Player Matchup

Ra
Ra
Breezyy 2K
Ra
Level 147
God Stats
0W - 1L
1,580 SR
Queue Stats
51W - 35L
1,601 Elo+
Solo
Ullr
Ullr
Critorus69101
Ullr
Level 149
God Stats
11W - 8L
1,632 SR
Queue Stats
168W - 173L
1,649 Elo+
Solo
Horus
Horus
VValarMorghulis
Horus
Level 207
God Stats
0W - 1L
1,745 SR
Queue Stats
164W - 156L
1,554 Elo+
Party 1
Mercury
Mercury
dantej1
Mercury
Level 168
God Stats
5W - 3L
1,619 SR
Queue Stats
248W - 188L
1,565 Elo+
Solo
Vulcan
Vulcan
dutchdeadshot
Vulcan
Level 191
God Stats
4W - 3L
1,564 SR
Queue Stats
160W - 142L
1,567 Elo+
Party 1
Team Averages
Level 172
1,628 SR
1,587 Elo+

VS

Team Averages
Level 144
1,483 SR
1,525 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Ryanluke88
Serqet
Level 48
God Stats
6W - 4L
1,691 SR
Queue Stats
99W - 82L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
VzSFenrir
Kumbhakarna
Level 157
God Stats
24W - 21L
1,544 SR
Queue Stats
246W - 225L
1,564 Elo+
Party 2
Ares
Ares
VzSGolhm
Ares
Level 147
God Stats
2W - 1L
1,182 SR
Queue Stats
39W - 33L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,253
525
3,312
7,684
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 3 / 0
5,332
533
4,322
5,863
1,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 3 / 5
5,934
593
3,266
7,955
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
dantej1
Mercury
10
4 / 2 / 3
5,691
569
4,489
6,824
2,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 3 / 6
5,850
585
8,810
5,648
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
4 / 1 / 3
6,817
682
5,147
7,591
5,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
 
Hercules
12
5 / 1 / 3
6,789
679
8,282
6,794
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
Ryanluke88
Serqet
11
1 / 2 / 3
5,537
554
4,251
9,160
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
VzSFenrir
Kumbhakarna
11
5 / 3 / 2
6,230
623
3,756
7,274
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
10
1 / 2 / 8
5,885
589
4,099
8,587
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
9
Kills
16
16
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
3
5.5
W
Hercules
 
Hercules
5
1
3
6.5
L
0
5
0
0
L
2
3
0
0.67
W
Serqet
Ryanluke88
Serqet
1
2
3
1.25
L
3
3
5
1.83
W
Kumbhakarna
VzSFenrir
Kumbhakarna
5
3
2
2
W
Ares
1
2
8
2.5
L
Mercury
dantej1
Mercury
4
2
3
2.75
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,199
Damage
25,535
33,974
Taken
39,406
12,507
Mitigated
18,637
8,813
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,147
803
567
3,301
7,591
5,350
0
3,192
4,318
0
43,258
W
Hercules
 
Hercules
8,282
3,240
0
2,660
6,794
3,055
0
1,191
5,576
0
53,081
L
3,312
555
36
2,669
7,684
1,764
0
440
7,165
34,520
0
L
4,322
2,094
0
707
5,863
1,494
0
1,304
4,373
0
32,861
W
Serqet
Ryanluke88
Serqet
4,251
408
0
3,968
9,160
2,886
0
2,361
6,683
0
38,234
L
3,266
1,263
882
3,239
7,955
5,355
0
1,815
6,110
0
7,921
W
Kumbhakarna
VzSFenrir
Kumbhakarna
3,756
449
0
1,113
7,274
2,750
0
2,484
4,655
31,586
0
W
Ares
4,099
282
0
1,935
8,587
4,596
0
2,356
6,090
11,073
0
L
Mercury
dantej1
Mercury
4,489
2,703
0
572
6,824
2,146
0
1,311
5,479
0
32,052
L
8,810
719
0
708
5,648
1,748
0
2,622
2,631
38,381
335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,060
Gold Earned
31,258
264
Minions Killed
324
0
Camps Cleared
0
1,002,015
Distance Traveled
1,079,748
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,817
682
78
8
0
203,128
4
W
Hercules
6,789
679
92
9
0
224,803
0
L
Ra
5,253
525
68
7
0
166,250
2
L
Ullr
5,332
533
59
6
0
199,832
0
W
Serqet
5,537
554
79
8
0
233,253
0
L
Horus
5,934
593
12
1
0
219,171
2
W
Kumbhakarna
6,230
623
62
6
0
208,287
0
W
Ares
5,885
589
13
1
0
210,277
4
L
Mercury
5,691
569
56
6
0
217,974
0
L
Vulcan
5,850
585
69
7
0
198,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role