Player Matchup

Kuzenbo
Kuzenbo
Gold V
Ainzsword
Kuzenbo
Gold V
Level 159
God Stats
7W - 3L
1,572 SR
Queue Stats
116W - 111L
1,270 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
RB4L General
Tsukuyomi
Gold II
Level 157
God Stats
3W - 3L
1,485 SR
Queue Stats
92W - 81L
1,496 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
Tha faded 1
Cthulhu
Platinum V
Level 187
God Stats
13W - 9L
1,597 SR
Queue Stats
175W - 151L
1,652 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 168
1,551 SR
1,473 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 131
1,424 SR
1,500 MMR
Geb
Geb
Gold V
 
Geb
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
elochentero
Medusa
Bronze III
Level 120
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Nox
Nox
Bronze III
matadorr22
Nox
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ainzsword
Kuzenbo
16
5 / 1 / 4
10,166
847
6,878
10,906
14,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
RB4L General
Tsukuyomi
16
2 / 1 / 7
9,859
822
8,428
9,840
6,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cthulhu
Tha faded 1
Cthulhu
16
3 / 1 / 6
10,116
843
10,151
7,824
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesHadesKumbhakarnaCabrakanNe Zha

VS

Bans
VamanaAresAh PuchChaacAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 3 / 2
7,945
662
7,724
10,508
8,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
14
2 / 4 / 0
9,080
757
6,203
10,207
3,567
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 3 / 0
8,900
742
3,484
8,866
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
3
3
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
2
0.33
W
Kuzenbo
Ainzsword
Kuzenbo
5
1
4
7
W
Tsukuyomi
RB4L General
Tsukuyomi
2
1
7
5.5
W
Cthulhu
Tha faded 1
Cthulhu
3
1
6
6
L
Medusa
2
4
0
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,457
Damage
17,411
28,570
Taken
29,581
24,909
Mitigated
15,830
11,653
Healing
1,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,724
450
0
500
10,508
8,837
0
3,593
6,056
16,190
0
W
Kuzenbo
Ainzsword
Kuzenbo
6,878
2,751
507
2,548
10,906
14,171
740
4,432
6,123
22,290
815
W
Tsukuyomi
RB4L General
Tsukuyomi
8,428
1,554
0
5,684
9,840
6,943
902
4,440
4,932
0
37,207
W
Cthulhu
Tha faded 1
Cthulhu
10,151
41
422
2,492
7,824
3,795
111
2,036
5,588
39,833
1,601
L
Medusa
6,203
2,747
0
521
10,207
3,567
0
6,285
3,327
0
30,581
L
3,484
281
0
0
8,866
3,426
0
5,579
2,538
17,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,141
Gold Earned
25,925
157
Minions Killed
92
0
Camps Cleared
0
701,721
Distance Traveled
572,793
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,945
662
29
2
0
174,936
3
W
Kuzenbo
10,166
847
20
2
0
232,589
5
W
Tsukuyomi
9,859
822
58
5
0
243,667
0
W
Cthulhu
10,116
843
79
7
0
225,465
3
L
Medusa
9,080
757
36
3
0
201,946
4
L
Nox
8,900
742
27
2
0
195,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role