Player Matchup

Nox
Nox
 
Nox
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MorbidCommander
Nu Wa
Level 158
God Stats
19W - 17L
1,620 SR
Queue Stats
265W - 269L
1,539 Elo+
Solo
Apollo
Apollo
PointingUp
Apollo
Level 47
God Stats
4W - 5L
1,262 SR
Queue Stats
11W - 12L
1,432 Elo+
Party 2
Awilix
Awilix
vbtt
Awilix
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,524 Elo+
Solo
Team Averages
Level 105
1,476 SR
1,499 Elo+

VS

Team Averages
Level 121
1,483 SR
1,466 Elo+
Awilix
Awilix
 
Awilix
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Just Ask Ya Dad
Thor
Level 127
God Stats
15W - 7L
1,700 SR
Queue Stats
144W - 124L
1,569 Elo+
Party 1
Ix Chel
Ix Chel
baseballmax
Ix Chel
Level 27
God Stats
14W - 20L
1,317 SR
Queue Stats
16W - 25L
1,308 Elo+
Party 1
Izanami
Izanami
shamanskyy54
Izanami
Level 98
God Stats
4W - 3L
1,396 SR
Queue Stats
50W - 56L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
5
1 / 1 / 2
3,813
636
1,237
3,372
1,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shiva
 
Shiva
6
0 / 2 / 0
3,271
545
1,552
3,811
1,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 1 / 0
3,013
502
344
1,096
230
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
PointingUp
Apollo
5
2 / 3 / 1
3,645
608
1,328
3,453
813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
vbtt
Awilix
8
2 / 0 / 2
4,002
667
3,000
3,345
856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
2 / 1 / 0
4,402
734
1,385
3,237
973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
 
Baron Samedi
6
1 / 1 / 3
3,906
651
2,658
5,157
2,542
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 3
4,735
789
981
3,470
934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ix Chel
baseballmax
Ix Chel
7
0 / 1 / 1
4,077
680
461
1,708
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
shamanskyy54
Izanami
6
3 / 2 / 0
3,896
649
1,762
3,113
744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
6
7
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
2
2
L
Shiva
 
Shiva
0
2
0
0
W
Awilix
 
Awilix
2
1
0
2
W
Baron Samedi
 
Baron Samedi
1
1
3
2.5
W
0
0
3
1.5
L
0
1
0
0
L
Apollo
PointingUp
Apollo
2
3
1
0.83
W
Ix Chel
baseballmax
Ix Chel
0
1
1
0.5
W
Izanami
shamanskyy54
Izanami
3
2
0
1.5
L
Awilix
vbtt
Awilix
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,461
Damage
7,247
15,077
Taken
16,685
4,603
Mitigated
5,651
4,502
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,237
167
0
1,297
3,372
1,216
0
663
2,709
8,969
164
L
Shiva
 
Shiva
1,552
529
0
594
3,811
1,488
0
0
3,811
0
13,018
W
Awilix
 
Awilix
1,385
327
0
553
3,237
973
0
317
2,887
0
21,738
W
Baron Samedi
 
Baron Samedi
2,658
233
420
3,055
5,157
2,542
20
334
4,823
9,054
0
W
981
354
0
1,185
3,470
934
0
0
3,352
0
30,445
L
344
143
0
259
1,096
230
0
338
708
7,925
193
L
Apollo
PointingUp
Apollo
1,328
339
0
582
3,453
813
0
1,270
2,183
0
9,423
W
Ix Chel
baseballmax
Ix Chel
461
42
50
256
1,708
458
0
230
1,478
18,072
1,284
W
Izanami
shamanskyy54
Izanami
1,762
1,096
0
650
3,113
744
0
683
2,430
0
18,328
L
Awilix
vbtt
Awilix
3,000
1,490
0
1,770
3,345
856
0
763
2,562
0
16,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,744
Gold Earned
21,016
100
Minions Killed
172
0
Camps Cleared
0
515,081
Distance Traveled
600,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,813
636
17
3
0
100,186
0
L
Shiva
3,271
545
21
4
0
103,648
0
W
Awilix
4,402
734
45
8
0
146,012
0
W
Baron Samedi
3,906
651
13
2
0
109,087
0
W
Thor
4,735
789
50
8
0
117,184
0
L
Nu Wa
3,013
502
14
2
0
39,831
0
L
Apollo
3,645
608
17
3
0
118,958
0
W
Ix Chel
4,077
680
35
6
0
115,074
0
W
Izanami
3,896
649
29
5
0
113,416
0
L
Awilix
4,002
667
31
5
0
152,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role