Player Matchup

Serqet
Serqet
 
Serqet
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Delgado_ta-chato
Neith
Level 46
God Stats
16W - 13L
1,546 SR
Queue Stats
138W - 144L
1,402 Elo+
Solo
Ravana
Ravana
I_KING_BEAR_1
Ravana
Level 125
God Stats
2W - 3L
1,444 SR
Queue Stats
29W - 27L
1,490 Elo+
Solo
Skadi
Skadi
Skarnnie
Skadi
Level 141
God Stats
11W - 10L
1,674 SR
Queue Stats
38W - 38L
1,455 Elo+
Party 2
Scylla
Scylla
zZChaoS_
Scylla
Level 148
God Stats
1W - 4L
1,245 SR
Queue Stats
53W - 42L
1,500 Elo+
Party 2
Team Averages
Level 111
1,482 SR
1,469 Elo+

VS

Team Averages
Level 119
1,592 SR
1,464 Elo+
Camazotz
Camazotz
 
Camazotz
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
INSUFIxIENT
Athena
Level 101
God Stats
0W - 1L
1,537 SR
Queue Stats
28W - 42L
1,440 Elo+
Party 1
Chang'e
Chang'e
Illusions Idk
Chang'e
Level 153
God Stats
0W - 1L
1,433 SR
Queue Stats
86W - 98L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
siixu
Sun Wukong
Level 69
God Stats
1W - 3L
1,710 SR
Queue Stats
11W - 25L
1,354 Elo+
Party 1
Medusa
Medusa
unbes
Medusa
Level 99
God Stats
12W - 6L
1,779 SR
Queue Stats
243W - 226L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
3 / 2 / 1
3,726
745
1,546
3,341
1,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,400
680
1,486
992
203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
3,954
791
1,473
1,926
753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Skarnnie
Skadi
5
0 / 0 / 1
3,587
717
350
911
315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
zZChaoS_
Scylla
7
1 / 0 / 3
3,991
798
1,358
1,832
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
6
1 / 2 / 0
3,369
674
2,304
5,349
1,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
6
0 / 0 / 0
3,141
628
369
2,932
1,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
6
0 / 2 / 0
3,192
638
519
3,177
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
siixu
Sun Wukong
6
0 / 0 / 0
3,241
648
630
3,222
1,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
unbes
Medusa
2
0 / 1 / 0
2,561
512
447
692
130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
2
1
1.75
L
Camazotz
 
Camazotz
1
2
0
0.5
W
1
0
0
1
L
Athena
0
0
0
0
W
0
0
0
0
L
Chang'e
0
2
0
0
W
Skadi
Skarnnie
Skadi
0
0
1
0.5
L
Sun Wukong
siixu
Sun Wukong
0
0
0
0
L
Medusa
unbes
Medusa
0
1
0
0
W
Scylla
zZChaoS_
Scylla
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,213
Damage
4,269
9,002
Taken
15,372
2,695
Mitigated
5,498
2,669
Healing
6,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,546
517
0
498
3,341
1,001
0
261
3,080
0
14,058
L
Camazotz
 
Camazotz
2,304
995
0
1,874
5,349
1,498
0
894
4,455
0
16,949
W
1,486
448
0
367
992
203
0
61
931
0
13,756
L
Athena
369
76
0
1,316
2,932
1,686
0
0
2,932
9,790
0
W
1,473
308
0
733
1,926
753
0
0
1,778
0
21,662
L
Chang'e
519
0
260
1,157
3,177
703
0
464
2,713
14,278
0
W
Skadi
Skarnnie
Skadi
350
92
0
456
911
315
0
308
603
0
12,240
L
Sun Wukong
siixu
Sun Wukong
630
87
0
1,528
3,222
1,481
0
0
3,222
0
14,207
L
Medusa
unbes
Medusa
447
183
0
3
692
130
0
0
692
0
3,649
W
Scylla
zZChaoS_
Scylla
1,358
218
0
615
1,832
423
0
258
1,574
14,988
1,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,658
Gold Earned
15,504
138
Minions Killed
110
0
Camps Cleared
0
527,834
Distance Traveled
467,958
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,726
745
30
6
0
125,830
0
L
Camazotz
3,369
674
34
7
0
107,034
1
W
Neith
3,400
680
15
3
0
97,355
0
L
Athena
3,141
628
19
4
0
125,907
0
W
Ravana
3,954
791
37
7
0
106,818
0
L
Chang'e
3,192
638
27
5
0
105,339
2
W
Skadi
3,587
717
24
5
0
89,939
2
L
Sun Wukong
3,241
648
26
5
0
107,917
2
L
Medusa
2,561
512
4
1
0
21,761
0
W
Scylla
3,991
798
32
6
0
107,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role