Player Matchup

Chang'e
Chang'e
Jegappiie
Chang'e
Level 87
God Stats
127W - 66L
1,615 SR
Queue Stats
227W - 208L
1,484 Elo+
Solo
Maui
Maui
JeyRoo
Maui
Level 140
God Stats
1W - 4L
1,541 SR
Queue Stats
330W - 329L
1,509 Elo+
Solo
Bakasura
Bakasura
Kieranwalton
Bakasura
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 143L
1,466 Elo+
Solo
Odin
Odin
MiltoniusLord
Odin
Level 155
God Stats
6W - 3L
1,634 SR
Queue Stats
173W - 176L
1,457 Elo+
Solo
Heimdallr
Heimdallr
MrSonic23424
Heimdallr
Level 32
God Stats
7W - 4L
1,784 SR
Queue Stats
63W - 54L
1,665 Elo+
Solo
Team Averages
Level 103
1,615 SR
1,516 Elo+

VS

Team Averages
Level 103
1,625 SR
1,496 Elo+
Ishtar
Ishtar
 
Ishtar
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FTGUNGAN
Hera
Level 128
God Stats
5W - 4L
1,726 SR
Queue Stats
225W - 210L
1,485 Elo+
Party 1
Cerberus
Cerberus
JustAReegular
Cerberus
Level 94
God Stats
4W - 4L
1,684 SR
Queue Stats
372W - 338L
1,493 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nenadveliki
Tsukuyomi
Level 91
God Stats
10W - 7L
1,586 SR
Queue Stats
197W - 185L
1,505 Elo+
Solo
Aphrodite
Aphrodite
Nino0o0o
Aphrodite
Level 64
God Stats
10W - 8L
1,628 SR
Queue Stats
203W - 188L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jegappiie
Chang'e
15
3 / 0 / 1
8,921
595
4,775
11,413
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Maui
JeyRoo
Maui
16
3 / 2 / 3
9,371
625
6,187
16,512
12,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Kieranwalton
Bakasura
14
5 / 2 / 1
8,322
555
6,159
14,269
6,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 0 / 4
7,337
489
3,148
9,364
7,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
MrSonic23424
Heimdallr
15
5 / 4 / 1
8,821
588
17,034
11,766
4,898
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
1 / 3 / 1
6,061
404
4,132
8,940
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
14
0 / 4 / 1
7,916
528
11,059
7,668
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
JustAReegular
Cerberus
14
1 / 5 / 1
8,262
551
10,197
14,056
8,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
Nenadveliki
Tsukuyomi
12
4 / 4 / 3
7,825
522
11,930
14,462
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Nino0o0o
Aphrodite
12
2 / 0 / 2
8,000
533
4,409
10,907
7,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
16
Kills
8
8
Deaths
16
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
1
0.5
L
Hera
0
4
1
0.13
W
Chang'e
Jegappiie
Chang'e
3
0
1
3.5
W
Maui
JeyRoo
Maui
3
2
3
2.25
L
Cerberus
JustAReegular
Cerberus
1
5
1
0.3
W
Bakasura
Kieranwalton
Bakasura
5
2
1
2.75
W
0
0
4
2
W
Heimdallr
MrSonic23424
Heimdallr
5
4
1
1.38
L
Tsukuyomi
Nenadveliki
Tsukuyomi
4
4
3
1.38
L
Aphrodite
Nino0o0o
Aphrodite
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,303
Damage
41,727
63,324
Taken
56,033
33,105
Mitigated
26,680
23,747
Healing
18,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,132
2,227
0
1,934
8,940
2,684
0
17
8,687
0
37,361
L
Hera
11,059
2,303
0
500
7,668
2,248
0
4,032
3,636
69,200
2,810
W
Chang'e
Jegappiie
Chang'e
4,775
99
1,762
8,314
11,413
2,618
522
6,602
4,811
57,091
1,341
W
Maui
JeyRoo
Maui
6,187
1,475
0
3,854
16,512
12,121
151
7,481
7,987
56,891
0
L
Cerberus
JustAReegular
Cerberus
10,197
819
0
3,222
14,056
8,464
0
4,351
9,053
56,795
3,731
W
Bakasura
Kieranwalton
Bakasura
6,159
3,705
0
3,134
14,269
6,078
0
3,309
10,934
0
59,317
W
3,148
251
0
2,159
9,364
7,390
76
4,564
4,800
1,133
34,986
W
Heimdallr
MrSonic23424
Heimdallr
17,034
9,587
0
4,524
11,766
4,898
803
1,671
10,021
0
70,546
L
Tsukuyomi
Nenadveliki
Tsukuyomi
11,930
2,422
0
4,282
14,462
5,295
0
1,662
12,660
0
45,936
L
Aphrodite
Nino0o0o
Aphrodite
4,409
1,214
2,801
5,561
10,907
7,989
0
965
9,779
25,447
1,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,772
Gold Earned
38,064
472
Minions Killed
425
0
Camps Cleared
0
1,572,535
Distance Traveled
1,532,800
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,061
404
60
4
0
239,744
0
L
Hera
7,916
528
116
8
0
283,457
3
W
Chang'e
8,921
595
101
7
0
339,212
4
W
Maui
9,371
625
120
8
0
249,931
0
L
Cerberus
8,262
551
155
10
0
296,598
2
W
Bakasura
8,322
555
106
7
0
350,484
6
W
Odin
7,337
489
47
3
0
344,732
1
W
Heimdallr
8,821
588
98
7
0
288,176
0
L
Tsukuyomi
7,825
522
54
4
0
373,624
0
L
Aphrodite
8,000
533
40
3
0
339,377
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role