Player Matchup

Cthulhu
Cthulhu
Platinum I
 
Cthulhu
Platinum I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
Fμry
Janus
Masters
Level 159
God Stats
4W - 2L
1,804 SR
Queue Stats
196W - 153L
2,492 MMR
Party 1
Cerberus
Cerberus
Diamond IV
L4LOAS05
Cerberus
Diamond IV
Level 224
God Stats
2W - 0L
1,431 SR
Queue Stats
118W - 92L
2,142 MMR
Solo
Nemesis
Nemesis
Diamond II
Tarzvn
Nemesis
Diamond II
Level 166
God Stats
3W - 3L
1,528 SR
Queue Stats
164W - 120L
2,316 MMR
Party 1
Chernobog
Chernobog
Diamond III
UsuallyNot
Chernobog
Diamond III
Level 168
God Stats
3W - 0L
1,794 SR
Queue Stats
114W - 96L
2,224 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 167
1,611 SR
2,135 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,669 SR
2,265 MMR
Aphrodite
Aphrodite
Masters
Buffestbosnian
Aphrodite
Masters
Level 65
God Stats
10W - 12L
1,569 SR
Queue Stats
133W - 106L
2,683 MMR
Solo
Bastet
Bastet
Diamond IV
Koyomi479
Bastet
Diamond IV
Level 159
God Stats
19W - 13L
1,674 SR
Queue Stats
160W - 157L
2,143 MMR
Solo
Odin
Odin
Diamond II
KussImmack
Odin
Diamond II
Level 62
God Stats
6W - 2L
1,889 SR
Queue Stats
80W - 62L
2,358 MMR
Solo
Athena
Athena
Masters
ViolentGirlscout
Athena
Masters
Level 160
God Stats
5W - 11L
1,458 SR
Queue Stats
443W - 439L
2,066 MMR
Solo
Fenrir
Fenrir
Platinum I
kingoverkill970
Fenrir
Platinum I
Level 163
God Stats
4W - 2L
1,753 SR
Queue Stats
159W - 166L
2,075 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 3 / 0
6,721
611
5,255
8,058
6,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Fμry
Janus
13
3 / 2 / 4
6,775
616
4,919
6,247
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
L4LOAS05
Cerberus
9
3 / 1 / 3
5,986
544
5,553
9,561
6,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Tarzvn
Nemesis
14
5 / 1 / 7
7,339
667
6,433
7,719
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
UsuallyNot
Chernobog
13
6 / 0 / 4
7,427
675
7,375
6,028
2,108
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KumbhakarnaCharonLoki

VS

Bans
CharybdisSurtrAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Buffestbosnian
Aphrodite
11
1 / 4 / 2
6,329
575
3,536
6,199
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Koyomi479
Bastet
10
2 / 6 / 1
5,509
501
4,042
10,576
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
4 / 1 / 0
7,063
642
6,353
8,749
5,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 2 / 2
5,229
475
3,786
9,950
6,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 0
4,893
445
3,341
8,129
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
7
7
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
3
0
0.33
L
Aphrodite
Buffestbosnian
Aphrodite
1
4
2
0.5
W
Janus
Fμry
Janus
3
2
4
2.5
L
Bastet
Koyomi479
Bastet
2
6
1
0.42
L
4
1
0
4
W
Cerberus
L4LOAS05
Cerberus
3
1
3
4.5
W
Nemesis
Tarzvn
Nemesis
5
1
7
8.5
W
Chernobog
UsuallyNot
Chernobog
6
0
4
8
L
0
2
2
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,535
Damage
21,058
37,613
Taken
43,603
19,762
Mitigated
19,555
11,538
Healing
11,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,255
593
0
2,810
8,058
6,772
0
229
7,829
47,636
1,299
L
Aphrodite
Buffestbosnian
Aphrodite
3,536
146
440
2,577
6,199
1,616
0
1,717
4,336
33,178
0
W
Janus
Fμry
Janus
4,919
375
0
749
6,247
1,784
0
2,053
3,997
52,637
0
L
Bastet
Koyomi479
Bastet
4,042
1,124
0
1,660
10,576
3,328
0
1,912
8,498
0
35,390
L
6,353
2,089
0
3,667
8,749
5,762
0
4,843
3,906
521
48,123
W
Cerberus
L4LOAS05
Cerberus
5,553
499
1,302
2,828
9,561
6,026
0
2,380
7,073
21,906
1,359
W
Nemesis
Tarzvn
Nemesis
6,433
3,099
0
1,019
7,719
3,072
0
893
6,682
0
56,595
W
Chernobog
UsuallyNot
Chernobog
7,375
5,327
0
2,830
6,028
2,108
150
1,365
4,663
0
57,533
L
3,786
1,781
0
2,256
9,950
6,825
0
3,250
6,576
17,146
861
L
3,341
928
0
1,159
8,129
2,024
0
3,031
5,098
0
21,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,248
Gold Earned
29,023
430
Minions Killed
318
0
Camps Cleared
0
1,220,250
Distance Traveled
1,179,506
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,721
611
95
9
0
207,525
6
L
Aphrodite
6,329
575
87
8
0
237,799
0
W
Janus
6,775
616
98
9
0
268,173
0
L
Bastet
5,509
501
70
6
0
254,426
6
L
Odin
7,063
642
87
8
0
222,797
0
W
Cerberus
5,986
544
28
3
0
242,172
3
W
Nemesis
7,339
667
94
9
0
275,745
2
W
Chernobog
7,427
675
115
10
0
226,635
0
L
Athena
5,229
475
26
2
0
232,960
1
L
Fenrir
4,893
445
48
4
0
231,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role