Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Braden_R6
Ymir
Level 65
God Stats
5W - 12L
1,376 SR
Queue Stats
70W - 76L
1,436 Elo+
Party 2
Mulan
Mulan
Emperor-Nate
Mulan
Level 65
God Stats
4W - 3L
1,572 SR
Queue Stats
52W - 43L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
Longueuil
Kukulkan
Level 125
God Stats
3W - 2L
1,675 SR
Queue Stats
101W - 78L
1,554 Elo+
Solo
Artemis
Artemis
jamisking
Artemis
Level 67
God Stats
5W - 6L
1,524 SR
Queue Stats
79W - 87L
1,446 Elo+
Solo
Team Averages
Level 93
1,529 SR
1,482 Elo+

VS

Team Averages
Level 67
1,512 SR
1,503 Elo+
Cu Chulainn
Cu Chulainn
DRxD3RP
Cu Chulainn
Level 84
God Stats
9W - 12L
1,466 SR
Queue Stats
493W - 486L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
FAZE B3RGURS
Kukulkan
Level 68
God Stats
3W - 4L
1,508 SR
Queue Stats
345W - 349L
1,509 Elo+
Party 1
Charon
Charon
LtCdr Third
Charon
Level 53
God Stats
132W - 112L
1,567 SR
Queue Stats
222W - 240L
1,479 Elo+
Party 1
Lancelot
Lancelot
Wooloo King
Lancelot
Level 44
God Stats
19W - 23L
1,518 SR
Queue Stats
174W - 190L
1,495 Elo+
Party 1
Set
Set
failtacular444
Set
Level 84
God Stats
4W - 0L
1,500 SR
Queue Stats
101W - 86L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
5 / 1 / 2
6,245
568
6,820
7,177
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
8
2 / 4 / 1
5,448
495
3,717
10,819
5,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 9 / 0
5,451
496
3,744
9,964
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Longueuil
Kukulkan
12
0 / 1 / 3
6,458
587
3,319
2,867
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
jamisking
Artemis
9
0 / 0 / 3
5,240
476
4,191
3,802
1,003
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DRxD3RP
Cu Chulainn
11
5 / 2 / 1
6,335
576
7,118
7,224
2,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
FAZE B3RGURS
Kukulkan
12
2 / 2 / 0
7,037
640
743
4,699
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
10
0 / 1 / 7
6,010
546
3,849
8,775
4,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
Wooloo King
Lancelot
10
2 / 1 / 2
5,706
519
4,032
7,354
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 3 / 5
7,569
688
6,488
7,428
5,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
9
Kills
15
15
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
5
1
2
6
L
Ymir
2
4
1
0.63
W
Cu Chulainn
DRxD3RP
Cu Chulainn
5
2
1
2.75
L
2
9
0
0.22
W
Kukulkan
FAZE B3RGURS
Kukulkan
2
2
0
1
L
Kukulkan
Longueuil
Kukulkan
0
1
3
1.5
W
Charon
0
1
7
3.5
W
Lancelot
Wooloo King
Lancelot
2
1
2
3
W
6
3
5
2.83
L
Artemis
jamisking
Artemis
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,791
Damage
22,230
34,629
Taken
35,480
13,533
Mitigated
15,737
8,109
Healing
12,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,820
792
185
4,141
7,177
2,039
0
473
6,704
38,513
0
L
Ymir
3,717
1,081
68
929
10,819
5,733
0
2,177
8,642
19,023
2,069
W
Cu Chulainn
DRxD3RP
Cu Chulainn
7,118
2,288
0
516
7,224
2,532
0
3,242
3,982
0
37,853
L
3,744
535
0
898
9,964
3,721
0
190
9,774
0
20,386
W
Kukulkan
FAZE B3RGURS
Kukulkan
743
27
0
1,293
4,699
1,413
657
3,193
1,506
34,760
1,767
L
Kukulkan
Longueuil
Kukulkan
3,319
108
0
320
2,867
1,037
10
922
1,945
43,757
0
W
Charon
3,849
882
1,968
2,973
8,775
4,170
0
3,790
4,985
13,768
1,537
W
Lancelot
Wooloo King
Lancelot
4,032
690
0
4,060
7,354
2,525
0
2,379
4,975
0
37,106
W
6,488
3,120
0
1,811
7,428
5,097
0
1,293
6,135
0
44,539
L
Artemis
jamisking
Artemis
4,191
2,189
166
1,402
3,802
1,003
0
673
3,129
0
27,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,842
Gold Earned
32,657
270
Minions Killed
318
0
Camps Cleared
0
1,014,341
Distance Traveled
1,125,006
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,245
568
63
6
0
229,840
1
L
Ymir
5,448
495
31
3
0
184,477
0
W
Cu Chulainn
6,335
576
67
6
0
207,236
0
L
Mulan
5,451
496
29
3
0
168,204
1
W
Kukulkan
7,037
640
87
8
0
229,905
0
L
Kukulkan
6,458
587
85
8
0
239,780
4
W
Charon
6,010
546
18
2
0
211,855
4
W
Lancelot
5,706
519
65
6
0
269,948
0
W
Set
7,569
688
81
7
0
206,062
6
L
Artemis
5,240
476
62
6
0
192,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role