Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
G4ROU
Chaac
Level 114
God Stats
141W - 92L
1,632 SR
Queue Stats
172W - 118L
1,606 Elo+
Solo
Bastet
Bastet
Hass_997
Bastet
Level 163
God Stats
72W - 39L
1,688 SR
Queue Stats
626W - 620L
1,483 Elo+
Solo
Artio
Artio
MLG-ALVARO_115
Artio
Level 129
God Stats
1W - 1L
1,279 SR
Queue Stats
33W - 37L
1,494 Elo+
Party 3
Heimdallr
Heimdallr
malneroeilao
Heimdallr
Level 149
God Stats
3W - 0L
1,661 SR
Queue Stats
40W - 37L
1,571 Elo+
Party 3
Team Averages
Level 141
1,552 SR
1,531 Elo+

VS

Team Averages
Level 152
1,486 SR
1,517 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ArdeĆeFoku
Osiris
Level 144
God Stats
7W - 7L
1,479 SR
Queue Stats
151W - 127L
1,484 Elo+
Party 1
Apollo
Apollo
JugonMario
Apollo
Level 153
God Stats
0W - 1L
1,498 SR
Queue Stats
55W - 45L
1,531 Elo+
Party 2
Terra
Terra
venturini36
Terra
Level 159
God Stats
0W - 2L
1,363 SR
Queue Stats
99W - 82L
1,523 Elo+
Party 2
Mulan
Mulan
vitamin63
Mulan
Level 154
God Stats
13W - 11L
1,592 SR
Queue Stats
282W - 247L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 1 / 4
6,818
524
4,659
9,336
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
G4ROU
Chaac
15
3 / 1 / 0
8,312
639
11,136
11,079
12,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
Hass_997
Bastet
13
7 / 1 / 3
7,659
589
10,055
10,492
3,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 3
6,010
462
2,147
9,280
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
malneroeilao
Heimdallr
12
0 / 1 / 1
6,400
492
2,644
6,039
1,921
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 6 / 1
6,333
487
4,132
9,328
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
12
0 / 1 / 1
6,563
505
3,701
11,630
10,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
JugonMario
Apollo
14
0 / 0 / 1
7,320
563
3,637
3,962
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 0
6,563
505
4,089
7,257
5,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
vitamin63
Mulan
12
3 / 5 / 0
6,925
533
9,701
11,784
5,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
1
4
4
L
Kukulkan
 
Kukulkan
0
6
1
0.08
L
Osiris
0
1
1
0.5
W
Chaac
G4ROU
Chaac
3
1
0
3
W
Bastet
Hass_997
Bastet
7
1
3
8.5
L
Apollo
JugonMario
Apollo
0
0
1
0.5
W
0
0
3
1.5
W
Heimdallr
malneroeilao
Heimdallr
0
1
1
0.5
L
1
0
0
1
L
Mulan
vitamin63
Mulan
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,641
Damage
25,260
46,226
Taken
43,961
28,862
Mitigated
25,313
20,532
Healing
13,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,659
832
0
6,159
9,336
5,711
0
718
8,618
50,074
924
L
Kukulkan
 
Kukulkan
4,132
281
0
1,114
9,328
2,714
0
584
8,744
43,594
0
L
Osiris
3,701
1,210
0
3,758
11,630
10,615
0
638
10,992
1,148
40,379
W
Chaac
G4ROU
Chaac
11,136
1,570
0
3,444
11,079
12,092
0
684
10,395
0
77,350
W
Bastet
Hass_997
Bastet
10,055
2,043
0
4,149
10,492
3,582
0
3,711
6,781
0
45,362
L
Apollo
JugonMario
Apollo
3,637
2,251
0
1,981
3,962
1,163
744
379
3,583
0
70,014
W
2,147
198
40
4,381
9,280
5,556
0
1,763
7,517
17,881
0
W
Heimdallr
malneroeilao
Heimdallr
2,644
1,561
0
2,359
6,039
1,921
0
1,533
4,506
0
57,854
L
4,089
739
2,076
2,992
7,257
5,112
0
795
6,462
26,249
3,495
L
Mulan
vitamin63
Mulan
9,701
1,653
0
1,575
11,784
5,709
0
4,243
7,541
0
49,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,199
Gold Earned
33,704
420
Minions Killed
420
0
Camps Cleared
0
1,334,170
Distance Traveled
1,266,847
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,818
524
85
7
0
283,436
0
L
Kukulkan
6,333
487
85
7
0
243,576
0
L
Osiris
6,563
505
82
6
0
254,878
0
W
Chaac
8,312
639
121
9
0
235,142
0
W
Bastet
7,659
589
79
6
0
279,641
0
L
Apollo
7,320
563
132
10
0
237,375
0
W
Artio
6,010
462
23
2
0
267,992
2
W
Heimdallr
6,400
492
112
9
0
267,959
3
L
Terra
6,563
505
46
4
0
259,757
3
L
Mulan
6,925
533
75
6
0
271,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role