Player Matchup

Charybdis
Charybdis
Silver V
 
Charybdis
Silver V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Bronze I
HuuVo89
Hades
Bronze I
Level 118
God Stats
0W - 4L
1,476 SR
Queue Stats
28W - 75L
617 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
VenomousFang23
Kuzenbo
Silver V
Level 66
God Stats
7W - 5L
1,615 SR
Queue Stats
44W - 69L
659 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,530 SR
925 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 157
1,454 SR
730 MMR
Cthulhu
Cthulhu
Silver III
DerekRedbird2
Cthulhu
Silver III
Level 193
God Stats
25W - 32L
1,380 SR
Queue Stats
68W - 100L
739 MMR
Party 1
Hera
Hera
Silver IV
Kloschr
Hera
Silver IV
Level 140
God Stats
108W - 122L
1,497 SR
Queue Stats
1,005W - 1,051L
514 MMR
Solo
Hun Batz
Hun Batz
Silver II
YT-iConic_LoKo
Hun Batz
Silver II
Level 138
God Stats
3W - 3L
1,484 SR
Queue Stats
166W - 201L
938 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
3 / 1 / 2
10,137
845
7,847
9,044
3,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
HuuVo89
Hades
14
1 / 5 / 1
8,553
713
4,717
11,890
5,987
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 3
8,637
720
4,805
11,457
15,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Baron SamediBacchusChaacDanzaburouAwilix

VS

Bans
VulcanIx ChelNu WaJanusDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
4 / 1 / 4
9,891
824
7,559
8,897
7,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
Kloschr
Hera
15
2 / 2 / 6
9,417
785
10,426
4,186
1,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
16
2 / 2 / 6
9,605
800
7,373
11,654
6,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
8
8
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
1
2
4
W
Cthulhu
4
1
4
6
L
Hades
HuuVo89
Hades
1
5
1
0.3
W
Hera
Kloschr
Hera
2
2
6
2.5
L
1
2
3
1.25
W
Hun Batz
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,369
Damage
25,358
32,391
Taken
24,737
24,933
Mitigated
14,779
5,394
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,847
2,312
0
1,851
9,044
3,438
682
4,493
4,540
0
42,356
W
Cthulhu
7,559
125
190
1,296
8,897
7,119
62
1,937
6,924
31,853
569
L
Hades
HuuVo89
Hades
4,717
72
33
2,605
11,890
5,987
104
6,413
5,004
31,371
0
W
Hera
Kloschr
Hera
10,426
2,386
0
375
4,186
1,334
483
1,192
2,994
28,064
0
L
4,805
1,370
0
905
11,457
15,508
150
6,364
5,093
14,569
2,309
W
Hun Batz
7,373
652
0
2,958
11,654
6,326
686
5,530
6,116
200
36,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,327
Gold Earned
28,913
146
Minions Killed
158
0
Camps Cleared
0
632,935
Distance Traveled
711,282
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,137
845
90
8
0
215,855
0
W
Cthulhu
9,891
824
64
5
0
255,390
5
L
Hades
8,553
713
42
4
0
199,596
0
W
Hera
9,417
785
36
3
0
222,695
2
L
Kuzenbo
8,637
720
14
1
0
217,484
1
W
Hun Batz
9,605
800
58
5
0
233,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role