Player Matchup

Baron Samedi
Baron Samedi
AmiralEperdrec
Baron Samedi
Level 155
God Stats
5W - 7L
1,567 SR
Queue Stats
172W - 123L
1,629 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Maraudeur327
Ah Muzen Cab
Level 127
God Stats
13W - 17L
1,521 SR
Queue Stats
46W - 41L
1,551 Elo+
Party 2
Shiva
Shiva
Wagnozac
Shiva
Level 153
God Stats
17W - 16L
1,586 SR
Queue Stats
479W - 382L
1,579 Elo+
Party 2
Team Averages
Level 145
1,558 SR
1,586 Elo+

VS

Team Averages
Level 146
1,525 SR
1,659 Elo+
Achilles
Achilles
HollowLíon
Achilles
Level 142
God Stats
2W - 4L
1,523 SR
Queue Stats
31W - 22L
1,627 Elo+
Party 1
Neith
Neith
Kewenyy
Neith
Level 153
God Stats
3W - 2L
1,553 SR
Queue Stats
34W - 19L
1,706 Elo+
Party 1
Ah Puch
Ah Puch
Sliwus
Ah Puch
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 29L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmiralEperdrec
Baron Samedi
14
2 / 2 / 8
8,657
866
7,042
6,792
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
Maraudeur327
Ah Muzen Cab
15
3 / 0 / 8
9,317
932
5,982
7,347
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shiva
Wagnozac
Shiva
16
6 / 0 / 4
9,282
928
10,864
10,390
5,306
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HollowLíon
Achilles
12
0 / 5 / 1
7,189
719
5,310
12,175
8,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Neith
Kewenyy
Neith
12
0 / 4 / 1
7,231
723
5,125
7,522
1,834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Sliwus
Ah Puch
15
2 / 2 / 0
8,718
872
7,840
6,318
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AmiralEperdrec
Baron Samedi
2
2
8
3
L
Achilles
HollowLíon
Achilles
0
5
1
0.1
L
Neith
Kewenyy
Neith
0
4
1
0.13
W
Ah Muzen Cab
Maraudeur327
Ah Muzen Cab
3
0
8
7
L
Ah Puch
Sliwus
Ah Puch
2
2
0
1
W
Shiva
Wagnozac
Shiva
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,888
Damage
18,275
24,529
Taken
26,015
10,577
Mitigated
11,738
5,607
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AmiralEperdrec
Baron Samedi
7,042
201
486
1,761
6,792
2,679
297
3,216
3,576
24,925
1,094
L
Achilles
HollowLíon
Achilles
5,310
449
0
1,012
12,175
8,318
0
3,237
8,517
146
17,680
L
Neith
Kewenyy
Neith
5,125
1,719
0
1,503
7,522
1,834
0
1,316
5,985
0
23,175
W
Ah Muzen Cab
Maraudeur327
Ah Muzen Cab
5,982
2,714
0
990
7,347
2,592
815
2,621
4,726
0
29,507
L
Ah Puch
Sliwus
Ah Puch
7,840
330
0
1,263
6,318
1,586
0
1,842
4,277
33,830
0
W
Shiva
Wagnozac
Shiva
10,864
1,422
350
2,020
10,390
5,306
339
2,200
8,173
336
35,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,256
Gold Earned
23,138
170
Minions Killed
136
0
Camps Cleared
0
638,582
Distance Traveled
563,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,657
866
64
6
0
198,364
0
L
Achilles
7,189
719
26
3
0
186,681
0
L
Neith
7,231
723
47
5
0
181,940
0
W
Ah Muzen Cab
9,317
932
66
7
0
210,874
0
L
Ah Puch
8,718
872
63
6
0
195,321
0
W
Shiva
9,282
928
40
4
0
229,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role