Player Matchup

Rama
Rama
Gold II
 
Rama
Gold II
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver II
 
Kali
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
BestHadesAround
Agni
Gold V
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 70L
1,378 MMR
Solo
Bellona
Bellona
Silver III
BgInfamous
Bellona
Silver III
Level 140
God Stats
1W - 0L
1,690 SR
Queue Stats
10W - 11L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
sa1ko21
Mercury
Gold IV
Level 158
God Stats
8W - 12L
1,384 SR
Queue Stats
138W - 145L
1,377 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,515 SR
1,451 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,557 SR
1,439 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Criuhhh
Tsukuyomi
Bronze III
Level 65
God Stats
4W - 3L
1,767 SR
Queue Stats
4W - 5L
1,509 MMR
Solo
King Arthur
King Arthur
Gold IV
Ranke
King Arthur
Gold IV
Level 155
God Stats
3W - 2L
1,473 SR
Queue Stats
230W - 227L
1,472 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
TøpCat
Amaterasu
Gold IV
Level 139
God Stats
85W - 83L
1,556 SR
Queue Stats
236W - 233L
1,456 MMR
Party 1
Danzaburou
Danzaburou
Silver III
ga390be
Danzaburou
Silver III
Level 159
God Stats
3W - 5L
1,491 SR
Queue Stats
41W - 53L
1,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 0 / 1
5,686
711
1,970
3,731
990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
 
Kali
10
1 / 1 / 1
4,976
622
1,216
5,014
1,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 0 / 0
4,758
595
3,033
3,070
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
BgInfamous
Bellona
10
0 / 2 / 1
5,418
677
1,377
5,751
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
sa1ko21
Mercury
9
2 / 2 / 0
4,986
623
1,483
6,175
1,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThorArachneIshtar

VS

Bans
Ao KuangJanusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
2 / 1 / 0
4,981
623
3,757
3,328
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Criuhhh
Tsukuyomi
8
1 / 2 / 1
4,384
548
2,788
5,671
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Ranke
King Arthur
7
2 / 0 / 0
4,656
582
2,562
3,774
1,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amaterasu
TøpCat
Amaterasu
4
0 / 1 / 0
3,469
434
128
2,327
1,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
ga390be
Danzaburou
2
0 / 1 / 0
3,168
396
393
919
177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
5
5
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
1
2.5
W
Kali
 
Kali
1
1
1
1.5
L
Nu Wa
 
Nu Wa
2
1
0
2
W
0
0
0
0
W
Bellona
BgInfamous
Bellona
0
2
1
0.25
L
Tsukuyomi
Criuhhh
Tsukuyomi
1
2
1
0.75
L
King Arthur
Ranke
King Arthur
2
0
0
2
L
Amaterasu
TøpCat
Amaterasu
0
1
0
0
L
Danzaburou
ga390be
Danzaburou
0
1
0
0
W
Mercury
sa1ko21
Mercury
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,079
Damage
9,628
23,741
Taken
16,019
9,737
Mitigated
5,311
6,921
Healing
4,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,970
1,751
0
2,070
3,731
990
3,308
239
3,492
0
38,075
W
Kali
 
Kali
1,216
665
0
983
5,014
1,777
619
240
4,774
0
25,979
L
Nu Wa
 
Nu Wa
3,757
950
0
500
3,328
946
0
2,129
1,199
29,824
0
W
3,033
272
0
1,331
3,070
805
0
1,734
1,336
33,962
0
W
Bellona
BgInfamous
Bellona
1,377
939
0
2,052
5,751
4,171
0
374
5,377
0
30,002
L
Tsukuyomi
Criuhhh
Tsukuyomi
2,788
1,232
0
1,741
5,671
1,641
0
904
4,767
0
20,955
L
King Arthur
Ranke
King Arthur
2,562
614
0
1,375
3,774
1,488
0
0
3,774
0
17,133
L
Amaterasu
TøpCat
Amaterasu
128
67
0
763
2,327
1,059
0
0
2,327
0
4,003
L
Danzaburou
ga390be
Danzaburou
393
146
0
170
919
177
0
0
919
0
5,644
W
Mercury
sa1ko21
Mercury
1,483
465
0
485
6,175
1,994
0
1,170
5,005
0
31,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,824
Gold Earned
20,658
319
Minions Killed
157
0
Camps Cleared
0
784,944
Distance Traveled
608,717
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,686
711
66
8
0
110,971
0
W
Kali
4,976
622
57
7
0
178,655
1
L
Nu Wa
4,981
623
70
9
0
160,210
4
W
Agni
4,758
595
71
9
0
159,375
0
W
Bellona
5,418
677
65
8
0
153,316
0
L
Tsukuyomi
4,384
548
32
4
0
171,579
0
L
King Arthur
4,656
582
38
5
0
141,942
0
L
Amaterasu
3,469
434
4
1
0
101,773
0
L
Danzaburou
3,168
396
13
2
0
33,213
0
W
Mercury
4,986
623
60
8
0
182,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role