Player Matchup

Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Sandy444
Kukulkan
Level 124
God Stats
2W - 4L
1,648 SR
Queue Stats
203W - 187L
1,487 Elo+
Party 1
Anubis
Anubis
komanderxtw2
Anubis
Level 124
God Stats
29W - 20L
1,696 SR
Queue Stats
85W - 94L
1,496 Elo+
Solo
Thanatos
Thanatos
theappa
Thanatos
Level 40
God Stats
1W - 1L
1,697 SR
Queue Stats
16W - 18L
1,417 Elo+
Party 1
Nut
Nut
youngking5wins
Nut
Level 65
God Stats
9W - 10L
1,538 SR
Queue Stats
205W - 212L
1,496 Elo+
Solo
Team Averages
Level 95
1,616 SR
1,479 Elo+

VS

Team Averages
Level 45
1,453 SR
1,399 Elo+
Tsukuyomi
Tsukuyomi
GLOKILLUA
Tsukuyomi
Level 51
God Stats
2W - 0L
1,723 SR
Queue Stats
84W - 96L
1,499 Elo+
Party 2
Fafnir
Fafnir
Garcia_3Irmaos
Fafnir
Level 62
God Stats
5W - 11L
1,208 SR
Queue Stats
105W - 136L
1,306 Elo+
Solo
Cernunnos
Cernunnos
Rohs Bros
Cernunnos
Level 68
God Stats
22W - 24L
1,462 SR
Queue Stats
62W - 68L
1,422 Elo+
Solo
Scylla
Scylla
veceen
Scylla
Level 29
God Stats
6W - 4L
1,551 SR
Queue Stats
43W - 51L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
yDiIly
Danzaburou
Level 17
God Stats
1W - 1L
1,322 SR
Queue Stats
1W - 1L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
4 / 4 / 5
7,219
555
4,818
9,096
6,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
Sandy444
Kukulkan
13
1 / 3 / 2
7,800
600
3,517
5,263
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
10
2 / 1 / 0
7,120
548
1,995
4,247
1,472
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
theappa
Thanatos
9
0 / 3 / 2
5,805
447
1,433
8,010
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 2 / 4
7,614
586
10,666
7,961
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GLOKILLUA
Tsukuyomi
12
4 / 3 / 5
7,225
556
6,163
10,269
3,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 1 / 3
6,440
495
2,233
8,834
8,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Rohs Bros
Cernunnos
13
1 / 2 / 0
7,185
553
2,275
6,825
2,029
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
veceen
Scylla
14
6 / 1 / 2
7,899
608
7,044
5,013
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
yDiIly
Danzaburou
9
0 / 5 / 3
5,361
412
2,588
5,679
1,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
12
Kills
13
13
Deaths
12
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
4
5
1.63
W
Tsukuyomi
GLOKILLUA
Tsukuyomi
4
3
5
2.17
W
2
1
3
3.5
W
Cernunnos
Rohs Bros
Cernunnos
1
2
0
0.5
L
Kukulkan
Sandy444
Kukulkan
1
3
2
0.67
L
Anubis
2
1
0
2
L
Thanatos
theappa
Thanatos
0
3
2
0.33
W
Scylla
veceen
Scylla
6
1
2
7
W
Danzaburou
yDiIly
Danzaburou
0
5
3
0.3
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,429
Damage
20,303
34,577
Taken
36,620
14,876
Mitigated
16,509
12,964
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,818
413
59
2,414
9,096
6,465
206
3,444
5,468
0
20,280
W
Tsukuyomi
GLOKILLUA
Tsukuyomi
6,163
780
0
2,370
10,269
3,191
0
1,251
9,018
0
34,535
W
2,233
293
0
2,383
8,834
8,084
0
494
8,340
12,632
0
W
Cernunnos
Rohs Bros
Cernunnos
2,275
483
0
3,225
6,825
2,029
328
1,995
4,830
0
53,935
L
Kukulkan
Sandy444
Kukulkan
3,517
148
0
374
5,263
1,618
673
2,740
2,351
55,334
99
L
Anubis
1,995
68
0
2,709
4,247
1,472
0
0
4,247
38,255
0
L
Thanatos
theappa
Thanatos
1,433
130
0
3,509
8,010
2,705
162
1,161
6,773
0
30,059
W
Scylla
veceen
Scylla
7,044
482
0
1,000
5,013
1,562
365
1,572
3,441
51,408
0
W
Danzaburou
yDiIly
Danzaburou
2,588
715
0
222
5,679
1,643
132
200
5,479
0
20,725
L
10,666
6,447
0
3,899
7,961
2,616
68
1,500
6,461
0
47,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,558
Gold Earned
34,110
340
Minions Killed
321
0
Camps Cleared
0
1,061,049
Distance Traveled
1,263,751
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,219
555
23
2
0
225,981
0
W
Tsukuyomi
7,225
556
54
4
0
293,641
0
W
Fafnir
6,440
495
13
1
0
239,107
0
W
Cernunnos
7,185
553
96
7
0
235,450
2
L
Kukulkan
7,800
600
119
9
0
236,562
6
L
Anubis
7,120
548
69
5
0
107,424
0
L
Thanatos
5,805
447
47
4
0
277,681
0
W
Scylla
7,899
608
113
9
0
248,048
0
W
Danzaburou
5,361
412
45
3
0
247,505
0
L
Nut
7,614
586
82
6
0
213,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role