Player Matchup

Ao Kuang
Ao Kuang
Gold II
 
Ao Kuang
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver III
Myvrah
Xing Tian
Silver III
Level 89
God Stats
0W - 1L
1,715 SR
Queue Stats
10W - 12L
1,478 MMR
Solo
Izanami
Izanami
Gold III
Sk1boss
Izanami
Gold III
Level 154
God Stats
0W - 1L
1,602 SR
Queue Stats
20W - 23L
1,498 MMR
Solo
Merlin
Merlin
Gold V
Troniqzx
Merlin
Gold V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,495 MMR
Solo
Ix Chel
Ix Chel
Silver IV
notmykar
Ix Chel
Silver IV
Level 122
God Stats
2W - 3L
1,635 SR
Queue Stats
29W - 37L
1,460 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,590 SR
1,486 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,511 SR
1,499 MMR
Hercules
Hercules
Gold V
NachMochli
Hercules
Gold V
Level 142
God Stats
2W - 1L
1,487 SR
Queue Stats
21W - 29L
1,476 MMR
Solo
Neith
Neith
Bronze III
VERTT0
Neith
Bronze III
Level 147
God Stats
1W - 0L
1,495 SR
Queue Stats
4W - 5L
1,477 MMR
Solo
Sylvanus
Sylvanus
Silver III
Ymirlifes
Sylvanus
Silver III
Level 68
God Stats
3W - 4L
1,506 SR
Queue Stats
6W - 9L
1,543 MMR
Solo
Arachne
Arachne
Gold II
brunotseki
Arachne
Gold II
Level 129
God Stats
4W - 2L
1,566 SR
Queue Stats
202W - 202L
1,560 MMR
Solo
Yu Huang
Yu Huang
Gold V
marakella94
Yu Huang
Gold V
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
0 / 1 / 0
3,091
618
1,519
3,097
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
Myvrah
Xing Tian
6
0 / 1 / 0
3,407
681
2,373
4,851
2,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Sk1boss
Izanami
6
0 / 0 / 0
3,258
652
1,926
1,886
377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
Troniqzx
Merlin
1
0 / 0 / 0
917
183
0
0
0
Ix Chel
notmykar
Ix Chel
7
2 / 1 / 0
3,857
771
1,608
3,759
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThanatosTsukuyomiAresBake KujiraMaman Brigitte

VS

Bans
AgniMulanAnubisAchillesLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NachMochli
Hercules
7
1 / 0 / 0
3,796
759
1,271
2,937
1,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
VERTT0
Neith
6
0 / 0 / 1
3,245
649
2,306
2,867
724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Ymirlifes
Sylvanus
6
0 / 0 / 1
3,181
636
1,655
2,837
1,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
brunotseki
Arachne
6
2 / 0 / 0
3,889
778
1,152
4,258
1,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Yu Huang
marakella94
Yu Huang
7
0 / 2 / 0
3,590
718
2,353
2,160
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
3
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
1
0
0
L
Xing Tian
Myvrah
Xing Tian
0
1
0
0
W
Hercules
NachMochli
Hercules
1
0
0
1
L
Izanami
Sk1boss
Izanami
0
0
0
0
L
Merlin
Troniqzx
Merlin
0
0
0
0
W
Neith
VERTT0
Neith
0
0
1
0.5
W
Sylvanus
Ymirlifes
Sylvanus
0
0
1
0.5
W
Arachne
brunotseki
Arachne
2
0
0
2
W
Yu Huang
marakella94
Yu Huang
0
2
0
0
L
Ix Chel
notmykar
Ix Chel
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,426
Damage
8,737
13,593
Taken
15,059
4,626
Mitigated
4,926
5,640
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,519
769
0
1,298
3,097
706
0
0
2,972
9,594
0
L
Xing Tian
Myvrah
Xing Tian
2,373
121
0
1,428
4,851
2,567
0
1,139
3,712
8,006
1,731
W
Hercules
NachMochli
Hercules
1,271
486
0
1,220
2,937
1,312
0
1,439
1,498
0
14,189
L
Izanami
Sk1boss
Izanami
1,926
1,334
0
1,000
1,886
377
0
327
1,559
0
22,747
L
Merlin
Troniqzx
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Neith
VERTT0
Neith
2,306
1,043
0
1,090
2,867
724
0
1,323
1,544
0
13,163
W
Sylvanus
Ymirlifes
Sylvanus
1,655
932
837
1,217
2,837
1,110
0
719
2,118
11,214
3,389
W
Arachne
brunotseki
Arachne
1,152
792
0
1,393
4,258
1,234
0
360
3,874
0
16,609
W
Yu Huang
marakella94
Yu Huang
2,353
166
0
340
2,160
546
0
1,250
732
19,546
0
L
Ix Chel
notmykar
Ix Chel
1,608
0
100
1,814
3,759
976
0
2,353
1,406
17,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,530
Gold Earned
17,701
130
Minions Killed
163
0
Camps Cleared
0
399,459
Distance Traveled
472,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,091
618
25
5
0
102,470
0
L
Xing Tian
3,407
681
10
2
0
103,063
0
W
Hercules
3,796
759
34
7
0
81,928
0
L
Izanami
3,258
652
51
10
0
90,467
0
L
Merlin
917
183
0
0
0
0
0
W
Neith
3,245
649
27
5
0
93,400
0
W
Sylvanus
3,181
636
30
6
0
81,567
0
W
Arachne
3,889
778
34
7
0
115,071
0
W
Yu Huang
3,590
718
38
8
0
100,429
0
L
Ix Chel
3,857
771
44
9
0
103,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role