Player Matchup

Pele
Pele
Bendutch17
Pele
Level 101
God Stats
224W - 177L
1,546 SR
Queue Stats
383W - 379L
1,371 Elo+
Solo
Jormungandr
Jormungandr
Isaiasrey7
Jormungandr
Level 143
God Stats
36W - 41L
1,453 SR
Queue Stats
284W - 288L
1,429 Elo+
Solo
Charybdis
Charybdis
PopCandle806275
Charybdis
Level 139
God Stats
5W - 4L
1,454 SR
Queue Stats
228W - 227L
1,456 Elo+
Solo
Ra
Ra
highspdviolence
Ra
Level 69
God Stats
9W - 9L
1,307 SR
Queue Stats
45W - 39L
1,455 Elo+
Solo
Thor
Thor
juanflex7
Thor
Level 141
God Stats
5W - 4L
1,588 SR
Queue Stats
199W - 190L
1,415 Elo+
Solo
Team Averages
Level 119
1,470 SR
1,425 Elo+

VS

Team Averages
Level 82
1,581 SR
1,460 Elo+
Vulcan
Vulcan
Frangranate
Vulcan
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 28L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
Icedmoonwhale
Cthulhu
Level 108
God Stats
1W - 1L
1,682 SR
Queue Stats
63W - 63L
1,502 Elo+
Solo
Odin
Odin
ipolito
Odin
Level 109
God Stats
3W - 2L
1,495 SR
Queue Stats
27W - 32L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
sgtcaimo
Danzaburou
Level 104
God Stats
174W - 178L
1,484 SR
Queue Stats
718W - 719L
1,440 Elo+
Solo
Pele
Pele
youngking5wins
Pele
Level 65
God Stats
25W - 17L
1,745 SR
Queue Stats
199W - 205L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,442
544
979
5,832
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
Isaiasrey7
Jormungandr
10
3 / 1 / 2
6,413
641
5,396
7,221
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Charybdis
PopCandle806275
Charybdis
10
2 / 2 / 2
5,903
590
5,519
4,933
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
0 / 0 / 1
5,720
572
576
2,048
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
11
4 / 1 / 0
6,429
643
6,782
8,285
3,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
3
0 / 0 / 0
3,764
376
0
361
64
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
10
2 / 2 / 1
5,713
571
2,949
9,950
4,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odin
ipolito
Odin
9
0 / 2 / 2
5,203
520
2,883
7,775
4,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
sgtcaimo
Danzaburou
9
0 / 2 / 2
4,557
456
2,081
5,168
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
3 / 3 / 2
5,628
563
5,028
7,606
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
5
5
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Vulcan
0
0
0
0
L
Cthulhu
2
2
1
1.25
W
Jormungandr
Isaiasrey7
Jormungandr
3
1
2
4
W
Charybdis
PopCandle806275
Charybdis
2
2
2
1.5
W
0
0
1
0.5
L
Odin
ipolito
Odin
0
2
2
0.5
W
Thor
4
1
0
4
L
Danzaburou
sgtcaimo
Danzaburou
0
2
2
0.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,252
Damage
12,941
28,319
Taken
30,860
11,046
Mitigated
13,420
9,379
Healing
9,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
979
301
0
157
5,832
2,156
0
228
5,529
0
37,413
L
Vulcan
0
0
0
250
361
64
0
0
361
6,184
276
L
Cthulhu
2,949
287
1,525
2,577
9,950
4,514
0
3,047
6,903
25,350
0
W
Jormungandr
Isaiasrey7
Jormungandr
5,396
2,050
23
2,691
7,221
3,486
258
1,281
5,940
36,911
0
W
Charybdis
PopCandle806275
Charybdis
5,519
3,421
0
2,098
4,933
1,249
730
1,440
3,493
0
35,680
W
576
0
364
1,000
2,048
774
0
0
2,048
37,658
1,403
L
Odin
ipolito
Odin
2,883
339
0
2,166
7,775
4,959
0
630
6,574
0
21,877
W
Thor
6,782
775
0
3,046
8,285
3,381
0
0
7,900
183
33,352
L
Danzaburou
sgtcaimo
Danzaburou
2,081
1,038
0
1,327
5,168
1,418
0
2,116
3,052
0
20,627
L
5,028
1,101
0
2,053
7,606
2,465
0
311
7,141
0
33,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,907
Gold Earned
24,865
322
Minions Killed
198
0
Camps Cleared
0
895,339
Distance Traveled
854,337
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,442
544
75
8
0
200,351
0
L
Vulcan
3,764
376
13
1
0
55,809
0
L
Cthulhu
5,713
571
39
4
0
180,142
5
W
Jormungandr
6,413
641
41
4
0
202,438
0
W
Charybdis
5,903
590
74
7
0
170,173
0
W
Ra
5,720
572
72
7
0
157,248
2
L
Odin
5,203
520
43
4
0
195,617
0
W
Thor
6,429
643
60
6
0
165,129
2
L
Danzaburou
4,557
456
44
4
0
194,221
0
L
Pele
5,628
563
59
6
0
228,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role