Player Matchup

Tyr
Tyr
Chromedragon25
Tyr
Level 127
God Stats
1W - 1L
1,250 SR
Queue Stats
78W - 68L
1,492 Elo+
Party 1
Xbalanque
Xbalanque
ImSoThotful
Xbalanque
Level 109
God Stats
1W - 1L
1,639 SR
Queue Stats
91W - 106L
1,453 Elo+
Solo
Nu Wa
Nu Wa
KissableAtreyu
Nu Wa
Level 155
God Stats
139W - 126L
1,560 SR
Queue Stats
456W - 423L
1,522 Elo+
Solo
Horus
Horus
Spiddleflink
Horus
Level 100
God Stats
7W - 8L
1,611 SR
Queue Stats
289W - 294L
1,488 Elo+
Solo
Awilix
Awilix
iBe Envious
Awilix
Level 127
God Stats
11W - 8L
1,546 SR
Queue Stats
138W - 136L
1,481 Elo+
Party 1
Team Averages
Level 124
1,521 SR
1,487 Elo+

VS

Team Averages
Level 108
1,485 SR
1,525 Elo+
Martichoras
Martichoras
 
Martichoras
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ConduitSniper80
Poseidon
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 173L
1,501 Elo+
Solo
Loki
Loki
LokiDownBad
Loki
Level 64
God Stats
105W - 85L
1,645 SR
Queue Stats
156W - 131L
1,628 Elo+
Solo
King Arthur
King Arthur
Shuckamuxus
King Arthur
Level 122
God Stats
1W - 4L
1,280 SR
Queue Stats
459W - 453L
1,484 Elo+
Solo
Sobek
Sobek
TwooMinty
Sobek
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
263W - 252L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,672
667
7,319
13,385
13,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
ImSoThotful
Xbalanque
13
4 / 2 / 0
7,777
598
8,275
7,897
2,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 4
8,884
683
7,070
3,749
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 2
6,209
478
4,504
7,077
4,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
12
2 / 5 / 3
7,013
539
4,630
9,529
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
9
2 / 3 / 2
6,024
463
2,943
7,237
2,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
13
3 / 1 / 2
7,456
574
5,490
6,727
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 2
7,070
544
4,474
8,091
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
Shuckamuxus
King Arthur
12
0 / 4 / 0
6,940
534
7,671
14,945
12,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
TwooMinty
Sobek
10
1 / 3 / 4
6,261
482
4,421
10,986
8,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
13
Kills
9
9
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
2
3
2
1
W
3
0
2
4
L
Poseidon
3
1
2
4
W
Xbalanque
ImSoThotful
Xbalanque
4
2
0
2
W
3
0
4
5
L
3
2
2
2
L
King Arthur
Shuckamuxus
King Arthur
0
4
0
0
W
1
2
2
1
L
Sobek
TwooMinty
Sobek
1
3
4
1
W
Awilix
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,798
Damage
24,999
41,637
Taken
47,986
24,432
Mitigated
26,681
12,833
Healing
14,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
2,943
971
0
1,943
7,237
2,203
0
815
6,422
0
38,045
W
7,319
1,328
0
7,386
13,385
13,074
426
793
12,498
0
65,987
L
Poseidon
5,490
632
0
1,142
6,727
1,159
0
2,527
4,200
61,516
960
W
Xbalanque
ImSoThotful
Xbalanque
8,275
4,889
0
1,761
7,897
2,723
961
2,884
4,973
0
54,470
W
7,070
1,527
0
875
3,749
1,107
476
1,016
2,523
73,873
389
L
4,474
1,501
0
5,595
8,091
1,956
0
2,401
5,690
0
57,381
L
King Arthur
Shuckamuxus
King Arthur
7,671
774
0
1,822
14,945
12,468
0
828
14,117
0
53,201
W
4,504
2,357
742
1,391
7,077
4,316
387
2,310
4,689
158
21,933
L
Sobek
TwooMinty
Sobek
4,421
448
0
4,110
10,986
8,895
0
598
10,388
22,956
0
W
Awilix
4,630
1,855
0
678
9,529
3,212
0
2,256
7,043
0
43,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,555
Gold Earned
33,751
463
Minions Killed
422
0
Camps Cleared
0
1,412,734
Distance Traveled
1,242,889
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,024
463
70
5
0
143,737
0
W
Tyr
8,672
667
123
9
0
265,937
0
L
Poseidon
7,456
574
133
10
0
289,878
6
W
Xbalanque
7,777
598
93
7
0
258,114
0
W
Nu Wa
8,884
683
138
11
0
262,297
0
L
Loki
7,070
544
94
7
0
297,278
0
L
King Arthur
6,940
534
100
8
0
250,471
0
W
Horus
6,209
478
38
3
0
294,668
0
L
Sobek
6,261
482
25
2
0
261,525
2
W
Awilix
7,013
539
71
5
0
331,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role