Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Lucifer7163
Chaac
Level 153
God Stats
12W - 7L
1,565 SR
Queue Stats
25W - 26L
1,449 Elo+
Solo
Thanatos
Thanatos
Rextummy751
Thanatos
Level 85
God Stats
4W - 7L
1,407 SR
Queue Stats
194W - 137L
1,595 Elo+
Solo
Scylla
Scylla
Shadow1224
Scylla
Level 128
God Stats
0W - 1L
1,596 SR
Queue Stats
8W - 3L
1,836 Elo+
Solo
Sol
Sol
levi7139
Sol
Level 155
God Stats
1W - 1L
1,549 SR
Queue Stats
18W - 35L
1,393 Elo+
Solo
Team Averages
Level 130
1,524 SR
1,555 Elo+

VS

Team Averages
Level 153
1,588 SR
1,490 Elo+
Camazotz
Camazotz
 
Camazotz
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DIEGOLOFISH
Ymir
Level 106
God Stats
9W - 6L
1,679 SR
Queue Stats
36W - 37L
1,493 Elo+
Party 1
Chaac
Chaac
Ellhoot
Chaac
Level 158
God Stats
23W - 20L
1,551 SR
Queue Stats
401W - 381L
1,496 Elo+
Solo
Nu Wa
Nu Wa
l Wonng l
Nu Wa
Level 184
God Stats
4W - 2L
1,657 SR
Queue Stats
72W - 72L
1,506 Elo+
Party 1
Charybdis
Charybdis
treebranch1
Charybdis
Level 145
God Stats
259W - 199L
1,552 SR
Queue Stats
740W - 698L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
1
0 / 0 / 0
2,469
494
0
94
27
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,594
719
2,373
3,561
1,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
Rextummy751
Thanatos
5
0 / 3 / 0
3,004
601
894
3,684
1,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
Shadow1224
Scylla
5
0 / 2 / 0
3,140
628
1,057
2,178
511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

4
0 / 2 / 0
2,641
528
846
1,839
319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
7
3 / 0 / 1
4,022
804
1,164
4,493
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 2
4,102
820
279
2,154
905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Ellhoot
Chaac
6
0 / 0 / 1
3,777
755
1,541
5,007
2,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
l Wonng l
Nu Wa
7
2 / 0 / 2
4,214
843
2,377
1,768
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
treebranch1
Charybdis
7
2 / 0 / 0
3,964
793
807
1,910
471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
W
Camazotz
 
Camazotz
3
0
1
3.5
W
0
0
2
1
W
Chaac
Ellhoot
Chaac
0
0
1
0.5
L
0
0
0
0
L
Thanatos
Rextummy751
Thanatos
0
3
0
0
L
Scylla
Shadow1224
Scylla
0
2
0
0
W
Nu Wa
l Wonng l
Nu Wa
2
0
2
3
L
0
2
0
0
W
Charybdis
treebranch1
Charybdis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,170
Damage
6,168
11,356
Taken
15,332
3,758
Mitigated
5,992
3,904
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
0
0
18
0
94
27
0
94
0
0
0
W
Camazotz
 
Camazotz
1,164
372
0
1,898
4,493
1,231
0
219
4,194
0
21,693
W
279
99
0
795
2,154
905
223
586
1,568
12,805
0
W
Chaac
Ellhoot
Chaac
1,541
185
0
2,305
5,007
2,999
0
0
5,007
0
17,731
L
2,373
703
0
2,023
3,561
1,819
0
82
3,479
0
20,434
L
Thanatos
Rextummy751
Thanatos
894
367
0
1,323
3,684
1,082
0
695
2,989
0
11,154
L
Scylla
Shadow1224
Scylla
1,057
224
0
205
2,178
511
0
1,412
766
12,264
0
W
Nu Wa
l Wonng l
Nu Wa
2,377
618
0
250
1,768
386
0
628
1,010
15,144
0
L
846
455
0
335
1,839
319
0
373
1,466
5,906
0
W
Charybdis
treebranch1
Charybdis
807
549
0
1,260
1,910
471
0
260
1,650
0
24,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,848
Gold Earned
20,079
96
Minions Killed
179
0
Camps Cleared
0
327,149
Distance Traveled
471,182
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
2,469
494
0
0
0
812
0
W
Camazotz
4,022
804
45
9
0
104,555
1
W
Ymir
4,102
820
20
4
0
86,119
0
W
Chaac
3,777
755
36
7
0
93,760
0
L
Chaac
3,594
719
39
8
0
99,359
0
L
Thanatos
3,004
601
29
6
0
89,746
0
L
Scylla
3,140
628
21
4
0
91,533
2
W
Nu Wa
4,214
843
28
6
0
104,519
2
L
Sol
2,641
528
7
1
0
45,699
0
W
Charybdis
3,964
793
50
10
0
82,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role