Player Matchup

Apollo
Apollo
Diamond IV
 
Apollo
Diamond IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum I
 
Cthulhu
Platinum I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum III
HempCloud420
Sobek
Platinum III
Level 216
God Stats
4W - 0L
1,537 SR
Queue Stats
39W - 21L
1,889 MMR
Solo
Janus
Janus
Masters
beebambi
Janus
Masters
Level 139
God Stats
19W - 19L
1,547 SR
Queue Stats
326W - 308L
2,362 MMR
Party 1
Arachne
Arachne
Masters
tunadotcom
Arachne
Masters
Level 157
God Stats
20W - 17L
1,715 SR
Queue Stats
490W - 453L
2,450 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,560 SR
1,940 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 172
1,732 SR
2,123 MMR
Hades
Hades
Gold I
 
Hades
Gold I
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond II
AbducTz
Cerberus
Diamond II
Level 159
God Stats
1W - 2L
1,697 SR
Queue Stats
344W - 339L
2,192 MMR
Solo
Nemesis
Nemesis
Masters
Fμry
Nemesis
Masters
Level 159
God Stats
3W - 1L
2,167 SR
Queue Stats
196W - 153L
2,538 MMR
Solo
Guan Yu
Guan Yu
Diamond I
Guandalf
Guan Yu
Diamond I
Level 180
God Stats
51W - 44L
1,770 SR
Queue Stats
54W - 48L
2,513 MMR
Solo
Hachiman
Hachiman
Diamond V
Kiba787
Hachiman
Diamond V
Level 169
God Stats
21W - 32L
1,527 SR
Queue Stats
647W - 642L
1,874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 1 / 3
8,159
628
6,624
7,256
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
 
Cthulhu
13
0 / 3 / 6
7,804
600
7,223
10,756
9,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 7
8,224
633
6,318
11,744
10,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
beebambi
Janus
15
3 / 4 / 11
9,239
711
5,658
5,846
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
tunadotcom
Arachne
16
12 / 0 / 4
9,491
730
12,818
13,722
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AresBacchusAthena

VS

Bans
BastetBakasuraCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 6 / 2
6,997
538
3,980
11,286
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
AbducTz
Cerberus
12
0 / 4 / 1
6,894
530
5,061
12,655
10,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Fμry
Nemesis
12
5 / 7 / 1
7,011
539
8,098
12,253
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Guandalf
Guan Yu
13
2 / 1 / 1
7,445
573
8,205
13,461
10,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Kiba787
Hachiman
12
1 / 3 / 0
6,944
534
7,593
7,467
2,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
21
Kills
9
9
Deaths
21
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
3
4.5
W
Cthulhu
 
Cthulhu
0
3
6
1
L
Hades
 
Hades
1
6
2
0.33
L
Cerberus
AbducTz
Cerberus
0
4
1
0.13
L
Nemesis
Fμry
Nemesis
5
7
1
0.79
L
Guan Yu
Guandalf
Guan Yu
2
1
1
2.5
W
3
1
7
6.5
L
Hachiman
Kiba787
Hachiman
1
3
0
0.33
W
Janus
beebambi
Janus
3
4
11
2.13
W
Arachne
tunadotcom
Arachne
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,641
Damage
32,937
49,324
Taken
57,122
28,664
Mitigated
32,242
21,591
Healing
16,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,624
4,906
0
3,900
7,256
2,178
21
1,233
6,023
0
62,819
W
Cthulhu
 
Cthulhu
7,223
1,167
0
4,001
10,756
9,805
0
1,000
9,756
55,648
190
L
Hades
 
Hades
3,980
425
92
3,316
11,286
4,376
0
2,201
8,899
49,756
0
L
Cerberus
AbducTz
Cerberus
5,061
475
0
3,249
12,655
10,304
0
3,386
9,229
31,001
746
L
Nemesis
Fμry
Nemesis
8,098
2,472
0
870
12,253
4,695
14
4,479
7,584
0
51,718
L
Guan Yu
Guandalf
Guan Yu
8,205
1,825
150
5,112
13,461
10,561
0
6,126
7,303
0
52,567
W
6,318
841
0
5,127
11,744
10,411
0
2,669
9,075
25,837
0
L
Hachiman
Kiba787
Hachiman
7,593
4,913
0
3,412
7,467
2,306
432
2,325
5,102
0
60,742
W
Janus
beebambi
Janus
5,658
473
0
920
5,846
1,365
225
1,541
4,305
59,196
858
W
Arachne
tunadotcom
Arachne
12,818
7,748
0
7,643
13,722
4,905
788
2,576
11,146
0
75,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,917
Gold Earned
35,291
460
Minions Killed
487
0
Camps Cleared
0
1,468,976
Distance Traveled
1,412,570
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,159
628
126
10
0
264,244
0
W
Cthulhu
7,804
600
95
7
0
261,754
8
L
Hades
6,997
538
108
8
0
251,572
1
L
Cerberus
6,894
530
80
6
0
288,080
3
L
Nemesis
7,011
539
83
6
0
301,997
0
L
Guan Yu
7,445
573
106
8
0
289,351
4
W
Sobek
8,224
633
25
2
0
300,394
6
L
Hachiman
6,944
534
110
8
0
281,570
3
W
Janus
9,239
711
116
9
0
321,079
0
W
Arachne
9,491
730
98
8
0
321,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role