Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
DrkPanda
Agni
Level 144
God Stats
1W - 1L
1,370 SR
Queue Stats
72W - 68L
1,526 Elo+
Party 1
Surtr
Surtr
Trider777
Surtr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,512 Elo+
Solo
Sylvanus
Sylvanus
Vemacy
Sylvanus
Level 156
God Stats
6W - 3L
1,696 SR
Queue Stats
57W - 46L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
iLoveKymbri
Erlang Shen
Level 149
God Stats
6W - 9L
1,453 SR
Queue Stats
439W - 419L
1,588 Elo+
Solo
Team Averages
Level 123
1,504 SR
1,530 Elo+

VS

Team Averages
Level 144
1,483 SR
1,506 Elo+
Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Achilles
Hera
Level 156
God Stats
14W - 24L
1,471 SR
Queue Stats
292W - 287L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
AyItsDoxx
Baron Samedi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 128L
1,492 Elo+
Solo
Thanatos
Thanatos
GirthyGreg
Thanatos
Level 97
God Stats
5W - 9L
1,444 SR
Queue Stats
79W - 82L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 1 / 2
6,506
591
6,982
7,136
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Agni
12
1 / 1 / 2
6,897
627
1,743
3,865
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
Trider777
Surtr
11
1 / 1 / 1
6,588
599
3,833
8,993
6,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Sylvanus
Vemacy
Sylvanus
11
1 / 1 / 4
5,884
535
2,561
7,742
5,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
iLoveKymbri
Erlang Shen
12
6 / 0 / 1
6,841
622
2,916
6,765
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 3 / 0
5,390
490
5,462
7,372
3,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
 
Danzaburou
8
0 / 3 / 2
4,835
440
3,983
6,403
1,667
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Hera
9
1 / 2 / 1
5,318
483
3,042
6,826
2,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
AyItsDoxx
Baron Samedi
7
0 / 2 / 0
4,400
400
505
2,782
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
GirthyGreg
Thanatos
6
2 / 1 / 0
4,691
426
2,236
3,300
965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
2
3
L
Lancelot
 
Lancelot
1
3
0
0.33
L
Danzaburou
 
Danzaburou
0
3
2
0.33
L
Hera
1
2
1
0.75
L
Baron Samedi
AyItsDoxx
Baron Samedi
0
2
0
0
W
Agni
1
1
2
2
L
Thanatos
GirthyGreg
Thanatos
2
1
0
2
W
Surtr
Trider777
Surtr
1
1
1
1.5
W
Sylvanus
Vemacy
Sylvanus
1
1
4
3
W
Erlang Shen
iLoveKymbri
Erlang Shen
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,035
Damage
15,228
34,501
Taken
26,683
19,780
Mitigated
9,027
16,406
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,982
3,347
0
3,461
7,136
2,533
751
1,641
5,495
0
50,324
L
Lancelot
 
Lancelot
5,462
1,067
0
3,201
7,372
3,224
0
226
6,635
0
34,065
L
Danzaburou
 
Danzaburou
3,983
1,820
0
1,904
6,403
1,667
0
1,179
5,224
0
23,896
L
Hera
3,042
790
909
2,208
6,826
2,556
0
1,218
5,608
23,290
0
L
Baron Samedi
AyItsDoxx
Baron Samedi
505
42
0
533
2,782
615
0
1,083
1,529
13,846
0
W
Agni
1,743
0
0
1,145
3,865
1,064
454
210
3,655
41,758
1,399
L
Thanatos
GirthyGreg
Thanatos
2,236
565
0
2,018
3,300
965
0
528
2,712
0
16,151
W
Surtr
Trider777
Surtr
3,833
1,622
0
4,128
8,993
6,856
398
0
8,511
1,043
36,332
W
Sylvanus
Vemacy
Sylvanus
2,561
567
1,348
1,810
7,742
5,774
168
1,366
6,376
16,387
2,782
W
Erlang Shen
iLoveKymbri
Erlang Shen
2,916
1,442
0
4,514
6,765
3,553
0
330
6,435
0
48,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,716
Gold Earned
24,634
364
Minions Killed
208
0
Camps Cleared
0
1,093,634
Distance Traveled
848,727
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,506
591
99
9
0
203,420
0
L
Lancelot
5,390
490
61
6
0
179,133
0
L
Danzaburou
4,835
440
52
5
0
218,522
2
L
Hera
5,318
483
46
4
0
192,153
1
L
Baron Samedi
4,400
400
24
2
0
114,390
0
W
Agni
6,897
627
96
9
0
214,788
0
L
Thanatos
4,691
426
25
2
0
144,529
0
W
Surtr
6,588
599
62
6
0
220,556
2
W
Sylvanus
5,884
535
26
2
0
183,577
1
W
Erlang Shen
6,841
622
81
7
0
271,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role