Player Matchup

Jormungandr
Jormungandr
JoSu3_R_BaNQueRi
Jormungandr
Level 66
God Stats
39W - 32L
1,490 SR
Queue Stats
73W - 91L
1,286 Elo+
Solo
Kukulkan
Kukulkan
WPI111
Kukulkan
Level 138
God Stats
11W - 12L
1,461 SR
Queue Stats
139W - 152L
1,476 Elo+
Solo
Medusa
Medusa
godsmack08
Medusa
Level 124
God Stats
2W - 1L
1,491 SR
Queue Stats
89W - 95L
1,432 Elo+
Solo
Team Averages
Level 109
1,481 SR
1,398 Elo+

VS

Team Averages
Level 102
1,447 SR
1,392 Elo+
Aphrodite
Aphrodite
FifAtuRbo14
Aphrodite
Level 89
God Stats
0W - 2L
1,313 SR
Queue Stats
12W - 10L
1,357 Elo+
Party 1
Medusa
Medusa
Malvar_9
Medusa
Level 128
God Stats
14W - 9L
1,581 SR
Queue Stats
49W - 42L
1,503 Elo+
Solo
Osiris
Osiris
Pawigame
Osiris
Level 88
God Stats
3W - 5L
1,447 SR
Queue Stats
17W - 20L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JoSu3_R_BaNQueRi
Jormungandr
17
3 / 3 / 4
11,249
804
7,802
10,467
8,059
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
WPI111
Kukulkan
20
5 / 0 / 4
12,451
889
16,580
3,334
1,490
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
godsmack08
Medusa
16
1 / 5 / 6
10,748
768
8,173
10,455
3,669
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FifAtuRbo14
Aphrodite
16
1 / 4 / 4
9,979
713
4,785
12,596
5,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Malvar_9
Medusa
17
2 / 3 / 3
10,646
760
8,036
13,202
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
Pawigame
Osiris
15
5 / 2 / 2
10,572
755
5,248
13,215
11,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
9
Kills
8
8
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
FifAtuRbo14
Aphrodite
1
4
4
0.75
W
Jormungandr
JoSu3_R_BaNQueRi
Jormungandr
3
3
4
1.67
L
Medusa
Malvar_9
Medusa
2
3
3
1.17
L
Osiris
Pawigame
Osiris
5
2
2
3
W
Kukulkan
WPI111
Kukulkan
5
0
4
7
W
Medusa
godsmack08
Medusa
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,555
Damage
18,069
24,256
Taken
39,013
13,218
Mitigated
21,982
2,178
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
FifAtuRbo14
Aphrodite
4,785
1,269
3,539
5,586
12,596
5,517
204
7,850
4,587
22,351
0
W
Jormungandr
JoSu3_R_BaNQueRi
Jormungandr
7,802
868
0
780
10,467
8,059
485
1,808
8,297
33,208
976
L
Medusa
Malvar_9
Medusa
8,036
2,261
0
1,040
13,202
5,176
427
8,186
4,851
0
53,703
L
Osiris
Pawigame
Osiris
5,248
1,580
0
754
13,215
11,289
0
7,318
5,649
0
23,251
W
Kukulkan
WPI111
Kukulkan
16,580
810
0
700
3,334
1,490
1,193
207
3,084
54,100
0
W
Medusa
godsmack08
Medusa
8,173
2,500
0
698
10,455
3,669
1,865
2,824
7,477
0
39,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,448
Gold Earned
31,197
183
Minions Killed
181
0
Camps Cleared
0
755,281
Distance Traveled
651,711
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,979
713
45
3
0
197,295
0
W
Jormungandr
11,249
804
53
4
0
246,830
0
L
Medusa
10,646
760
103
7
0
228,715
0
L
Osiris
10,572
755
33
2
0
225,701
0
W
Kukulkan
12,451
889
86
6
0
259,497
2
W
Medusa
10,748
768
44
3
0
248,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role