Player Matchup

Heimdallr
Heimdallr
Gum Gum Luffy
Heimdallr
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 102L
1,445 Elo+
Party 1
Raijin
Raijin
MACACOUMADELICIA
Raijin
Level 115
God Stats
4W - 4L
1,380 SR
Queue Stats
367W - 381L
1,465 Elo+
Solo
Hun Batz
Hun Batz
WeLikeSheep
Hun Batz
Level 128
God Stats
4W - 2L
1,651 SR
Queue Stats
75W - 76L
1,497 Elo+
Party 3
Charon
Charon
beeenoit
Charon
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 68L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
iiDuTcHLeGeNdZ
Sun Wukong
Level 142
God Stats
3W - 2L
1,529 SR
Queue Stats
44W - 44L
1,480 Elo+
Party 3
Team Averages
Level 127
1,512 SR
1,466 Elo+

VS

Team Averages
Level 116
1,513 SR
1,494 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Kaida187
Atlas
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
267W - 246L
1,468 Elo+
Party 2
Ratatoskr
Ratatoskr
Zak-12001
Ratatoskr
Level 65
God Stats
5W - 7L
1,440 SR
Queue Stats
164W - 161L
1,503 Elo+
Solo
Sylvanus
Sylvanus
picaporte007
Sylvanus
Level 147
God Stats
16W - 16L
1,589 SR
Queue Stats
160W - 162L
1,531 Elo+
Solo
Ah Puch
Ah Puch
wargfromcave
Ah Puch
Level 125
God Stats
106W - 92L
1,535 SR
Queue Stats
132W - 129L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gum Gum Luffy
Heimdallr
10
0 / 1 / 1
5,555
505
2,458
6,450
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 2 / 1
6,121
556
4,134
4,830
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
WeLikeSheep
Hun Batz
13
4 / 1 / 4
6,872
625
5,894
7,552
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
beeenoit
Charon
10
1 / 0 / 2
6,091
554
2,092
6,438
3,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
iiDuTcHLeGeNdZ
Sun Wukong
12
4 / 1 / 2
6,834
621
5,970
7,335
5,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
1
0 / 0 / 0
3,656
332
0
0
0
Atlas
Kaida187
Atlas
10
0 / 1 / 1
5,632
512
4,739
6,318
5,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Zak-12001
Ratatoskr
10
2 / 2 / 1
5,609
510
3,123
7,280
2,183
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
picaporte007
Sylvanus
10
2 / 4 / 0
6,038
549
4,108
10,317
8,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
wargfromcave
Ah Puch
10
1 / 3 / 2
5,797
527
4,315
6,204
1,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
5
5
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Heimdallr
Gum Gum Luffy
Heimdallr
0
1
1
0.5
L
Atlas
Kaida187
Atlas
0
1
1
0.5
W
1
2
1
0.75
W
Hun Batz
WeLikeSheep
Hun Batz
4
1
4
6
L
Ratatoskr
Zak-12001
Ratatoskr
2
2
1
1.25
W
Charon
beeenoit
Charon
1
0
2
2
W
Sun Wukong
iiDuTcHLeGeNdZ
Sun Wukong
4
1
2
5
L
Sylvanus
picaporte007
Sylvanus
2
4
0
0.5
L
Ah Puch
wargfromcave
Ah Puch
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,548
Damage
16,285
32,605
Taken
30,119
15,206
Mitigated
17,883
9,133
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Gum Gum Luffy
Heimdallr
2,458
1,240
0
1,637
6,450
2,253
0
3,408
3,042
0
39,048
L
Atlas
Kaida187
Atlas
4,739
1,887
0
1,009
6,318
5,666
0
1,277
5,041
28,338
0
W
4,134
346
0
830
4,830
1,428
0
3,593
1,237
34,722
1,603
W
Hun Batz
WeLikeSheep
Hun Batz
5,894
2,344
0
672
7,552
2,880
56
1,356
6,196
0
55,672
L
Ratatoskr
Zak-12001
Ratatoskr
3,123
964
0
2,716
7,280
2,183
0
580
6,612
0
29,745
W
Charon
beeenoit
Charon
2,092
393
1,734
2,129
6,438
3,196
0
1,977
4,461
19,135
0
W
Sun Wukong
iiDuTcHLeGeNdZ
Sun Wukong
5,970
1,219
0
2,131
7,335
5,449
0
2,482
4,853
0
39,693
L
Sylvanus
picaporte007
Sylvanus
4,108
1,124
288
3,789
10,317
8,268
0
312
9,332
25,947
8,825
L
Ah Puch
wargfromcave
Ah Puch
4,315
53
88
1,533
6,204
1,766
44
3,443
2,280
31,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
26,732
319
Minions Killed
189
0
Camps Cleared
0
1,101,637
Distance Traveled
861,981
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,656
332
0
0
0
0
0
W
Heimdallr
5,555
505
69
6
0
183,000
0
L
Atlas
5,632
512
20
2
0
182,623
0
W
Raijin
6,121
556
75
7
0
183,470
0
W
Hun Batz
6,872
625
96
9
0
273,720
2
L
Ratatoskr
5,609
510
53
5
0
254,880
0
W
Charon
6,091
554
18
2
0
228,446
5
W
Sun Wukong
6,834
621
61
6
0
233,001
2
L
Sylvanus
6,038
549
65
6
0
198,747
4
L
Ah Puch
5,797
527
51
5
0
225,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role