Player Matchup

Arachne
Arachne
Angelious003
Arachne
Level 68
God Stats
13W - 6L
1,781 SR
Queue Stats
109W - 114L
1,435 Elo+
Solo
Hades
Hades
DracoMeteor996
Hades
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
LaFlair45
Baron Samedi
Level 157
God Stats
14W - 10L
1,665 SR
Queue Stats
168W - 166L
1,492 Elo+
Solo
Heimdallr
Heimdallr
Toad26A
Heimdallr
Level 148
God Stats
158W - 148L
1,501 SR
Queue Stats
533W - 541L
1,361 Elo+
Solo
Ullr
Ullr
UN MANCO 8v
Ullr
Level 144
God Stats
1W - 0L
1,292 SR
Queue Stats
484W - 467L
1,403 Elo+
Solo
Team Averages
Level 133
1,548 SR
1,424 Elo+

VS

Team Averages
Level 40
1,531 SR
1,389 Elo+
Anubis
Anubis
FireEmperorSabo
Anubis
Level 29
God Stats
21W - 14L
1,546 SR
Queue Stats
133W - 132L
1,454 Elo+
Party 2
Nike
Nike
FrogMilker04
Nike
Level 86
God Stats
1W - 5L
1,275 SR
Queue Stats
234W - 230L
1,452 Elo+
Solo
Arachne
Arachne
Losilluminati
Arachne
Level 33
God Stats
6W - 13L
1,472 SR
Queue Stats
31W - 47L
1,345 Elo+
Party 1
Ishtar
Ishtar
PurpleGi_Gohan
Ishtar
Level 36
God Stats
11W - 9L
1,569 SR
Queue Stats
19W - 30L
1,350 Elo+
Party 2
Kukulkan
Kukulkan
lasombrapr
Kukulkan
Level 14
God Stats
4W - 1L
1,791 SR
Queue Stats
31W - 47L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Angelious003
Arachne
15
14 / 2 / 5
9,698
693
11,816
11,757
4,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 2 / 8
8,098
578
7,356
6,698
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
LaFlair45
Baron Samedi
13
4 / 2 / 8
8,079
577
6,586
5,452
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Toad26A
Heimdallr
14
8 / 4 / 5
9,198
657
12,183
10,220
4,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
2 / 3 / 8
8,629
616
4,850
13,577
4,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,409
458
2,103
11,895
4,038
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
0 / 8 / 1
5,776
413
1,756
14,938
8,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
13
6 / 4 / 3
8,181
584
9,489
10,663
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 8 / 2
7,577
541
6,967
13,245
4,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
lasombrapr
Kukulkan
12
1 / 4 / 3
7,125
509
4,687
6,617
1,930
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
31
Kills
11
13
Deaths
31
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
Angelious003
Arachne
14
2
5
8.25
W
3
2
8
3.5
L
1
7
1
0.21
L
0
8
1
0.06
W
Baron Samedi
LaFlair45
Baron Samedi
4
2
8
4
L
Arachne
6
4
3
1.88
L
3
8
2
0.5
W
Heimdallr
Toad26A
Heimdallr
8
4
5
2.63
W
2
3
8
2
L
Kukulkan
lasombrapr
Kukulkan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,791
Damage
25,002
47,704
Taken
57,358
19,794
Mitigated
22,351
16,819
Healing
9,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Angelious003
Arachne
11,816
9,381
0
3,756
11,757
4,871
636
1,995
9,762
0
49,955
W
7,356
238
136
1,874
6,698
4,058
624
2,205
4,493
30,533
1,739
L
2,103
43
0
2,428
11,895
4,038
66
2,703
9,192
36,647
0
L
1,756
517
0
980
14,938
8,205
61
4,824
10,114
0
26,412
W
Baron Samedi
LaFlair45
Baron Samedi
6,586
276
376
2,041
5,452
2,133
1,385
124
5,328
35,170
0
L
Arachne
9,489
7,327
0
2,552
10,663
3,828
0
2,083
8,580
0
41,972
L
6,967
3,908
0
3,322
13,245
4,350
0
1,530
11,702
0
39,993
W
Heimdallr
Toad26A
Heimdallr
12,183
6,936
133
3,873
10,220
4,067
4,773
392
9,828
0
62,611
W
4,850
1,233
0
4,630
13,577
4,665
2,823
2,310
11,267
0
56,426
L
Kukulkan
lasombrapr
Kukulkan
4,687
743
0
392
6,617
1,930
26
2,793
3,824
26,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,702
Gold Earned
35,068
385
Minions Killed
253
0
Camps Cleared
0
1,267,856
Distance Traveled
1,282,211
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,698
693
68
5
0
325,887
0
W
Hades
8,098
578
62
4
0
232,713
0
L
Anubis
6,409
458
65
5
0
269,971
0
L
Nike
5,776
413
27
2
0
210,931
0
W
Baron Samedi
8,079
577
46
3
0
244,036
1
L
Arachne
8,181
584
67
5
0
315,096
0
L
Ishtar
7,577
541
58
4
0
268,305
0
W
Heimdallr
9,198
657
106
8
0
229,854
0
W
Ullr
8,629
616
103
7
0
235,366
0
L
Kukulkan
7,125
509
36
3
0
217,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role