Player Matchup

Skadi
Skadi
APOC4LYPTIK
Skadi
Level 147
God Stats
6W - 9L
1,419 SR
Queue Stats
161W - 172L
1,424 Elo+
Solo
Vamana
Vamana
HamzaZ616
Vamana
Level 157
God Stats
5W - 1L
1,568 SR
Queue Stats
121W - 135L
1,463 Elo+
Solo
Sylvanus
Sylvanus
MGRettles
Sylvanus
Level 69
God Stats
2W - 2L
1,380 SR
Queue Stats
19W - 10L
1,533 Elo+
Solo
Poseidon
Poseidon
Nerubia
Poseidon
Level 104
God Stats
1W - 1L
1,466 SR
Queue Stats
281W - 289L
1,366 Elo+
Solo
He Bo
He Bo
SwiftRiptide435
He Bo
Level 116
God Stats
5W - 2L
1,649 SR
Queue Stats
109W - 100L
1,530 Elo+
Solo
Team Averages
Level 119
1,496 SR
1,463 Elo+

VS

Team Averages
Level 101
1,569 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Guinea Pig Man3
Achilles
Level 36
God Stats
19W - 16L
1,554 SR
Queue Stats
26W - 22L
1,469 Elo+
Solo
Thanatos
Thanatos
UN MANCO 8v
Thanatos
Level 144
God Stats
12W - 11L
1,559 SR
Queue Stats
484W - 467L
1,413 Elo+
Solo
Ra
Ra
Zoxame
Ra
Level 200
God Stats
25W - 18L
1,730 SR
Queue Stats
357W - 168L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,062
551
5,822
5,083
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
HamzaZ616
Vamana
13
3 / 1 / 0
7,730
703
9,046
8,053
8,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
MGRettles
Sylvanus
10
3 / 3 / 5
6,173
561
4,493
8,085
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Nerubia
Poseidon
12
2 / 1 / 3
6,931
630
5,612
6,361
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 3 / 4
6,971
634
6,224
6,543
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 3 / 1
6,003
546
2,421
5,767
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
 
Athena
9
0 / 3 / 5
5,329
484
1,858
10,015
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
8
1 / 2 / 0
5,356
487
2,700
7,397
2,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
UN MANCO 8v
Thanatos
11
2 / 3 / 2
5,887
535
5,799
12,681
4,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ra
13
4 / 3 / 2
7,420
675
7,802
7,138
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
14
Kills
10
10
Deaths
14
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
1
1.17
L
Athena
 
Athena
0
3
5
0.83
W
2
2
3
1.75
L
Achilles
1
2
0
0.5
W
Vamana
HamzaZ616
Vamana
3
1
0
3
W
Sylvanus
MGRettles
Sylvanus
3
3
5
1.83
W
Poseidon
Nerubia
Poseidon
2
1
3
3.5
W
4
3
4
2
L
Thanatos
UN MANCO 8v
Thanatos
2
3
2
1
L
Ra
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,197
Damage
20,580
34,125
Taken
42,998
17,322
Mitigated
16,134
10,061
Healing
16,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,421
504
0
1,648
5,767
1,580
0
2,698
3,069
0
33,809
L
Athena
 
Athena
1,858
278
0
2,182
10,015
5,534
0
3,815
6,072
12,065
0
W
5,822
1,811
0
708
5,083
1,490
0
2,678
2,405
0
30,510
L
Achilles
2,700
1,143
0
2,488
7,397
2,339
0
0
6,934
0
25,950
W
Vamana
HamzaZ616
Vamana
9,046
3,355
0
1,570
8,053
8,232
361
322
7,731
0
57,842
W
Sylvanus
MGRettles
Sylvanus
4,493
1,390
860
2,124
8,085
4,398
101
2,563
5,478
19,946
6,857
W
Poseidon
Nerubia
Poseidon
5,612
545
0
2,629
6,361
1,655
358
2,964
3,348
47,316
0
W
6,224
431
0
2,170
6,543
1,547
270
1,003
5,540
36,405
0
L
Thanatos
UN MANCO 8v
Thanatos
5,799
1,089
0
7,420
12,681
4,387
0
5,584
6,907
0
40,142
L
Ra
7,802
915
422
2,282
7,138
2,294
0
3,827
3,311
70,028
1,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,867
Gold Earned
29,995
337
Minions Killed
317
0
Camps Cleared
0
1,135,087
Distance Traveled
1,067,089
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,003
546
42
4
0
220,605
2
L
Athena
5,329
484
26
2
0
217,198
4
W
Skadi
6,062
551
43
4
0
192,708
4
L
Achilles
5,356
487
53
5
0
136,742
2
W
Vamana
7,730
703
105
10
0
215,972
0
W
Sylvanus
6,173
561
45
4
0
223,070
0
W
Poseidon
6,931
630
80
7
0
245,907
0
W
He Bo
6,971
634
64
6
0
257,430
0
L
Thanatos
5,887
535
71
6
0
249,611
0
L
Ra
7,420
675
125
11
0
242,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role