Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
SaanGokuTRexkid
Zeus
Level 157
God Stats
258W - 202L
1,562 SR
Queue Stats
1,444W - 1,493L
1,419 Elo+
Solo
Fafnir
Fafnir
SerHoth
Fafnir
Level 128
God Stats
6W - 2L
1,768 SR
Queue Stats
605W - 254L
1,640 Elo+
Solo
Baron Samedi
Baron Samedi
Tankboom10
Baron Samedi
Level 107
God Stats
32W - 15L
1,789 SR
Queue Stats
98W - 76L
1,580 Elo+
Solo
Mulan
Mulan
saparmurat
Mulan
Level 139
God Stats
25W - 12L
1,665 SR
Queue Stats
835W - 883L
1,495 Elo+
Solo
Team Averages
Level 131
1,657 SR
1,527 Elo+

VS

Team Averages
Level 121
1,527 SR
1,527 Elo+
Ishtar
Ishtar
Burreetto
Ishtar
Level 122
God Stats
2W - 3L
1,323 SR
Queue Stats
85W - 75L
1,545 Elo+
Solo
Ra
Ra
Radamen
Ra
Level 145
God Stats
11W - 13L
1,493 SR
Queue Stats
27W - 25L
1,526 Elo+
Solo
Scylla
Scylla
SocialTyrant889
Scylla
Level 128
God Stats
3W - 3L
1,597 SR
Queue Stats
89W - 84L
1,568 Elo+
Solo
Amaterasu
Amaterasu
Sum_Biq_Boi
Amaterasu
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 265L
1,523 Elo+
Solo
Ah Puch
Ah Puch
TwinEvil187
Ah Puch
Level 58
God Stats
27W - 9L
1,723 SR
Queue Stats
250W - 256L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 2 / 4
6,556
1,311
3,833
3,948
1,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 0 / 4
6,269
1,254
6,342
700
154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fafnir
SerHoth
Fafnir
11
1 / 0 / 8
6,946
1,389
2,793
6,138
5,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Tankboom10
Baron Samedi
11
2 / 0 / 7
6,464
1,293
6,174
3,642
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
12
3 / 0 / 6
7,212
1,442
5,328
4,958
2,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

374

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Burreetto
Ishtar
11
0 / 1 / 1
5,909
1,182
4,700
8,199
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 1 / 1
6,348
1,270
5,349
4,522
1,383
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 1
6,149
1,230
2,617
3,856
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Sum_Biq_Boi
Amaterasu
10
0 / 6 / 2
5,749
1,150
4,289
9,260
4,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
TwinEvil187
Ah Puch
10
0 / 0 / 0
5,207
1,041
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
10
Kills
2
2
Deaths
10
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
4
2.5
L
Ishtar
Burreetto
Ishtar
0
1
1
0.5
L
1
1
1
1.5
W
1
0
4
3
W
Fafnir
SerHoth
Fafnir
1
0
8
5
L
1
2
1
0.75
L
Amaterasu
Sum_Biq_Boi
Amaterasu
0
6
2
0.17
W
Baron Samedi
Tankboom10
Baron Samedi
2
0
7
5.5
L
Ah Puch
TwinEvil187
Ah Puch
0
0
0
0
W
Mulan
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,470
Damage
16,955
19,386
Taken
25,837
11,194
Mitigated
9,551
6,922
Healing
3,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,833
1,587
0
1
3,948
1,172
0
1,629
2,229
0
19,843
L
Ishtar
Burreetto
Ishtar
4,700
2,355
0
1,844
8,199
2,453
0
5,229
2,861
0
13,852
L
5,349
600
744
534
4,522
1,383
0
2,260
2,220
23,188
0
W
6,342
153
0
0
700
154
0
47
653
15,122
0
W
Fafnir
SerHoth
Fafnir
2,793
1,070
0
1,850
6,138
5,626
0
3,047
2,837
7,454
0
L
2,617
132
0
0
3,856
1,073
0
2,237
1,588
13,702
0
L
Amaterasu
Sum_Biq_Boi
Amaterasu
4,289
1,281
0
485
9,260
4,642
0
5,583
3,571
0
6,291
W
Baron Samedi
Tankboom10
Baron Samedi
6,174
435
1,213
1,517
3,642
1,429
0
650
2,952
10,820
0
L
Ah Puch
TwinEvil187
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
5,328
852
0
2,341
4,958
2,813
0
2,118
2,749
0
16,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,447
Gold Earned
29,362
109
Minions Killed
121
8
Camps Cleared
3
554,647
Distance Traveled
418,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,556
1,311
46
9
0
114,189
0
L
Ishtar
5,909
1,182
23
5
1
99,436
0
L
Ra
6,348
1,270
43
9
0
106,681
0
W
Zeus
6,269
1,254
25
5
1
96,422
0
W
Fafnir
6,946
1,389
7
1
0
120,761
0
L
Scylla
6,149
1,230
43
9
2
112,183
0
L
Amaterasu
5,749
1,150
12
2
0
100,058
0
W
Baron Samedi
6,464
1,293
16
3
0
116,122
0
L
Ah Puch
5,207
1,041
0
0
0
0
0
W
Mulan
7,212
1,442
15
3
7
107,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role