Player Matchup

Mercury
Mercury
 
Mercury
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Dodgerdan11
Osiris
Level 102
God Stats
1W - 2L
1,389 SR
Queue Stats
224W - 181L
1,688 Elo+
Solo
Cabrakan
Cabrakan
Fresh Toast Boi
Cabrakan
Level 122
God Stats
5W - 12L
1,403 SR
Queue Stats
375W - 317L
1,513 Elo+
Solo
Poseidon
Poseidon
GrrStorm
Poseidon
Level 158
God Stats
68W - 70L
1,514 SR
Queue Stats
1,267W - 1,220L
1,488 Elo+
Solo
Cernunnos
Cernunnos
Yokai13
Cernunnos
Level 142
God Stats
1W - 3L
1,432 SR
Queue Stats
272W - 262L
1,568 Elo+
Solo
Team Averages
Level 133
1,448 SR
1,551 Elo+

VS

Team Averages
Level 155
1,515 SR
1,518 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bigbjohn
Ares
Level 106
God Stats
10W - 6L
1,615 SR
Queue Stats
141W - 136L
1,535 Elo+
Solo
Charybdis
Charybdis
Bowndy
Charybdis
Level 216
God Stats
3W - 5L
1,361 SR
Queue Stats
420W - 375L
1,517 Elo+
Party 1
Lancelot
Lancelot
NotableLynx
Lancelot
Level 141
God Stats
5W - 2L
1,627 SR
Queue Stats
83W - 66L
1,599 Elo+
Solo
Pele
Pele
Tyrant Forbes
Pele
Level 155
God Stats
5W - 5L
1,473 SR
Queue Stats
31W - 24L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 1 / 0
6,170
441
2,271
9,125
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Osiris
11
0 / 8 / 0
6,524
466
6,260
15,256
14,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
11
0 / 1 / 1
6,348
453
3,922
11,797
11,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
GrrStorm
Poseidon
13
0 / 3 / 0
6,930
495
1,274
7,921
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Yokai13
Cernunnos
12
1 / 2 / 0
6,333
452
5,956
10,080
3,379
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 0 / 1
8,428
602
8,749
3,522
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
13
2 / 0 / 2
8,144
582
7,920
9,664
9,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Bowndy
Charybdis
14
1 / 1 / 2
7,581
542
8,928
8,206
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
NotableLynx
Lancelot
16
8 / 0 / 1
10,255
733
11,065
10,708
7,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 0 / 4
8,073
577
2,492
6,289
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
15
15
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
0
0
W
Morgan Le Fay
 
Morgan Le Fay
2
0
1
2.5
W
Ares
2
0
2
3
W
Charybdis
Bowndy
Charybdis
1
1
2
2
L
Osiris
0
8
0
0
L
Cabrakan
0
1
1
0.5
L
Poseidon
GrrStorm
Poseidon
0
3
0
0
W
Lancelot
NotableLynx
Lancelot
8
0
1
8.5
W
2
0
4
4
L
Cernunnos
Yokai13
Cernunnos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,683
Damage
39,154
54,179
Taken
38,389
33,413
Mitigated
23,854
13,337
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,271
562
0
500
9,125
2,653
0
3,348
5,777
0
48,725
W
Morgan Le Fay
 
Morgan Le Fay
8,749
408
0
1,104
3,522
1,157
0
585
2,777
61,846
977
W
Ares
7,920
240
0
3,499
9,664
9,096
0
2,295
7,329
21,673
0
W
Charybdis
Bowndy
Charybdis
8,928
4,777
0
4,737
8,206
3,316
0
1,357
6,849
0
73,166
L
Osiris
6,260
2,118
0
3,304
15,256
14,645
0
57
15,199
0
44,342
L
Cabrakan
3,922
654
0
3,921
11,797
11,069
0
3,523
8,274
16,082
0
L
Poseidon
GrrStorm
Poseidon
1,274
83
0
2,781
7,921
1,667
0
5,926
1,995
48,175
1,158
W
Lancelot
NotableLynx
Lancelot
11,065
3,447
0
2,923
10,708
7,797
38
172
9,827
57
73,680
W
2,492
488
0
1,176
6,289
2,488
263
507
5,673
0
62,481
L
Cernunnos
Yokai13
Cernunnos
5,956
3,236
0
2,831
10,080
3,379
0
3,841
6,239
0
53,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,305
Gold Earned
42,481
406
Minions Killed
510
0
Camps Cleared
0
1,368,188
Distance Traveled
1,516,673
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,170
441
89
6
0
369,900
2
W
Morgan Le Fay
8,428
602
113
8
0
302,508
6
W
Ares
8,144
582
21
2
0
312,839
1
W
Charybdis
7,581
542
124
9
0
263,997
3
L
Osiris
6,524
466
84
6
0
229,562
0
L
Cabrakan
6,348
453
33
2
0
278,978
1
L
Poseidon
6,930
495
119
9
0
228,050
0
W
Lancelot
10,255
733
141
10
0
275,122
0
W
Pele
8,073
577
111
8
0
362,207
6
L
Cernunnos
6,333
452
81
6
0
261,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role