Player Matchup

Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Firetro
Yu Huang
Level 235
God Stats
12W - 15L
1,487 SR
Queue Stats
592W - 550L
1,594 Elo+
Party 1
Yemoja
Yemoja
SpookyDudeGuy
Yemoja
Level 159
God Stats
1W - 1L
1,590 SR
Queue Stats
76W - 45L
1,648 Elo+
Party 1
Janus
Janus
UnAggressiveHerc
Janus
Level 157
God Stats
1W - 1L
1,394 SR
Queue Stats
228W - 192L
1,588 Elo+
Party 1
Thanatos
Thanatos
xxxdonkeyxxx
Thanatos
Level 229
God Stats
4W - 3L
1,647 SR
Queue Stats
554W - 564L
1,584 Elo+
Solo
Team Averages
Level 188
1,523 SR
1,583 Elo+

VS

Team Averages
Level 192
1,443 SR
1,608 Elo+
Zeus
Zeus
Nester Nacho
Zeus
Level 159
God Stats
5W - 4L
1,454 SR
Queue Stats
550W - 567L
1,496 Elo+
Solo
Scylla
Scylla
SevynthHeavyn
Scylla
Level 215
God Stats
4W - 6L
1,391 SR
Queue Stats
705W - 522L
1,698 Elo+
Party 2
Khepri
Khepri
Yabigbigboi
Khepri
Level 148
God Stats
9W - 5L
1,633 SR
Queue Stats
472W - 407L
1,677 Elo+
Party 2
Hel
Hel
maнev
Hel
Level 243
God Stats
3W - 1L
1,593 SR
Queue Stats
185W - 166L
1,602 Elo+
Party 2
Danzaburou
Danzaburou
nas816
Danzaburou
Level 194
God Stats
3W - 4L
1,143 SR
Queue Stats
308W - 279L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 5 / 8
7,044
704
9,886
15,571
17,162
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Firetro
Yu Huang
16
6 / 1 / 3
8,578
858
11,630
8,891
3,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
0 / 3 / 8
7,716
772
3,376
12,490
10,981
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 7 / 5
8,773
877
11,250
10,845
4,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
xxxdonkeyxxx
Thanatos
11
0 / 5 / 3
6,612
661
6,476
11,635
4,410
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 17
9,196
920
11,988
7,937
4,761
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 13
9,075
908
8,750
10,145
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
14
0 / 2 / 18
8,985
899
4,349
13,510
11,804
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
maнev
Hel
15
0 / 1 / 19
8,728
873
12,428
9,392
5,035
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
nas816
Danzaburou
16
15 / 3 / 2
10,918
1,092
18,313
14,612
7,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
90
9
Kills
21
21
Deaths
10
27
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
8
0.8
L
Yu Huang
Firetro
Yu Huang
6
1
3
7.5
W
2
1
17
10.5
W
4
3
13
3.5
L
0
3
8
1.33
L
3
7
5
0.79
W
Khepri
0
2
18
4.5
W
Hel
maнev
Hel
0
1
19
9.5
W
Danzaburou
nas816
Danzaburou
15
3
2
5.33
L
Thanatos
xxxdonkeyxxx
Thanatos
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,618
Damage
55,828
59,432
Taken
55,596
39,954
Mitigated
33,471
24,091
Healing
32,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,886
9
95
1,659
15,571
17,162
0
7,504
8,067
10,463
0
L
Yu Huang
Firetro
Yu Huang
11,630
856
572
1,032
8,891
3,388
0
6,571
2,320
30,435
0
W
11,988
638
442
1,537
7,937
4,761
689
5,545
2,098
23,563
951
W
8,750
469
342
1,700
10,145
4,421
683
7,459
2,234
23,102
0
L
3,376
998
12,921
3,973
12,490
10,981
0
6,771
5,719
7,050
1,283
L
11,250
58
285
418
10,845
4,013
0
7,090
3,755
26,771
0
W
Khepri
4,349
231
0
2,036
13,510
11,804
0
5,999
7,171
8,522
788
W
Hel
maнev
Hel
12,428
367
15,948
5,514
9,392
5,035
154
5,146
3,944
20,224
0
W
Danzaburou
nas816
Danzaburou
18,313
8,803
913
3,922
14,612
7,450
3,430
9,921
4,319
0
33,612
L
Thanatos
xxxdonkeyxxx
Thanatos
6,476
277
0
3,136
11,635
4,410
0
8,905
2,730
0
10,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,723
Gold Earned
46,902
102
Minions Killed
128
0
Camps Cleared
0
921,408
Distance Traveled
1,013,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,044
704
3
0
0
173,827
0
L
Yu Huang
8,578
858
41
4
0
208,896
0
W
Zeus
9,196
920
21
2
0
207,746
0
W
Scylla
9,075
908
38
4
0
206,737
0
L
Yemoja
7,716
772
13
1
0
170,064
0
L
Janus
8,773
877
40
4
0
185,142
0
W
Khepri
8,985
899
11
1
0
201,797
0
W
Hel
8,728
873
12
1
0
229,293
0
W
Danzaburou
10,918
1,092
46
5
0
167,899
0
L
Thanatos
6,612
661
5
1
0
183,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role