Player Matchup

Neith
Neith
HadesHairyLog
Neith
Level 139
God Stats
165W - 162L
1,578 SR
Queue Stats
208W - 214L
1,516 Elo+
Solo
Anubis
Anubis
Kaijulord223
Anubis
Level 124
God Stats
8W - 12L
1,450 SR
Queue Stats
531W - 509L
1,518 Elo+
Solo
Bellona
Bellona
LoseScrew11
Bellona
Level 64
God Stats
2W - 1L
1,807 SR
Queue Stats
56W - 66L
1,434 Elo+
Party 2
Nemesis
Nemesis
fortylulz
Nemesis
Level 190
God Stats
10W - 6L
1,613 SR
Queue Stats
482W - 440L
1,498 Elo+
Solo
Sobek
Sobek
xSUVyouUPx
Sobek
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 45L
1,395 Elo+
Party 2
Team Averages
Level 127
1,590 SR
1,472 Elo+

VS

Team Averages
Level 106
1,499 SR
1,481 Elo+
Ra
Ra
JuniperDjinn
Ra
Level 191
God Stats
26W - 14L
1,651 SR
Queue Stats
189W - 186L
1,475 Elo+
Solo
Susano
Susano
Just Ask Ya Dad
Susano
Level 127
God Stats
23W - 20L
1,560 SR
Queue Stats
144W - 124L
1,586 Elo+
Party 1
Ganesha
Ganesha
ThornRelay
Ganesha
Level 88
God Stats
2W - 3L
1,379 SR
Queue Stats
41W - 34L
1,537 Elo+
Solo
Ix Chel
Ix Chel
baseballmax
Ix Chel
Level 27
God Stats
14W - 20L
1,389 SR
Queue Stats
16W - 25L
1,361 Elo+
Party 1
Izanami
Izanami
shamanskyy54
Izanami
Level 98
God Stats
4W - 3L
1,518 SR
Queue Stats
52W - 56L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 4
7,968
569
11,252
11,397
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
4
0 / 2 / 0
4,877
348
482
1,445
537
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
LoseScrew11
Bellona
13
1 / 5 / 1
7,047
503
3,575
12,502
5,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nemesis
fortylulz
Nemesis
14
6 / 2 / 0
8,612
615
7,823
11,754
7,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
13
3 / 5 / 4
7,764
555
5,998
13,195
11,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 6
10,366
740
4,948
4,903
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 0 / 5
9,354
668
10,554
9,177
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ganesha
ThornRelay
Ganesha
10
0 / 4 / 6
6,652
475
3,931
11,480
8,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ix Chel
baseballmax
Ix Chel
11
1 / 6 / 1
6,797
486
3,820
9,036
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
shamanskyy54
Izanami
13
4 / 5 / 3
7,804
557
5,455
10,108
3,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
15
Kills
18
18
Deaths
15
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
W
5
0
6
8
W
8
0
5
10.5
L
Anubis
0
2
0
0
L
Bellona
LoseScrew11
Bellona
1
5
1
0.3
W
Ganesha
ThornRelay
Ganesha
0
4
6
0.75
W
Ix Chel
baseballmax
Ix Chel
1
6
1
0.25
L
Nemesis
fortylulz
Nemesis
6
2
0
3
W
Izanami
shamanskyy54
Izanami
4
5
3
1.1
L
Sobek
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,130
Damage
28,708
50,293
Taken
44,704
27,861
Mitigated
19,984
14,653
Healing
12,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,252
3,985
0
3,158
11,397
3,396
359
2,236
9,081
0
58,029
W
4,948
925
285
1,434
4,903
2,056
0
482
4,421
89,748
1,236
W
10,554
3,622
0
4,185
9,177
3,601
0
458
8,674
0
66,117
L
Anubis
482
44
0
158
1,445
537
0
705
686
6,585
0
L
Bellona
LoseScrew11
Bellona
3,575
1,328
0
4,211
12,502
5,194
535
3,568
8,720
0
54,416
W
Ganesha
ThornRelay
Ganesha
3,931
853
0
2,174
11,480
8,590
79
3,026
8,454
17,454
0
W
Ix Chel
baseballmax
Ix Chel
3,820
406
90
1,619
9,036
2,225
0
130
8,340
30,443
0
L
Nemesis
fortylulz
Nemesis
7,823
2,585
0
3,884
11,754
7,599
0
2,691
8,697
187
56,600
W
Izanami
shamanskyy54
Izanami
5,455
3,834
0
2,405
10,108
3,512
0
2,514
7,594
0
51,629
L
Sobek
5,998
599
0
3,242
13,195
11,135
236
2,668
10,475
31,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,268
Gold Earned
40,973
322
Minions Killed
432
0
Camps Cleared
0
1,189,288
Distance Traveled
1,490,895
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,968
569
79
6
0
254,297
3
W
Ra
10,366
740
186
13
0
330,719
2
W
Susano
9,354
668
92
7
0
354,899
3
L
Anubis
4,877
348
11
1
0
49,270
0
L
Bellona
7,047
503
94
7
0
304,439
0
W
Ganesha
6,652
475
9
1
0
281,683
4
W
Ix Chel
6,797
486
51
4
0
257,298
0
L
Nemesis
8,612
615
92
7
0
280,203
0
W
Izanami
7,804
557
94
7
0
266,296
0
L
Sobek
7,764
555
46
3
0
301,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role