Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
SargentWood
Osiris
Level 176
God Stats
1W - 1L
1,453 SR
Queue Stats
292W - 293L
1,534 Elo+
Solo
Mercury
Mercury
TheGrumo
Mercury
Level 108
God Stats
7W - 17L
1,238 SR
Queue Stats
291W - 282L
1,506 Elo+
Party 2
Vamana
Vamana
dcmsantos92
Vamana
Level 140
God Stats
59W - 51L
1,582 SR
Queue Stats
409W - 436L
1,525 Elo+
Solo
Team Averages
Level 130
1,455 SR
1,513 Elo+

VS

Team Averages
Level 175
1,491 SR
1,469 Elo+
He Bo
He Bo
 
He Bo
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AaronGoodMan
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 155L
1,440 Elo+
Solo
Neith
Neith
Dariuzbd
Neith
Level 158
God Stats
42W - 44L
1,486 SR
Queue Stats
285W - 296L
1,472 Elo+
Party 1
Zeus
Zeus
Gun5NRos3s
Zeus
Level 158
God Stats
2W - 3L
1,279 SR
Queue Stats
289W - 284L
1,476 Elo+
Party 1
Ne Zha
Ne Zha
MUG3NSC
Ne Zha
Level 209
God Stats
18W - 11L
1,689 SR
Queue Stats
352W - 357L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
4 / 1 / 2
6,035
604
5,403
6,572
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
 
Cthulhu
11
1 / 1 / 2
5,977
598
4,627
7,117
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
10
2 / 0 / 2
5,754
575
2,697
7,162
5,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Mercury
TheGrumo
Mercury
11
3 / 0 / 2
5,722
572
2,910
5,435
1,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
10
0 / 2 / 0
5,082
508
2,813
7,707
3,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
1 / 3 / 1
4,975
498
5,088
5,958
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
AaronGoodMan
Baron Samedi
10
1 / 3 / 0
5,880
588
4,393
8,074
3,806
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Dariuzbd
Neith
10
0 / 0 / 2
5,656
566
3,739
5,518
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 4 / 0
5,378
538
4,537
5,405
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
MUG3NSC
Ne Zha
11
1 / 0 / 0
5,543
554
3,184
6,826
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
4
4
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
2
5
W
Cthulhu
 
Cthulhu
1
1
2
2
L
He Bo
 
He Bo
1
3
1
0.5
L
Baron Samedi
AaronGoodMan
Baron Samedi
1
3
0
0.33
L
Neith
Dariuzbd
Neith
0
0
2
1
L
1
4
0
0.25
L
Ne Zha
MUG3NSC
Ne Zha
1
0
0
1
W
Osiris
2
0
2
3
W
Mercury
TheGrumo
Mercury
3
0
2
4
W
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,450
Damage
20,941
33,993
Taken
31,781
15,955
Mitigated
10,971
9,904
Healing
10,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,403
453
0
2,399
6,572
2,150
0
4,249
2,147
38,079
783
W
Cthulhu
 
Cthulhu
4,627
84
233
2,494
7,117
2,800
0
3,985
3,056
30,242
745
L
He Bo
 
He Bo
5,088
202
0
1,380
5,958
1,440
0
2,610
3,287
16,570
0
L
Baron Samedi
AaronGoodMan
Baron Samedi
4,393
404
0
2,926
8,074
3,806
0
3,621
3,878
32,385
2,001
L
Neith
Dariuzbd
Neith
3,739
1,203
0
1,821
5,518
1,621
621
0
5,345
0
38,615
L
4,537
211
0
1,077
5,405
1,593
0
2,630
2,775
28,939
607
L
Ne Zha
MUG3NSC
Ne Zha
3,184
477
0
3,109
6,826
2,511
0
399
6,331
0
45,956
W
Osiris
2,697
329
0
1,561
7,162
5,585
0
2,339
4,509
0
12,354
W
Mercury
TheGrumo
Mercury
2,910
1,295
0
625
5,435
1,843
0
600
4,773
0
40,731
W
Vamana
2,813
1,205
0
2,592
7,707
3,577
0
1,658
5,669
0
34,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,570
Gold Earned
27,432
291
Minions Killed
297
0
Camps Cleared
0
1,060,941
Distance Traveled
948,171
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,035
604
70
7
0
196,291
1
W
Cthulhu
5,977
598
64
6
0
200,836
0
L
He Bo
4,975
498
28
3
0
194,216
0
L
Baron Samedi
5,880
588
66
7
0
166,575
0
L
Neith
5,656
566
75
8
0
170,328
2
L
Zeus
5,378
538
62
6
0
180,151
0
L
Ne Zha
5,543
554
66
7
0
236,901
0
W
Osiris
5,754
575
18
2
0
227,686
0
W
Mercury
5,722
572
80
8
0
250,306
0
W
Vamana
5,082
508
59
6
0
185,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role