Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Andivi117
Freya
Level 125
God Stats
1W - 0L
1,424 SR
Queue Stats
36W - 26L
1,565 Elo+
Solo
Vamana
Vamana
darkmare89_ttv
Vamana
Level 162
God Stats
9W - 9L
1,529 SR
Queue Stats
360W - 356L
1,495 Elo+
Solo
Nu Wa
Nu Wa
rickmander
Nu Wa
Level 147
God Stats
31W - 16L
1,591 SR
Queue Stats
656W - 600L
1,521 Elo+
Party 1
Arachne
Arachne
xHOLLYWOODx01
Arachne
Level 156
God Stats
9W - 9L
1,498 SR
Queue Stats
744W - 692L
1,486 Elo+
Party 1
Team Averages
Level 150
1,508 SR
1,513 Elo+

VS

Team Averages
Level 112
1,411 SR
1,475 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Destronador6
Sobek
Level 68
God Stats
0W - 2L
1,242 SR
Queue Stats
15W - 37L
1,342 Elo+
Solo
Rama
Rama
TBVNinja
Rama
Level 123
God Stats
11W - 13L
1,540 SR
Queue Stats
209W - 180L
1,556 Elo+
Solo
Zeus
Zeus
The_Real_ReZ
Zeus
Level 154
God Stats
0W - 2L
1,242 SR
Queue Stats
275W - 297L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
oP V1P
Zhong Kui
Level 102
God Stats
73W - 66L
1,533 SR
Queue Stats
491W - 477L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 1 / 1
4,975
498
2,540
5,300
1,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
Andivi117
Freya
11
1 / 0 / 1
5,996
600
876
4,212
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

9
1 / 3 / 0
5,456
546
3,520
7,027
5,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
10
3 / 3 / 4
6,178
618
5,039
3,920
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
11
5 / 2 / 4
6,450
645
5,229
7,740
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
2 / 1 / 4
5,525
553
2,855
7,636
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 1 / 0
3,654
365
341
2,567
1,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
10
2 / 5 / 3
5,655
566
4,783
6,809
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
3 / 2 / 0
5,755
576
2,350
3,802
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
oP V1P
Zhong Kui
10
2 / 1 / 1
5,961
596
4,310
5,701
3,909
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
10
Kills
9
9
Deaths
10
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
1
1
0.5
L
Cu Chulainn
 
Cu Chulainn
2
1
4
4
W
Freya
Andivi117
Freya
1
0
1
1.5
L
0
1
0
0
L
Rama
2
5
3
0.7
L
3
2
0
1.5
W
1
3
0
0.33
L
Zhong Kui
oP V1P
Zhong Kui
2
1
1
2.5
W
Nu Wa
3
3
4
1.67
W
Arachne
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,204
Damage
14,639
28,199
Taken
26,515
11,517
Mitigated
9,685
6,779
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,540
185
0
1,128
5,300
1,421
236
614
4,596
40,844
0
L
Cu Chulainn
 
Cu Chulainn
2,855
665
0
4,375
7,636
2,228
0
2,976
4,578
0
27,346
W
Freya
Andivi117
Freya
876
357
0
2,286
4,212
1,424
0
363
3,781
36,672
1,498
L
341
127
0
1,064
2,567
1,184
0
1,308
1,064
2,076
0
L
Rama
4,783
3,669
0
1,262
6,809
1,572
0
2,262
4,370
0
35,874
L
2,350
270
0
481
3,802
792
0
1,241
2,501
26,885
942
W
3,520
1,657
0
1,319
7,027
5,302
0
4,310
2,717
0
25,243
L
Zhong Kui
oP V1P
Zhong Kui
4,310
1,149
0
3,647
5,701
3,909
0
83
5,594
33,371
1,144
W
Nu Wa
5,039
2,004
0
38
3,920
928
2,331
66
3,854
33,240
639
W
Arachne
5,229
4,165
0
2,008
7,740
2,442
240
1,438
6,250
0
29,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,055
Gold Earned
26,550
304
Minions Killed
268
0
Camps Cleared
0
988,803
Distance Traveled
808,902
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,975
498
71
7
0
208,617
0
L
Cu Chulainn
5,525
553
50
5
0
240,394
4
W
Freya
5,996
600
73
7
0
198,499
0
L
Sobek
3,654
365
8
1
0
54,503
1
L
Rama
5,655
566
71
7
0
176,260
0
L
Zeus
5,755
576
73
7
0
179,357
0
W
Vamana
5,456
546
50
5
0
190,541
1
L
Zhong Kui
5,961
596
66
7
0
158,388
5
W
Nu Wa
6,178
618
60
6
0
164,965
1
W
Arachne
6,450
645
50
5
0
226,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role