Player Matchup

Vulcan
Vulcan
ImHume
Vulcan
Level 140
God Stats
5W - 6L
1,395 SR
Queue Stats
326W - 318L
1,544 Elo+
Party 2
Chernobog
Chernobog
Murkierman
Chernobog
Level 185
God Stats
11W - 3L
1,691 SR
Queue Stats
39W - 27L
1,603 Elo+
Solo
Sylvanus
Sylvanus
PharaohReturns
Sylvanus
Level 148
God Stats
9W - 9L
1,501 SR
Queue Stats
268W - 273L
1,517 Elo+
Party 2
Mercury
Mercury
RetainInferno
Mercury
Level 158
God Stats
1W - 0L
1,244 SR
Queue Stats
74W - 56L
1,641 Elo+
Party 1
Sobek
Sobek
RetainKobe
Sobek
Level 201
God Stats
3W - 2L
1,312 SR
Queue Stats
125W - 113L
1,589 Elo+
Party 1
Team Averages
Level 166
1,429 SR
1,579 Elo+

VS

Team Averages
Level 143
1,563 SR
1,519 Elo+
Janus
Janus
JONLAMB327
Janus
Level 129
God Stats
13W - 10L
1,621 SR
Queue Stats
314W - 310L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
MaldandCope
Erlang Shen
Level 157
God Stats
4W - 5L
1,545 SR
Queue Stats
121W - 85L
1,597 Elo+
Solo
Ravana
Ravana
The Heavy L
Ravana
Level 126
God Stats
8W - 9L
1,587 SR
Queue Stats
110W - 166L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThySauceyBoi
Morgan Le Fay
Level 142
God Stats
4W - 6L
1,550 SR
Queue Stats
256W - 305L
1,507 Elo+
Solo
Persephone
Persephone
Tx Wolfgang
Persephone
Level 159
God Stats
1W - 3L
1,514 SR
Queue Stats
194W - 193L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ImHume
Vulcan
13
4 / 0 / 3
7,939
567
8,187
5,050
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Murkierman
Chernobog
14
0 / 2 / 2
7,409
529
4,006
11,341
3,360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
13
2 / 0 / 4
7,806
558
2,992
8,000
6,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Mercury
16
5 / 2 / 3
8,669
619
7,528
8,819
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
14
5 / 3 / 2
8,492
607
8,852
16,045
13,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 4 / 1
7,623
545
4,957
7,974
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
MaldandCope
Erlang Shen
12
3 / 4 / 1
7,314
522
11,231
16,890
10,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
12
1 / 3 / 2
6,768
483
3,286
8,796
3,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
ThySauceyBoi
Morgan Le Fay
11
1 / 4 / 1
6,474
462
5,014
12,322
8,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Tx Wolfgang
Persephone
14
1 / 1 / 0
8,316
594
6,641
6,759
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
16
Kills
7
7
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ImHume
Vulcan
4
0
3
5.5
L
Janus
1
4
1
0.38
L
Erlang Shen
MaldandCope
Erlang Shen
3
4
1
0.88
W
Chernobog
Murkierman
Chernobog
0
2
2
0.5
W
Sylvanus
2
0
4
4
W
Mercury
5
2
3
3.25
W
Sobek
5
3
2
2
L
Ravana
1
3
2
0.67
L
Morgan Le Fay
ThySauceyBoi
Morgan Le Fay
1
4
1
0.38
L
Persephone
Tx Wolfgang
Persephone
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,565
Damage
31,129
49,255
Taken
52,741
28,113
Mitigated
27,279
19,858
Healing
14,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ImHume
Vulcan
8,187
159
0
990
5,050
1,609
66
2,893
1,935
50,910
1,113
L
Janus
4,957
299
0
2,010
7,974
2,376
0
3,859
3,831
65,198
731
L
Erlang Shen
MaldandCope
Erlang Shen
11,231
6,075
0
5,730
16,890
10,374
0
7,109
8,662
1,987
47,391
W
Chernobog
Murkierman
Chernobog
4,006
1,945
0
3,447
11,341
3,360
0
7,548
3,793
0
57,181
W
Sylvanus
2,992
650
1,808
3,597
8,000
6,516
128
4,368
3,470
18,181
107
W
Mercury
7,528
3,756
0
808
8,819
3,594
0
706
7,953
0
75,457
W
Sobek
8,852
834
88
9,120
16,045
13,034
0
675
14,457
45,523
1,931
L
Ravana
3,286
657
0
954
8,796
3,301
0
2,867
5,544
0
52,824
L
Morgan Le Fay
ThySauceyBoi
Morgan Le Fay
5,014
397
0
3,090
12,322
8,708
0
3,239
8,781
31,262
0
L
Persephone
Tx Wolfgang
Persephone
6,641
176
0
2,775
6,759
2,520
0
198
6,559
73,364
1,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,315
Gold Earned
36,495
450
Minions Killed
481
0
Camps Cleared
0
1,400,003
Distance Traveled
1,457,967
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,939
567
104
7
0
273,530
1
L
Janus
7,623
545
134
10
0
262,710
0
L
Erlang Shen
7,314
522
74
5
0
299,117
0
W
Chernobog
7,409
529
105
8
0
280,383
0
W
Sylvanus
7,806
558
35
3
0
268,931
1
W
Mercury
8,669
619
112
8
0
337,279
0
W
Sobek
8,492
607
94
7
0
239,880
0
L
Ravana
6,768
483
87
6
0
326,649
2
L
Morgan Le Fay
6,474
462
52
4
0
289,754
2
L
Persephone
8,316
594
134
10
0
279,737
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role