Player Matchup

Charybdis
Charybdis
Escudero_Joe
Charybdis
Level 242
God Stats
6W - 11L
1,294 SR
Queue Stats
714W - 713L
1,510 Elo+
Solo
Ne Zha
Ne Zha
GAMEPLOSION
Ne Zha
Level 146
God Stats
1W - 0L
1,316 SR
Queue Stats
161W - 179L
1,533 Elo+
Party 1
Fafnir
Fafnir
Tenorane
Fafnir
Level 148
God Stats
5W - 4L
1,867 SR
Queue Stats
160W - 168L
1,544 Elo+
Party 1
Hades
Hades
connor20
Hades
Level 87
God Stats
13W - 15L
1,501 SR
Queue Stats
88W - 96L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
pablo50959
Baron Samedi
Level 83
God Stats
13W - 9L
1,582 SR
Queue Stats
44W - 43L
1,517 Elo+
Solo
Team Averages
Level 141
1,512 SR
1,532 Elo+

VS

Team Averages
Level 133
1,529 SR
1,488 Elo+
Kumbhakarna
Kumbhakarna
ChristKilla
Kumbhakarna
Level 139
God Stats
11W - 6L
1,698 SR
Queue Stats
275W - 249L
1,509 Elo+
Solo
Apollo
Apollo
Gadimuca
Apollo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,445 Elo+
Solo
Pele
Pele
JuniperDjinn
Pele
Level 191
God Stats
2W - 4L
1,277 SR
Queue Stats
189W - 186L
1,484 Elo+
Solo
Hera
Hera
Xrama75
Hera
Level 136
God Stats
34W - 27L
1,621 SR
Queue Stats
144W - 133L
1,461 Elo+
Solo
He Bo
He Bo
pawthead
He Bo
Level 120
God Stats
1W - 3L
1,551 SR
Queue Stats
185W - 148L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Escudero_Joe
Charybdis
16
1 / 1 / 5
9,719
540
7,447
10,344
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
18
11 / 1 / 4
10,628
590
15,650
14,060
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Tenorane
Fafnir
14
3 / 0 / 18
10,044
558
7,056
14,733
18,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
connor20
Hades
18
11 / 4 / 4
11,792
655
20,612
21,306
13,875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
pablo50959
Baron Samedi
14
1 / 2 / 8
8,909
495
4,896
9,246
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChristKilla
Kumbhakarna
11
1 / 6 / 2
7,775
432
6,472
16,709
11,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Gadimuca
Apollo
14
1 / 4 / 1
8,164
454
5,909
13,727
4,428
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 3 / 1
10,102
561
13,076
19,115
13,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hera
Xrama75
Hera
14
1 / 7 / 0
8,617
479
10,617
10,160
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
pawthead
He Bo
14
2 / 7 / 0
8,387
466
8,087
13,865
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
27
Kills
8
8
Deaths
27
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ChristKilla
Kumbhakarna
1
6
2
0.33
W
Charybdis
Escudero_Joe
Charybdis
1
1
5
3.5
W
Ne Zha
11
1
4
13
L
Apollo
Gadimuca
Apollo
1
4
1
0.38
L
3
3
1
1.17
W
Fafnir
Tenorane
Fafnir
3
0
18
12
L
Hera
Xrama75
Hera
1
7
0
0.14
W
Hades
connor20
Hades
11
4
4
3.25
W
Baron Samedi
pablo50959
Baron Samedi
1
2
8
2.5
L
He Bo
pawthead
He Bo
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,661
Damage
44,161
69,689
Taken
73,576
45,084
Mitigated
35,198
31,431
Healing
21,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ChristKilla
Kumbhakarna
6,472
315
0
2,682
16,709
11,530
0
7,000
9,709
19,411
0
W
Charybdis
Escudero_Joe
Charybdis
7,447
2,815
530
6,099
10,344
3,394
395
3,401
6,943
0
81,633
W
Ne Zha
15,650
4,372
0
4,321
14,060
6,115
353
6,627
7,433
0
104,446
L
Apollo
Gadimuca
Apollo
5,909
3,601
0
4,196
13,727
4,428
0
3,865
9,862
0
61,683
L
13,076
3,573
0
9,104
19,115
13,392
0
11,620
7,495
0
84,907
W
Fafnir
Tenorane
Fafnir
7,056
2,138
0
5,299
14,733
18,304
72
7,868
6,865
21,801
0
L
Hera
Xrama75
Hera
10,617
2,184
0
1,003
10,160
2,516
192
4,344
5,816
62,498
0
W
Hades
connor20
Hades
20,612
2,744
768
11,480
21,306
13,875
0
3,483
17,823
83,990
1,500
W
Baron Samedi
pablo50959
Baron Samedi
4,896
670
553
2,381
9,246
3,396
67
6,188
3,058
50,448
2,228
L
He Bo
pawthead
He Bo
8,087
937
0
4,119
13,865
3,332
126
5,479
8,386
71,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,092
Gold Earned
43,045
521
Minions Killed
484
0
Camps Cleared
0
1,750,569
Distance Traveled
1,766,535
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,775
432
19
1
0
396,346
13
W
Charybdis
9,719
540
126
7
0
333,549
2
W
Ne Zha
10,628
590
126
7
0
415,395
0
L
Apollo
8,164
454
108
6
0
321,198
0
L
Pele
10,102
561
140
8
0
353,945
4
W
Fafnir
10,044
558
16
1
0
367,709
5
L
Hera
8,617
479
116
6
0
314,977
5
W
Hades
11,792
655
152
8
0
323,768
1
W
Baron Samedi
8,909
495
101
6
0
310,148
4
L
He Bo
8,387
466
101
6
0
380,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role