Player Matchup

Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
TheGrumo
Bakasura
Level 108
God Stats
9W - 1L
1,817 SR
Queue Stats
265W - 253L
1,496 Elo+
Party 2
Vamana
Vamana
dcmsantos92
Vamana
Level 140
God Stats
57W - 49L
1,573 SR
Queue Stats
364W - 398L
1,515 Elo+
Solo
Ullr
Ullr
limmigrant
Ullr
Level 165
God Stats
4W - 6L
1,424 SR
Queue Stats
76W - 60L
1,516 Elo+
Party 3
Terra
Terra
mendigokratos
Terra
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 51L
1,462 Elo+
Party 3
Team Averages
Level 136
1,563 SR
1,498 Elo+

VS

Team Averages
Level 195
1,467 SR
1,494 Elo+
Ravana
Ravana
 
Ravana
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Dariuzbd
Cupid
Level 158
God Stats
37W - 36L
1,524 SR
Queue Stats
256W - 258L
1,482 Elo+
Party 1
Nox
Nox
Gun5NRos3s
Nox
Level 158
God Stats
6W - 8L
1,347 SR
Queue Stats
256W - 246L
1,487 Elo+
Party 1
Ra
Ra
MUG3NSC
Ra
Level 209
God Stats
10W - 11L
1,454 SR
Queue Stats
314W - 315L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
Majogarii
Gilgamesh
Level 172
God Stats
2W - 4L
1,507 SR
Queue Stats
137W - 134L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 2 / 4
6,552
655
3,761
5,359
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
TheGrumo
Bakasura
10
3 / 0 / 5
5,784
578
4,969
8,577
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
11
3 / 2 / 1
6,353
635
5,979
10,191
5,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
2 / 1 / 1
5,930
593
5,391
6,856
2,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
3 / 0 / 6
6,263
626
4,900
6,489
4,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 2 / 3
5,433
543
6,708
8,790
5,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
Dariuzbd
Cupid
9
0 / 1 / 0
5,055
506
2,631
6,518
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 2
5,076
508
2,504
4,221
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 3 / 1
5,354
535
3,379
8,019
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
Majogarii
Gilgamesh
10
3 / 5 / 1
5,357
536
4,797
10,110
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
5
5
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
2
4
2.5
L
Ravana
 
Ravana
0
2
3
0.75
L
Cupid
Dariuzbd
Cupid
0
1
0
0
L
0
3
2
0.33
L
2
3
1
0.83
L
Gilgamesh
Majogarii
Gilgamesh
3
5
1
0.7
W
Bakasura
TheGrumo
Bakasura
3
0
5
5.5
W
Vamana
3
2
1
1.75
W
2
1
1
2.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,000
Damage
20,019
37,472
Taken
37,658
16,718
Mitigated
14,097
12,172
Healing
11,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,761
702
0
1,910
5,359
1,543
0
1,081
4,238
47,167
706
L
Ravana
 
Ravana
6,708
1,786
0
4,288
8,790
5,990
0
658
7,418
0
31,689
L
Cupid
Dariuzbd
Cupid
2,631
1,495
0
2,404
6,518
1,730
176
493
6,014
0
31,237
L
2,504
197
0
500
4,221
1,293
0
2,588
1,489
32,188
741
L
3,379
293
251
3,112
8,019
2,069
42
1,964
5,534
40,218
994
L
Gilgamesh
Majogarii
Gilgamesh
4,797
1,782
0
1,052
10,110
3,015
0
2,531
6,892
0
21,718
W
Bakasura
TheGrumo
Bakasura
4,969
3,392
0
2,777
8,577
3,259
0
1,355
7,144
0
28,761
W
Vamana
5,979
2,935
0
3,718
10,191
5,114
0
1,201
8,218
0
40,746
W
5,391
2,287
0
1,708
6,856
2,372
0
294
6,562
0
45,235
W
4,900
682
96
1,963
6,489
4,430
0
1,555
4,934
15,512
2,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,882
Gold Earned
26,275
320
Minions Killed
286
0
Camps Cleared
0
1,075,404
Distance Traveled
1,050,613
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,552
655
109
11
0
204,662
3
L
Ravana
5,433
543
61
6
0
201,508
0
L
Cupid
5,055
506
49
5
0
193,237
4
L
Nox
5,076
508
67
7
0
213,171
0
L
Ra
5,354
535
73
7
0
228,553
0
L
Gilgamesh
5,357
536
36
4
0
214,144
0
W
Bakasura
5,784
578
55
6
0
249,074
0
W
Vamana
6,353
635
68
7
0
180,391
0
W
Ullr
5,930
593
64
6
0
192,085
0
W
Terra
6,263
626
24
2
0
249,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role