Player Matchup

Ix Chel
Ix Chel
Gold V
Ainzsword
Ix Chel
Gold V
Level 159
God Stats
9W - 5L
1,628 SR
Queue Stats
126W - 118L
1,348 MMR
Party 1
Arachne
Arachne
Gold I
RB4L General
Arachne
Gold I
Level 157
God Stats
14W - 5L
1,720 SR
Queue Stats
99W - 90L
1,573 MMR
Party 1
Maui
Maui
Platinum IV
Tha faded 1
Maui
Platinum IV
Level 187
God Stats
1W - 2L
1,348 SR
Queue Stats
186W - 167L
1,730 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 168
1,565 SR
1,550 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,350 SR
1,560 MMR
Baba Yaga
Baba Yaga
Gold V
Heruka93
Baba Yaga
Gold V
Level 61
God Stats
0W - 1L
1,250 SR
Queue Stats
61W - 87L
1,643 MMR
Solo
Neith
Neith
Bronze III
HurtBoyKMS
Neith
Bronze III
Level 111
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Kinglc_150
Cu Chulainn
Gold I
Level 114
God Stats
5W - 8L
1,331 SR
Queue Stats
383W - 472L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ainzsword
Ix Chel
18
1 / 2 / 5
12,030
802
6,267
8,651
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
RB4L General
Arachne
19
5 / 1 / 3
12,972
865
16,211
16,108
17,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

18
2 / 1 / 5
12,234
816
4,826
15,161
19,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AchillesNe ZhaCthulhuXing TianNu Wa

VS

Bans
FafnirCupidAh PuchMartichorasPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Heruka93
Baba Yaga
18
2 / 2 / 1
11,233
749
7,866
7,553
3,768
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
0 / 3 / 2
10,513
701
4,256
9,125
3,640
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Kinglc_150
Cu Chulainn
17
2 / 3 / 2
10,976
732
12,464
16,970
13,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
4
4
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Ainzsword
Ix Chel
1
2
5
1.75
L
Baba Yaga
Heruka93
Baba Yaga
2
2
1
1.25
L
Neith
0
3
2
0.33
L
Cu Chulainn
Kinglc_150
Cu Chulainn
2
3
2
1
W
Arachne
RB4L General
Arachne
5
1
3
6.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,304
Damage
24,586
39,920
Taken
33,648
41,872
Mitigated
20,521
18,944
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Ainzsword
Ix Chel
6,267
717
4,338
4,320
8,651
4,683
869
956
7,673
51,671
843
L
Baba Yaga
Heruka93
Baba Yaga
7,866
315
0
1,198
7,553
3,768
152
1,313
5,833
45,617
0
L
Neith
4,256
228
0
2,246
9,125
3,640
226
4,610
3,828
0
44,015
L
Cu Chulainn
Kinglc_150
Cu Chulainn
12,464
1,639
0
1,893
16,970
13,113
0
5,360
10,810
0
52,512
W
Arachne
RB4L General
Arachne
16,211
11,230
0
5,929
16,108
17,282
2,236
4,666
11,387
2,870
38,375
W
4,826
743
0
4,357
15,161
19,907
695
2,610
12,496
31,393
3,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,236
Gold Earned
32,722
197
Minions Killed
239
0
Camps Cleared
0
870,869
Distance Traveled
773,559
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
12,030
802
86
6
0
278,913
3
L
Baba Yaga
11,233
749
75
5
0
277,570
6
L
Neith
10,513
701
96
6
0
233,465
2
L
Cu Chulainn
10,976
732
68
5
0
262,524
2
W
Arachne
12,972
865
69
5
0
302,296
0
W
Maui
12,234
816
42
3
0
289,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role