Player Matchup

The Morrigan
The Morrigan
ErnestoIslas
The Morrigan
Level 162
God Stats
3W - 5L
1,394 SR
Queue Stats
93W - 83L
1,443 Elo+
Solo
Skadi
Skadi
IXxSatoruxXI
Skadi
Level 111
God Stats
6W - 7L
1,532 SR
Queue Stats
223W - 195L
1,474 Elo+
Solo
Amaterasu
Amaterasu
Maritimer9365
Amaterasu
Level 53
God Stats
1W - 1L
1,718 SR
Queue Stats
78W - 104L
1,391 Elo+
Solo
Serqet
Serqet
R3PTIL3--KING
Serqet
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 54L
1,299 Elo+
Solo
Ganesha
Ganesha
StonedHippy4405
Ganesha
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 40L
1,337 Elo+
Solo
Team Averages
Level 82
1,529 SR
1,389 Elo+

VS

Team Averages
Level 85
1,525 SR
1,450 Elo+
Hera
Hera
C4NS3RB3R03133
Hera
Level 104
God Stats
4W - 2L
1,528 SR
Queue Stats
680W - 681L
1,398 Elo+
Solo
Ares
Ares
Dravar538
Ares
Level 60
God Stats
1W - 0L
1,481 SR
Queue Stats
48W - 41L
1,441 Elo+
Party 1
Heimdallr
Heimdallr
KuJaK666
Heimdallr
Level 123
God Stats
1W - 0L
1,615 SR
Queue Stats
49W - 41L
1,444 Elo+
Party 1
Thor
Thor
Luffy9675
Thor
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
RampageRafa
Thanatos
Level 77
God Stats
6W - 4L
1,502 SR
Queue Stats
174W - 164L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ErnestoIslas
The Morrigan
15
4 / 1 / 0
7,938
567
4,002
4,935
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 5 / 0
6,277
448
6,852
8,113
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Maritimer9365
Amaterasu
1
0 / 0 / 0
4,134
295
0
0
0
10
2 / 4 / 1
6,367
455
1,622
8,081
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 2
6,145
439
3,127
12,152
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,300
521
1,833
6,204
1,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
11
4 / 0 / 7
6,709
479
6,211
7,980
6,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
KuJaK666
Heimdallr
11
1 / 3 / 5
6,809
486
5,601
7,425
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
13
7 / 2 / 3
8,646
618
4,337
6,412
3,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
RampageRafa
Thanatos
13
2 / 1 / 8
7,677
548
5,006
11,069
4,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
9
Kills
14
14
Deaths
9
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
Ares
4
0
7
7.5
L
The Morrigan
ErnestoIslas
The Morrigan
4
1
0
4
L
2
5
0
0.4
W
Heimdallr
KuJaK666
Heimdallr
1
3
5
1.17
W
Thor
7
2
3
4.25
L
Amaterasu
Maritimer9365
Amaterasu
0
0
0
0
L
2
4
1
0.63
W
Thanatos
RampageRafa
Thanatos
2
1
8
6
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,603
Damage
22,988
33,281
Taken
39,090
14,472
Mitigated
19,807
7,165
Healing
11,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,833
613
0
1,617
6,204
1,869
496
2,105
4,059
49,356
0
W
Ares
6,211
545
0
1,313
7,980
6,827
88
1,237
6,743
15,464
706
L
The Morrigan
ErnestoIslas
The Morrigan
4,002
681
0
500
4,935
1,921
0
1,206
3,698
56,264
5,760
L
6,852
3,891
0
1,553
8,113
2,621
0
2,958
5,112
0
43,687
W
Heimdallr
KuJaK666
Heimdallr
5,601
2,265
0
527
7,425
2,891
0
1,240
6,185
396
41,174
W
Thor
4,337
683
0
662
6,412
3,520
738
349
5,918
0
40,511
L
Amaterasu
Maritimer9365
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
1,622
761
0
1,769
8,081
2,115
0
727
7,079
0
19,852
W
Thanatos
RampageRafa
Thanatos
5,006
1,644
0
6,974
11,069
4,700
330
999
10,070
0
64,598
L
3,127
645
198
3,145
12,152
7,815
0
3,272
8,840
12,674
627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,861
Gold Earned
37,141
228
Minions Killed
340
0
Camps Cleared
0
1,091,179
Distance Traveled
1,253,213
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,300
521
74
5
0
212,896
0
W
Ares
6,709
479
18
1
0
278,272
1
L
The Morrigan
7,938
567
113
8
0
276,817
5
L
Skadi
6,277
448
74
5
0
251,730
2
W
Heimdallr
6,809
486
76
5
0
249,943
1
W
Thor
8,646
618
60
4
0
252,359
0
L
Amaterasu
4,134
295
0
0
0
4,845
0
L
Serqet
6,367
455
40
3
0
267,503
1
W
Thanatos
7,677
548
112
8
0
259,743
1
L
Ganesha
6,145
439
1
0
0
290,284
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role