Player Matchup

Nu Wa
Nu Wa
BBQChicken10
Nu Wa
Level 61
God Stats
11W - 5L
1,712 SR
Queue Stats
144W - 150L
1,486 Elo+
Solo
Medusa
Medusa
Cleiton0007
Medusa
Level 126
God Stats
2W - 3L
1,433 SR
Queue Stats
12W - 15L
1,458 Elo+
Solo
Cerberus
Cerberus
FLdave
Cerberus
Level 78
God Stats
7W - 6L
1,528 SR
Queue Stats
162W - 184L
1,426 Elo+
Solo
Jormungandr
Jormungandr
TurtleToes1849
Jormungandr
Level 64
God Stats
5W - 4L
1,615 SR
Queue Stats
14W - 16L
1,413 Elo+
Solo
Artemis
Artemis
zorro2814
Artemis
Level 107
God Stats
1W - 2L
1,440 SR
Queue Stats
234W - 234L
1,445 Elo+
Solo
Team Averages
Level 87
1,546 SR
1,446 Elo+

VS

Team Averages
Level 106
1,438 SR
1,459 Elo+
Ymir
Ymir
JonahValentine
Ymir
Level 63
God Stats
4W - 7L
1,345 SR
Queue Stats
44W - 46L
1,438 Elo+
Party 1
Ah Puch
Ah Puch
MAICONIGHT89
Ah Puch
Level 232
God Stats
54W - 41L
1,576 SR
Queue Stats
1,121W - 1,085L
1,496 Elo+
Solo
Olorun
Olorun
OiKlaux
Olorun
Level 46
God Stats
3W - 8L
1,210 SR
Queue Stats
42W - 56L
1,397 Elo+
Solo
Jormungandr
Jormungandr
PaceMaker777850
Jormungandr
Level 105
God Stats
25W - 13L
1,687 SR
Queue Stats
447W - 466L
1,494 Elo+
Solo
Danzaburou
Danzaburou
falenj
Danzaburou
Level 86
God Stats
9W - 8L
1,373 SR
Queue Stats
95W - 90L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 6
7,335
458
13,171
9,265
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
12
3 / 0 / 1
7,665
479
3,754
4,663
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
FLdave
Cerberus
10
0 / 3 / 2
6,079
380
1,876
11,831
8,127
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
TurtleToes1849
Jormungandr
15
8 / 4 / 1
8,795
550
13,808
14,127
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Artemis
zorro2814
Artemis
13
2 / 1 / 5
7,235
452
5,838
7,168
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 8
8,587
537
4,524
15,849
11,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
MAICONIGHT89
Ah Puch
15
6 / 3 / 1
9,044
565
14,067
14,274
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Olorun
OiKlaux
Olorun
14
0 / 4 / 6
8,389
524
3,762
11,067
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
PaceMaker777850
Jormungandr
15
0 / 2 / 0
9,312
582
3,430
12,433
7,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
falenj
Danzaburou
14
5 / 2 / 1
8,868
554
5,668
12,204
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
14
Kills
12
12
Deaths
14
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
L
Medusa
3
0
1
3.5
L
Cerberus
FLdave
Cerberus
0
3
2
0.33
W
1
3
8
1.67
W
Ah Puch
MAICONIGHT89
Ah Puch
6
3
1
2.17
W
Olorun
OiKlaux
Olorun
0
4
6
0.75
W
Jormungandr
PaceMaker777850
Jormungandr
0
2
0
0
L
Jormungandr
TurtleToes1849
Jormungandr
8
4
1
2.13
W
Danzaburou
falenj
Danzaburou
5
2
1
2.75
L
Artemis
zorro2814
Artemis
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,447
Damage
31,451
47,054
Taken
65,827
19,052
Mitigated
30,189
7,359
Healing
23,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,171
3,132
0
500
9,265
2,481
20
6,173
3,092
44,976
0
L
Medusa
3,754
1,522
154
998
4,663
1,216
0
2,535
2,042
0
36,153
L
Cerberus
FLdave
Cerberus
1,876
536
0
3,061
11,831
8,127
0
4,924
6,907
22,991
0
W
4,524
846
0
2,817
15,849
11,577
279
5,713
9,853
27,671
0
W
Ah Puch
MAICONIGHT89
Ah Puch
14,067
355
0
7,249
14,274
3,959
0
7,397
6,491
75,710
1,221
W
Olorun
OiKlaux
Olorun
3,762
690
60
4,327
11,067
3,111
170
6,268
4,314
55,910
1,313
W
Jormungandr
PaceMaker777850
Jormungandr
3,430
1,145
0
3,898
12,433
7,677
18
1,977
10,264
61,866
4,227
L
Jormungandr
TurtleToes1849
Jormungandr
13,808
2,779
0
2,646
14,127
5,184
0
7,866
6,261
50,853
0
W
Danzaburou
falenj
Danzaburou
5,668
2,762
0
4,657
12,204
3,865
5,582
5,898
6,050
0
62,675
L
Artemis
zorro2814
Artemis
5,838
1,525
0
0
7,168
2,044
0
3,481
3,291
0
39,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,109
Gold Earned
44,200
335
Minions Killed
496
0
Camps Cleared
0
1,380,718
Distance Traveled
1,416,940
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,335
458
81
5
0
286,512
0
L
Medusa
7,665
479
62
4
0
264,403
0
L
Cerberus
6,079
380
46
3
0
266,019
4
W
Ymir
8,587
537
25
2
0
295,674
2
W
Ah Puch
9,044
565
122
8
0
324,340
0
W
Olorun
8,389
524
100
6
0
266,040
0
W
Jormungandr
9,312
582
131
8
0
272,464
2
L
Jormungandr
8,795
550
83
5
0
329,033
0
W
Danzaburou
8,868
554
118
7
0
258,422
1
L
Artemis
7,235
452
63
4
0
234,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role