Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
LickyAnu5
Hun Batz
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 297L
1,520 Elo+
Solo
Achilles
Achilles
Rhustyph
Achilles
Level 87
God Stats
4W - 2L
1,634 SR
Queue Stats
124W - 102L
1,543 Elo+
Solo
Cthulhu
Cthulhu
flugenkemhimeler
Cthulhu
Level 126
God Stats
2W - 3L
1,560 SR
Queue Stats
40W - 40L
1,465 Elo+
Solo
Ix Chel
Ix Chel
oldmanTricky
Ix Chel
Level 57
God Stats
2W - 3L
1,413 SR
Queue Stats
165W - 160L
1,481 Elo+
Solo
Team Averages
Level 105
1,521 SR
1,502 Elo+

VS

Team Averages
Level 92
1,438 SR
1,497 Elo+
Vulcan
Vulcan
 
Vulcan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DonMario1984
Terra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,640 Elo+
Solo
Thanatos
Thanatos
FireLordZuko116
Thanatos
Level 103
God Stats
0W - 3L
1,170 SR
Queue Stats
236W - 246L
1,434 Elo+
Solo
Raijin
Raijin
LEGlllT-
Raijin
Level 96
God Stats
1W - 4L
1,542 SR
Queue Stats
414W - 424L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
M3ntalVib3z
Sun Wukong
Level 101
God Stats
13W - 15L
1,477 SR
Queue Stats
346W - 343L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 1 / 7
6,714
1,343
4,073
4,389
1,491
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
LickyAnu5
Hun Batz
10
3 / 2 / 5
6,439
1,288
3,785
5,618
2,866
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Rhustyph
Achilles
12
2 / 0 / 7
7,031
1,406
3,594
6,867
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 0 / 6
6,561
1,312
3,651
9,539
4,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ix Chel
oldmanTricky
Ix Chel
12
1 / 0 / 9
6,622
1,324
3,681
3,094
1,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 4 / 1
5,261
1,052
6,344
4,238
1,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
0 / 2 / 1
4,969
994
2,274
6,733
3,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
11
1 / 3 / 1
5,107
1,021
3,471
4,824
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
LEGlllT-
Raijin
7
0 / 1 / 2
4,685
937
3,271
2,660
665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
M3ntalVib3z
Sun Wukong
7
1 / 2 / 1
4,858
972
3,018
3,356
1,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
11
Kills
3
3
Deaths
12
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
7
6.5
L
Vulcan
 
Vulcan
1
4
1
0.38
L
0
2
1
0.25
L
Thanatos
1
3
1
0.5
L
Raijin
LEGlllT-
Raijin
0
1
2
1
W
Hun Batz
LickyAnu5
Hun Batz
3
2
5
2.75
L
Sun Wukong
M3ntalVib3z
Sun Wukong
1
2
1
0.75
W
Achilles
Rhustyph
Achilles
2
0
7
5.5
W
2
0
6
5
W
Ix Chel
oldmanTricky
Ix Chel
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,784
Damage
18,378
29,507
Taken
21,811
15,165
Mitigated
8,954
15,284
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,073
396
964
1,298
4,389
1,491
975
2,190
2,199
11,346
0
L
Vulcan
 
Vulcan
6,344
438
22
186
4,238
1,296
0
2,134
2,062
13,173
361
L
2,274
593
846
929
6,733
3,996
0
3,551
3,003
4,057
0
L
Thanatos
3,471
112
207
1,252
4,824
1,655
0
2,076
2,642
0
4,595
L
Raijin
LEGlllT-
Raijin
3,271
32
0
978
2,660
665
0
1,285
1,306
5,309
0
W
Hun Batz
LickyAnu5
Hun Batz
3,785
338
50
754
5,618
2,866
348
808
4,810
0
11,953
L
Sun Wukong
M3ntalVib3z
Sun Wukong
3,018
457
53
504
3,356
1,342
0
1,816
1,507
0
5,543
W
Achilles
Rhustyph
Achilles
3,594
578
134
3,633
6,867
4,628
841
2,767
4,100
0
8,289
W
3,651
374
380
3,522
9,539
4,757
93
4,297
5,242
8,910
1,210
W
Ix Chel
oldmanTricky
Ix Chel
3,681
235
3,414
1,135
3,094
1,423
320
1,568
1,526
10,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,367
Gold Earned
24,880
82
Minions Killed
22
0
Camps Cleared
0
557,038
Distance Traveled
444,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,714
1,343
23
5
0
114,899
0
L
Vulcan
5,261
1,052
12
2
0
97,595
0
L
Terra
4,969
994
4
1
0
109,495
0
L
Thanatos
5,107
1,021
0
0
0
110,092
0
L
Raijin
4,685
937
3
1
0
56,890
0
W
Hun Batz
6,439
1,288
11
2
0
111,304
0
L
Sun Wukong
4,858
972
3
1
0
70,412
0
W
Achilles
7,031
1,406
18
4
0
102,888
0
W
Cthulhu
6,561
1,312
16
3
0
108,833
0
W
Ix Chel
6,622
1,324
14
3
0
119,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role