Player Matchup

Bacchus
Bacchus
CrackDavis
Bacchus
Level 89
God Stats
11W - 9L
1,463 SR
Queue Stats
44W - 41L
1,506 Elo+
Party 3
Guan Yu
Guan Yu
KillerLiquid
Guan Yu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 36L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
PikeTek
Amaterasu
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 77L
1,506 Elo+
Party 3
Agni
Agni
RoyalCrys
Agni
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Ishtar
Ishtar
TheAmazingShIne
Ishtar
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 32L
1,265 Elo+
Party 3
Team Averages
Level 56
1,493 SR
1,455 Elo+

VS

Team Averages
Level 122
1,608 SR
1,495 Elo+
Kumbhakarna
Kumbhakarna
Dobrawalsie
Kumbhakarna
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 98L
1,414 Elo+
Solo
Mulan
Mulan
Harrico
Mulan
Level 167
God Stats
6W - 4L
1,673 SR
Queue Stats
222W - 215L
1,531 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hectør
Morgan Le Fay
Level 158
God Stats
3W - 0L
1,736 SR
Queue Stats
8W - 6L
1,550 Elo+
Party 1
Hun Batz
Hun Batz
Leley16
Hun Batz
Level 123
God Stats
6W - 3L
1,630 SR
Queue Stats
104W - 111L
1,495 Elo+
Party 2
Heimdallr
Heimdallr
jagersk8
Heimdallr
Level 116
God Stats
13W - 11L
1,500 SR
Queue Stats
283W - 302L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrackDavis
Bacchus
9
0 / 1 / 1
5,534
426
4,675
9,012
7,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Guan Yu
KillerLiquid
Guan Yu
10
0 / 4 / 0
5,428
418
2,203
7,922
7,589
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Amaterasu
PikeTek
Amaterasu
12
6 / 4 / 1
7,170
552
9,362
11,001
5,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Agni
11
1 / 3 / 2
6,420
494
2,424
5,729
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 4 / 0
5,395
415
4,291
8,353
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dobrawalsie
Kumbhakarna
12
2 / 1 / 5
6,630
510
4,300
10,665
6,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Harrico
Mulan
14
3 / 0 / 4
9,167
705
5,454
6,269
3,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Morgan Le Fay
Hectør
Morgan Le Fay
13
4 / 2 / 3
8,173
629
6,684
6,485
1,865
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Leley16
Hun Batz
12
2 / 4 / 5
7,262
559
7,783
11,821
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
jagersk8
Heimdallr
13
5 / 1 / 1
7,656
589
6,791
6,582
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
8
Kills
16
16
Deaths
8
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CrackDavis
Bacchus
0
1
1
0.5
W
Kumbhakarna
Dobrawalsie
Kumbhakarna
2
1
5
4.5
W
Mulan
Harrico
Mulan
3
0
4
5
W
Morgan Le Fay
Hectør
Morgan Le Fay
4
2
3
2.75
L
Guan Yu
KillerLiquid
Guan Yu
0
4
0
0
W
Hun Batz
Leley16
Hun Batz
2
4
5
1.13
L
Amaterasu
PikeTek
Amaterasu
6
4
1
1.63
L
Agni
1
3
2
0.67
L
1
4
0
0.25
W
Heimdallr
jagersk8
Heimdallr
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,955
Damage
31,012
42,017
Taken
41,822
24,170
Mitigated
17,954
10,180
Healing
15,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CrackDavis
Bacchus
4,675
675
158
2,184
9,012
7,494
0
2,357
6,462
16,107
0
W
Kumbhakarna
Dobrawalsie
Kumbhakarna
4,300
347
437
2,378
10,665
6,985
312
3,303
7,263
21,883
0
W
Mulan
Harrico
Mulan
5,454
1,129
0
2,127
6,269
3,539
243
134
6,135
0
64,334
W
Morgan Le Fay
Hectør
Morgan Le Fay
6,684
251
0
3,471
6,485
1,865
613
613
5,692
53,502
0
L
Guan Yu
KillerLiquid
Guan Yu
2,203
187
120
1,164
7,922
7,589
0
196
7,726
239
18,197
W
Hun Batz
Leley16
Hun Batz
7,783
2,788
0
4,435
11,821
3,457
308
1,774
9,940
0
55,886
L
Amaterasu
PikeTek
Amaterasu
9,362
3,276
0
2,600
11,001
5,177
0
2,990
7,969
0
44,468
L
Agni
2,424
472
0
1,544
5,729
1,712
57
3,089
2,558
28,704
675
L
4,291
3,059
0
2,410
8,353
2,198
0
1,739
6,318
0
26,073
W
Heimdallr
jagersk8
Heimdallr
6,791
2,547
0
2,588
6,582
2,108
906
975
5,607
0
49,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,947
Gold Earned
38,888
231
Minions Killed
417
0
Camps Cleared
0
1,326,285
Distance Traveled
1,318,456
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,534
426
17
1
0
315,314
0
W
Kumbhakarna
6,630
510
43
3
0
280,523
0
W
Mulan
9,167
705
118
9
0
259,383
1
W
Morgan Le Fay
8,173
629
85
7
0
239,868
0
L
Guan Yu
5,428
418
29
2
0
247,453
1
W
Hun Batz
7,262
559
93
7
0
302,044
2
L
Amaterasu
7,170
552
77
6
0
293,328
4
L
Agni
6,420
494
62
5
0
207,336
0
L
Ishtar
5,395
415
46
4
0
262,854
2
W
Heimdallr
7,656
589
78
6
0
236,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role