Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AstroX17
Chronos
Level 126
God Stats
13W - 12L
1,543 SR
Queue Stats
145W - 130L
1,524 Elo+
Solo
Ares
Ares
DaiCoop_Shanks
Ares
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,452 Elo+
Solo
Medusa
Medusa
FlamesMcgeee
Medusa
Level 144
God Stats
15W - 8L
1,665 SR
Queue Stats
309W - 240L
1,581 Elo+
Solo
Bakasura
Bakasura
KHRemind
Bakasura
Level 153
God Stats
2W - 1L
1,275 SR
Queue Stats
205W - 182L
1,470 Elo+
Solo
Team Averages
Level 133
1,497 SR
1,505 Elo+

VS

Team Averages
Level 133
1,558 SR
1,510 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BLANK_INT3RLUDE
Sylvanus
Level 148
God Stats
0W - 1L
1,731 SR
Queue Stats
122W - 139L
1,482 Elo+
Solo
Martichoras
Martichoras
EnragedSquirrel
Martichoras
Level 138
God Stats
2W - 3L
1,510 SR
Queue Stats
84W - 78L
1,538 Elo+
Solo
Mercury
Mercury
SAMULOMEJOR
Mercury
Level 115
God Stats
9W - 8L
1,550 SR
Queue Stats
116W - 91L
1,521 Elo+
Solo
Agni
Agni
los_vagos836
Agni
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
5 / 3 / 0
6,123
557
4,457
7,264
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chronos
AstroX17
Chronos
11
0 / 1 / 2
6,181
562
5,087
4,903
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 3 / 2
5,682
517
3,051
8,906
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
13
4 / 0 / 3
7,830
712
9,081
6,405
2,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bakasura
KHRemind
Bakasura
12
2 / 1 / 0
6,742
613
7,282
11,917
6,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 1 / 0
5,456
496
5,782
12,425
7,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
9
4 / 5 / 2
5,862
533
4,512
12,563
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Martichoras
EnragedSquirrel
Martichoras
10
2 / 0 / 1
5,804
528
4,964
5,846
1,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mercury
SAMULOMEJOR
Mercury
11
2 / 2 / 3
5,817
529
3,745
7,656
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 4
5,091
463
2,342
5,023
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
13
Kills
8
8
Deaths
13
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
3
0
1.67
L
Xing Tian
 
Xing Tian
0
1
0
0
W
Chronos
AstroX17
Chronos
0
1
2
1
L
Sylvanus
4
5
2
1
W
2
3
2
1
L
Martichoras
EnragedSquirrel
Martichoras
2
0
1
2.5
W
Medusa
4
0
3
5.5
W
Bakasura
KHRemind
Bakasura
2
1
0
2
L
Mercury
SAMULOMEJOR
Mercury
2
2
3
1.75
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,958
Damage
21,345
39,395
Taken
43,513
17,214
Mitigated
20,247
14,564
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,457
1,447
0
1,285
7,264
2,623
0
1,976
5,288
0
28,541
L
Xing Tian
 
Xing Tian
5,782
1,026
0
3,983
12,425
7,842
0
624
9,721
37,987
0
W
Chronos
AstroX17
Chronos
5,087
1,424
0
1,748
4,903
1,458
58
644
4,259
41,796
2,728
L
Sylvanus
4,512
1,438
559
2,371
12,563
6,954
8
3,054
9,171
16,337
5,722
W
3,051
151
0
2,377
8,906
4,954
0
2,013
6,856
12,061
0
L
Martichoras
EnragedSquirrel
Martichoras
4,964
1,563
0
1,362
5,846
1,639
0
2,887
2,711
0
39,547
W
Medusa
9,081
4,004
0
1,180
6,405
2,172
980
1,607
4,798
0
65,649
W
Bakasura
KHRemind
Bakasura
7,282
3,642
0
7,974
11,917
6,007
0
5,248
5,994
0
31,356
L
Mercury
SAMULOMEJOR
Mercury
3,745
1,114
0
625
7,656
2,595
0
443
7,133
0
41,289
L
2,342
43
0
816
5,023
1,217
0
462
4,561
24,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,558
Gold Earned
28,030
341
Minions Killed
282
0
Camps Cleared
0
1,161,743
Distance Traveled
1,031,622
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,123
557
45
4
0
264,488
1
L
Xing Tian
5,456
496
56
5
0
203,948
0
W
Chronos
6,181
562
90
8
0
235,859
0
L
Sylvanus
5,862
533
33
3
0
205,127
1
W
Ares
5,682
517
16
1
0
207,913
2
L
Martichoras
5,804
528
73
7
0
202,266
0
W
Medusa
7,830
712
110
10
0
217,462
0
W
Bakasura
6,742
613
80
7
0
236,021
2
L
Mercury
5,817
529
69
6
0
275,408
1
L
Agni
5,091
463
51
5
0
144,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role