Player Matchup

Khepri
Khepri
Bowndy
Khepri
Level 216
God Stats
2W - 2L
1,196 SR
Queue Stats
420W - 375L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
Dancito
Danzaburou
Level 65
God Stats
63W - 39L
1,648 SR
Queue Stats
259W - 262L
1,508 Elo+
Party 1
Fenrir
Fenrir
GrrStorm
Fenrir
Level 158
God Stats
76W - 79L
1,509 SR
Queue Stats
1,271W - 1,223L
1,478 Elo+
Solo
Odin
Odin
TheGari47K
Odin
Level 45
God Stats
7W - 6L
1,539 SR
Queue Stats
124W - 122L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
Tyrant Forbes
Nu Wa
Level 155
God Stats
5W - 2L
1,796 SR
Queue Stats
31W - 24L
1,456 Elo+
Party 2
Team Averages
Level 128
1,538 SR
1,496 Elo+

VS

Team Averages
Level 60
1,449 SR
1,522 Elo+
Hades
Hades
 
Hades
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Be_oblivious32
Loki
Level 34
God Stats
1W - 1L
1,254 SR
Queue Stats
3W - 2L
1,690 Elo+
Solo
Skadi
Skadi
Owlman66603
Skadi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 180L
1,446 Elo+
Solo
Bacchus
Bacchus
highspdviolence
Bacchus
Level 69
God Stats
8W - 11L
1,489 SR
Queue Stats
45W - 39L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bowndy
Khepri
11
0 / 0 / 4
6,250
625
2,426
4,941
2,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Dancito
Danzaburou
12
5 / 0 / 2
7,079
708
4,826
7,603
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
GrrStorm
Fenrir
11
7 / 1 / 2
6,832
683
4,841
6,772
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 0 / 2
5,838
584
3,904
6,305
3,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
1 / 0 / 2
6,441
644
2,940
2,437
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 2 / 0
6,272
627
4,118
9,048
5,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
 
Ah Puch
8
0 / 2 / 0
5,046
505
1,633
4,222
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 4 / 0
3,980
398
343
3,548
644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 4 / 0
5,204
520
5,376
6,854
1,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 2 / 0
4,251
425
1,062
4,544
2,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
13
Kills
1
1
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
2
0
0.5
L
Ah Puch
 
Ah Puch
0
2
0
0
L
0
4
0
0
W
Khepri
Bowndy
Khepri
0
0
4
2
W
Danzaburou
Dancito
Danzaburou
5
0
2
6
W
Fenrir
GrrStorm
Fenrir
7
1
2
8
L
0
4
0
0
W
0
0
2
1
W
1
0
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,937
Damage
12,532
28,058
Taken
28,216
11,845
Mitigated
11,812
11,533
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,118
772
0
5,112
9,048
5,649
0
1,022
8,026
32,650
1,201
L
Ah Puch
 
Ah Puch
1,633
44
0
957
4,222
1,057
0
1,499
2,723
30,475
770
L
343
108
0
424
3,548
644
0
605
2,943
0
7,879
W
Khepri
Bowndy
Khepri
2,426
164
1,887
1,956
4,941
2,315
0
709
4,232
21,810
0
W
Danzaburou
Dancito
Danzaburou
4,826
2,050
0
2,247
7,603
2,628
1,343
598
7,005
0
49,948
W
Fenrir
GrrStorm
Fenrir
4,841
1,496
0
4,013
6,772
2,350
0
1,356
5,416
0
41,503
L
5,376
1,799
0
1,000
6,854
1,698
0
1,423
5,431
0
37,005
W
3,904
1,256
0
750
6,305
3,828
0
2,523
3,782
18
30,893
W
2,940
501
0
680
2,437
724
215
1,246
1,191
51,179
0
L
1,062
76
0
266
4,544
2,764
0
835
3,709
7,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,440
Gold Earned
24,753
355
Minions Killed
236
0
Camps Cleared
0
1,060,406
Distance Traveled
711,595
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,272
627
86
9
0
159,994
0
L
Ah Puch
5,046
505
59
6
0
125,202
3
L
Loki
3,980
398
17
2
0
135,162
0
W
Khepri
6,250
625
33
3
0
236,209
2
W
Danzaburou
7,079
708
89
9
0
177,814
2
W
Fenrir
6,832
683
81
8
0
248,483
0
L
Skadi
5,204
520
62
6
0
155,405
0
W
Odin
5,838
584
54
5
0
190,013
2
W
Nu Wa
6,441
644
98
10
0
207,887
6
L
Bacchus
4,251
425
12
1
0
135,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role