Player Matchup

Nox
Nox
 
Nox
Level 296
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
PASS THE CNTRLR
Osiris
Level 125
God Stats
208W - 193L
1,562 SR
Queue Stats
373W - 356L
1,523 Elo+
Solo
Sobek
Sobek
Sa1nt s0ld1ers
Sobek
Level 129
God Stats
18W - 23L
1,452 SR
Queue Stats
174W - 162L
1,483 Elo+
Solo
Janus
Janus
edsaqw21
Janus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 263L
1,544 Elo+
Party 1
Charybdis
Charybdis
snow123458890
Charybdis
Level 156
God Stats
2W - 7L
1,365 SR
Queue Stats
235W - 235L
1,466 Elo+
Party 1
Team Averages
Level 170
1,476 SR
1,503 Elo+

VS

Team Averages
Level 120
1,537 SR
1,472 Elo+
Guan Yu
Guan Yu
Cesar092002
Guan Yu
Level 124
God Stats
3W - 2L
1,764 SR
Queue Stats
574W - 536L
1,552 Elo+
Party 2
Skadi
Skadi
DROBODAN
Skadi
Level 124
God Stats
88W - 70L
1,502 SR
Queue Stats
466W - 447L
1,449 Elo+
Solo
Nu Wa
Nu Wa
ElTuetue204
Nu Wa
Level 139
God Stats
8W - 13L
1,428 SR
Queue Stats
478W - 461L
1,503 Elo+
Party 2
Nemesis
Nemesis
Samy_S177
Nemesis
Level 105
God Stats
24W - 33L
1,455 SR
Queue Stats
359W - 366L
1,387 Elo+
Solo
Horus
Horus
Torak4224
Horus
Level 109
God Stats
28W - 18L
1,538 SR
Queue Stats
130W - 114L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
3 / 0 / 0
4,197
700
1,125
2,534
721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
2 / 0 / 0
4,677
780
3,625
5,534
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
2 / 0 / 2
4,303
717
2,013
4,899
2,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
edsaqw21
Janus
8
0 / 0 / 2
4,593
766
1,738
1,912
413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
snow123458890
Charybdis
7
2 / 0 / 3
4,476
746
2,593
3,076
691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cesar092002
Guan Yu
7
0 / 3 / 0
3,900
650
1,938
6,620
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
DROBODAN
Skadi
6
0 / 3 / 0
3,299
550
2,607
3,987
1,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 0
3,941
657
2,590
2,497
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
Samy_S177
Nemesis
3
0 / 0 / 0
3,045
508
0
943
171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Torak4224
Horus
6
0 / 2 / 0
3,780
630
925
4,420
3,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
0
3
L
Guan Yu
Cesar092002
Guan Yu
0
3
0
0
L
Skadi
DROBODAN
Skadi
0
3
0
0
L
0
1
0
0
W
2
0
0
2
W
2
0
2
3
L
Nemesis
Samy_S177
Nemesis
0
0
0
0
L
Horus
Torak4224
Horus
0
2
0
0
W
Janus
edsaqw21
Janus
0
0
2
1
W
Charybdis
snow123458890
Charybdis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,094
Damage
8,060
17,955
Taken
18,467
7,991
Mitigated
8,026
9,379
Healing
3,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,125
161
0
2,008
2,534
721
0
353
2,087
19,155
568
L
Guan Yu
Cesar092002
Guan Yu
1,938
301
0
1,608
6,620
3,261
0
691
5,929
0
19,899
L
Skadi
DROBODAN
Skadi
2,607
599
0
0
3,987
1,026
0
1,590
2,361
0
18,400
L
2,590
492
0
500
2,497
551
0
1,051
1,298
19,252
0
W
3,625
1,697
0
2,545
5,534
3,559
0
161
5,297
0
26,772
W
2,013
139
0
2,913
4,899
2,607
0
373
4,429
10,528
272
L
Nemesis
Samy_S177
Nemesis
0
0
0
233
943
171
0
45
898
0
5,968
L
Horus
Torak4224
Horus
925
523
64
1,396
4,420
3,017
0
1,162
3,218
0
9,692
W
Janus
edsaqw21
Janus
1,738
0
0
837
1,912
413
0
1,000
726
29,312
1,243
W
Charybdis
snow123458890
Charybdis
2,593
1,636
0
1,076
3,076
691
0
174
2,826
0
26,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,246
Gold Earned
17,965
215
Minions Killed
140
0
Camps Cleared
0
666,802
Distance Traveled
614,099
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
4,197
700
41
7
0
146,087
1
L
Guan Yu
3,900
650
39
7
0
147,839
0
L
Skadi
3,299
550
28
5
0
130,310
0
L
Nu Wa
3,941
657
42
7
0
131,097
0
W
Osiris
4,677
780
43
7
0
117,762
0
W
Sobek
4,303
717
20
3
0
147,501
0
L
Nemesis
3,045
508
15
3
0
70,923
0
L
Horus
3,780
630
16
3
0
133,930
1
W
Janus
4,593
766
69
12
0
138,474
0
W
Charybdis
4,476
746
42
7
0
116,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role