
Deaths
1
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ArchGriffin
Heimdallr
0
5
1
0.1
L
Yu Huang
0
4
1
0.13
L
0
3
0
0
W
Neith
RAWBEE1
Neith
5
0
7
8.5
W
Cerberus
ULISES051297
Cerberus
2
0
13
8.5
W
Discordia
VampiraLactea
Discordia
3
1
5
5.5
L
0
2
0
0
W
Izanami
ecchivee
Izanami
0
0
9
4.5
L
Danzaburou
lilmoodytop
Danzaburou
1
1
0
1
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,870
Damage
45,785
51,051
Taken
46,784
31,567
Mitigated
34,205
9,887
Healing
25,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ArchGriffin
Heimdallr
8,898
2,745
0
1,661
12,501
5,226
0
8,834
3,667
0
18,734
L
Yu Huang
8,575
200
0
93
9,031
3,753
0
4,206
4,825
41,806
1,524
L
4,841
3,551
486
801
8,515
3,001
0
6,352
2,163
8,555
0
W
Neith
RAWBEE1
Neith
8,473
2,503
0
1,440
7,841
3,683
0
4,062
3,779
0
19,576
W
Cerberus
ULISES051297
Cerberus
10,924
727
0
4,193
18,675
20,478
0
7,861
10,814
21,196
334
W
Discordia
VampiraLactea
Discordia
15,637
864
0
1,951
8,120
3,161
0
3,950
4,170
35,682
2,285
L
9,291
4,136
0
4,019
13,545
16,856
0
7,337
6,208
16,647
0
W
Izanami
ecchivee
Izanami
5,636
3,657
0
1,511
5,561
2,609
0
3,295
2,266
0
34,243
L
Danzaburou
lilmoodytop
Danzaburou
12,265
4,448
0
2,827
7,459
2,731
0
4,187
3,272
0
41,615
W
5,115
438
11,135
5,221
6,587
4,274
0
3,034
3,553
22,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,457
Gold Earned
52,017
185
Minions Killed
249
7
Camps Cleared
3
824,835
Distance Traveled
1,081,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,935
894
16
2
3
145,630
0
L
Yu Huang
9,500
950
78
8
1
164,366
0
L
Olorun
8,692
869
7
1
0
137,923
0
W
Neith
10,700
1,070
23
2
1
196,441
0
W
Cerberus
10,900
1,090
31
3
0
237,320
0
W
Discordia
9,903
990
53
5
0
202,214
0
L
Kuzenbo
9,691
969
18
2
1
199,520
0
W
Izanami
9,739
974
89
9
2
243,844
0
L
Danzaburou
9,639
964
66
7
2
177,396
0
W
Hel
10,775
1,078
53
5
0
202,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role