Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CoachSkrillA
Mercury
Level 159
God Stats
1W - 3L
1,703 SR
Queue Stats
132W - 139L
1,552 Elo+
Party 3
Awilix
Awilix
FocusedCrowd308
Awilix
Level 153
God Stats
0W - 2L
1,642 SR
Queue Stats
282W - 264L
1,560 Elo+
Party 4
Ares
Ares
Gyattzilla
Ares
Level 155
God Stats
2W - 2L
1,627 SR
Queue Stats
211W - 203L
1,586 Elo+
Party 4
Izanami
Izanami
xSakwanMoore
Izanami
Level 207
God Stats
17W - 17L
1,521 SR
Queue Stats
151W - 147L
1,556 Elo+
Party 3
Team Averages
Level 168
1,599 SR
1,551 Elo+

VS

Team Averages
Level 105
1,624 SR
1,547 Elo+
Shiva
Shiva
Emmsiii281
Shiva
Level 165
God Stats
2W - 1L
1,823 SR
Queue Stats
64W - 59L
1,572 Elo+
Party 2
Maui
Maui
Hylian2861
Maui
Level 27
God Stats
3W - 3L
1,540 SR
Queue Stats
72W - 66L
1,551 Elo+
Party 1
Discordia
Discordia
IAMurasame
Discordia
Level 147
God Stats
7W - 6L
1,587 SR
Queue Stats
374W - 348L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
MustBeMitchell
Ao Kuang
Level 63
God Stats
12W - 9L
1,560 SR
Queue Stats
231W - 234L
1,526 Elo+
Party 1
Apollo
Apollo
bluestar021
Apollo
Level 123
God Stats
3W - 1L
1,611 SR
Queue Stats
158W - 187L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 4 / 0
5,162
516
2,274
6,158
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
CoachSkrillA
Mercury
8
0 / 4 / 0
4,576
458
1,566
7,475
1,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 4 / 0
4,364
436
2,232
7,968
3,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 5 / 0
4,682
468
2,712
7,448
4,546
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
xSakwanMoore
Izanami
9
0 / 3 / 0
5,010
501
3,020
5,972
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
7 / 0 / 0
7,681
768
6,204
8,203
3,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 0 / 7
5,897
590
2,814
6,719
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
IAMurasame
Discordia
11
5 / 0 / 1
6,832
683
6,981
2,901
796
Ao Kuang
11
1 / 1 / 4
5,841
584
1,746
5,643
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
12
5 / 0 / 1
6,688
669
5,554
5,428
1,809
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
20
20
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
0
0
L
Mercury
CoachSkrillA
Mercury
0
4
0
0
W
Shiva
7
0
0
7
L
0
4
0
0
L
0
5
0
0
W
2
0
7
5.5
W
Discordia
IAMurasame
Discordia
5
0
1
5.5
W
Ao Kuang
1
1
4
3
W
Apollo
5
0
1
5.5
L
Izanami
xSakwanMoore
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,804
Damage
23,299
35,021
Taken
28,894
13,320
Mitigated
12,294
6,151
Healing
11,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,274
452
0
1,137
6,158
1,714
0
4,262
1,376
37,364
0
L
Mercury
CoachSkrillA
Mercury
1,566
916
0
751
7,475
1,939
0
1,611
5,712
0
22,914
W
Shiva
6,204
1,981
0
2,176
8,203
3,488
0
2,712
5,491
0
51,820
L
2,232
755
10
1,096
7,968
3,235
0
3,910
3,876
0
10,715
L
2,712
194
0
1,364
7,448
4,546
0
0
7,448
23,415
0
W
2,814
641
0
1,929
6,719
4,515
0
950
5,769
15,879
0
W
Discordia
IAMurasame
Discordia
6,981
281
0
899
2,901
796
0
1,139
1,762
40,022
463
W
Ao Kuang
1,746
222
0
3,805
5,643
1,686
0
185
5,458
44,484
0
W
Apollo
5,554
3,435
0
3,098
5,428
1,809
1,415
0
5,428
0
49,184
L
Izanami
xSakwanMoore
Izanami
3,020
1,779
0
1,793
5,972
1,886
48
855
5,117
0
34,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,794
Gold Earned
32,939
242
Minions Killed
405
0
Camps Cleared
0
953,450
Distance Traveled
1,014,243
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,162
516
65
7
0
187,262
2
L
Mercury
4,576
458
45
5
0
206,855
0
W
Shiva
7,681
768
96
10
0
212,770
0
L
Awilix
4,364
436
21
2
0
200,826
2
L
Ares
4,682
468
44
4
0
178,630
0
W
Maui
5,897
590
28
3
0
194,324
2
W
Discordia
6,832
683
92
9
0
182,774
2
W
Ao Kuang
5,841
584
99
10
0
224,106
1
W
Apollo
6,688
669
90
9
0
200,269
1
L
Izanami
5,010
501
67
7
0
179,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role