Player Matchup

Sol
Sol
Dirty3O
Sol
Level 82
God Stats
35W - 25L
1,510 SR
Queue Stats
80W - 78L
1,408 Elo+
Party 1
Thanatos
Thanatos
Youngrocket1020
Thanatos
Level 16
God Stats
14W - 9L
1,650 SR
Queue Stats
78W - 78L
1,402 Elo+
Party 1
Skadi
Skadi
tyuiopas2121
Skadi
Level 124
God Stats
25W - 27L
1,567 SR
Queue Stats
37W - 50L
1,464 Elo+
Solo
Team Averages
Level 74
1,576 SR
1,425 Elo+

VS

Team Averages
Level 93
1,453 SR
1,465 Elo+
Kuzenbo
Kuzenbo
UN1TEDBEAST21
Kuzenbo
Level 109
God Stats
4W - 3L
1,385 SR
Queue Stats
66W - 53L
1,528 Elo+
Party 2
Baron Samedi
Baron Samedi
WildKitty03
Baron Samedi
Level 67
God Stats
3W - 2L
1,462 SR
Queue Stats
19W - 24L
1,385 Elo+
Party 2
Medusa
Medusa
hillmobile5
Medusa
Level 102
God Stats
479W - 454L
1,513 SR
Queue Stats
862W - 839L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
7
0 / 1 / 1
4,489
748
522
4,341
1,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
8
0 / 6 / 1
4,612
769
587
5,575
1,691
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 1
4,363
727
0
629
184
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
2 / 0 / 5
5,907
985
3,349
3,473
2,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
WildKitty03
Baron Samedi
10
4 / 1 / 2
5,914
986
2,478
2,045
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
9
1 / 0 / 5
5,706
951
2,930
3,341
809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
0
Kills
7
7
Deaths
1
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
0
1
1
0.5
W
Kuzenbo
2
0
5
4.5
W
Baron Samedi
WildKitty03
Baron Samedi
4
1
2
5
L
Thanatos
0
6
1
0.08
W
Medusa
1
0
5
3.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,109
Damage
8,757
10,545
Taken
8,859
2,942
Mitigated
3,767
534
Healing
2,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
522
43
0
279
4,341
1,067
0
1,292
2,950
3,002
356
W
Kuzenbo
3,349
1,729
0
844
3,473
2,058
774
249
2,743
10,989
430
W
Baron Samedi
WildKitty03
Baron Samedi
2,478
205
215
132
2,045
900
935
101
1,944
12,590
0
L
Thanatos
587
0
0
255
5,575
1,691
0
3,770
1,576
0
4,139
W
Medusa
2,930
971
0
1,007
3,341
809
1,429
230
3,111
0
14,204
L
0
0
0
0
629
184
0
378
251
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,464
Gold Earned
17,527
15
Minions Killed
69
0
Camps Cleared
0
108,121
Distance Traveled
324,260
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,489
748
7
1
0
30,937
0
W
Kuzenbo
5,907
985
22
4
0
103,680
2
W
Baron Samedi
5,914
986
30
5
0
103,055
0
L
Thanatos
4,612
769
8
1
0
68,027
0
W
Medusa
5,706
951
17
3
0
117,525
0
L
Skadi
4,363
727
0
0
0
9,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role