Player Matchup

Xbalanque
Xbalanque
CptAlexM4
Xbalanque
Level 28
God Stats
7W - 2L
1,517 SR
Queue Stats
7W - 7L
1,378 Elo+
Party 1
Bacchus
Bacchus
SumGet5um
Bacchus
Level 74
God Stats
5W - 6L
1,499 SR
Queue Stats
7W - 11L
1,321 Elo+
Party 1
Hel
Hel
gicusmaximus
Hel
Level 108
God Stats
2W - 6L
1,318 SR
Queue Stats
10W - 15L
1,359 Elo+
Party 1
Team Averages
Level 70
1,445 SR
1,353 Elo+

VS

Team Averages
Level 47
1,519 SR
1,460 Elo+
Serqet
Serqet
antonio45600
Serqet
Level 29
God Stats
1W - 3L
1,664 SR
Queue Stats
60W - 83L
1,431 Elo+
Party 2
Artemis
Artemis
lordfelp
Artemis
Level 64
God Stats
4W - 2L
1,382 SR
Queue Stats
4W - 2L
1,511 Elo+
Solo
Sylvanus
Sylvanus
sajugo
Sylvanus
Level 49
God Stats
19W - 22L
1,511 SR
Queue Stats
36W - 49L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CptAlexM4
Xbalanque
17
9 / 3 / 6
11,177
931
15,222
8,491
2,558
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bacchus
SumGet5um
Bacchus
16
2 / 2 / 13
9,851
821
8,286
13,068
15,228
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 3 / 5
9,918
827
6,066
8,811
2,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
2 / 4 / 3
9,101
758
5,424
9,987
5,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
lordfelp
Artemis
14
2 / 6 / 4
8,666
722
7,268
10,914
4,648
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
sajugo
Sylvanus
15
3 / 5 / 4
9,386
782
7,721
14,984
11,063
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
15
Kills
7
8
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CptAlexM4
Xbalanque
9
3
6
4
W
Bacchus
SumGet5um
Bacchus
2
2
13
4.25
L
Serqet
2
4
3
0.88
W
4
3
5
2.17
L
Artemis
lordfelp
Artemis
2
6
4
0.67
L
Sylvanus
sajugo
Sylvanus
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,574
Damage
20,413
30,370
Taken
35,885
20,485
Mitigated
20,959
6,349
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CptAlexM4
Xbalanque
15,222
10,815
0
834
8,491
2,558
3,017
1,202
7,133
0
39,795
W
Bacchus
SumGet5um
Bacchus
8,286
1,064
416
622
13,068
15,228
276
3,718
8,598
19,588
165
L
Serqet
5,424
767
0
582
9,987
5,248
0
3,824
6,139
0
24,974
W
6,066
338
1,849
2,628
8,811
2,699
272
2,599
6,134
28,143
1,215
L
Artemis
lordfelp
Artemis
7,268
3,760
0
1,207
10,914
4,648
550
3,685
7,229
0
21,729
L
Sylvanus
sajugo
Sylvanus
7,721
1,713
1,193
2,208
14,984
11,063
186
6,368
8,523
18,494
1,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,946
Gold Earned
27,153
126
Minions Killed
95
0
Camps Cleared
0
606,530
Distance Traveled
535,138
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,177
931
50
4
0
179,276
0
W
Bacchus
9,851
821
19
2
0
236,846
7
L
Serqet
9,101
758
39
3
0
222,618
2
W
Hel
9,918
827
57
5
0
190,408
0
L
Artemis
8,666
722
33
3
0
149,276
0
L
Sylvanus
9,386
782
23
2
0
163,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role