Player Matchup

Vulcan
Vulcan
Platinum III
Sniper Bolt
Vulcan
Platinum III
Level 124
God Stats
51W - 47L
1,680 SR
Queue Stats
131W - 134L
1,820 MMR
Party 1
Xbalanque
Xbalanque
Gold V
XvXs1ayer831XvX
Xbalanque
Gold V
Level 128
God Stats
10W - 9L
1,663 SR
Queue Stats
99W - 144L
1,485 MMR
Solo
Sobek
Sobek
Diamond IV
Zuvux
Sobek
Diamond IV
Level 66
God Stats
4W - 3L
1,680 SR
Queue Stats
108W - 85L
2,124 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 106
1,674 SR
1,810 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,676 SR
1,733 MMR
Amaterasu
Amaterasu
Masters
Bazey
Amaterasu
Masters
Level 170
God Stats
82W - 64L
1,708 SR
Queue Stats
1,027W - 744L
2,369 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
ClownXBlack20
Tsukuyomi
Bronze III
Level 36
God Stats
1W - 4L
1,605 SR
Queue Stats
4W - 10L
1,400 MMR
Party 2
Chang'e
Chang'e
Bronze III
ClownXReiter22X
Chang'e
Bronze III
Level 128
God Stats
2W - 0L
1,716 SR
Queue Stats
4W - 12L
1,431 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
3 / 7 / 2
11,430
816
9,944
11,265
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
XvXs1ayer831XvX
Xbalanque
19
2 / 7 / 9
12,155
868
14,388
15,504
6,738
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Zuvux
Sobek
18
7 / 3 / 3
12,586
899
19,320
19,930
27,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
SerqetNe ZhaKuzenboAchillesCthulhu

VS

Bans
CerberusFafnirAwilixGebHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bazey
Amaterasu
19
11 / 3 / 2
14,111
1,008
14,952
24,935
15,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
ClownXBlack20
Tsukuyomi
18
2 / 5 / 9
11,966
855
11,287
15,454
6,390
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 4 / 9
11,875
848
9,145
16,551
7,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
12
Kills
16
17
Deaths
12
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bazey
Amaterasu
11
3
2
4
W
Tsukuyomi
ClownXBlack20
Tsukuyomi
2
5
9
1.3
W
3
4
9
1.88
L
Vulcan
3
7
2
0.57
L
Xbalanque
XvXs1ayer831XvX
Xbalanque
2
7
9
0.93
L
Sobek
Zuvux
Sobek
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,652
Damage
35,384
46,699
Taken
56,940
39,446
Mitigated
28,924
7,897
Healing
22,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bazey
Amaterasu
14,952
5,937
0
7,107
24,935
15,112
1,703
9,176
15,570
0
70,620
W
Tsukuyomi
ClownXBlack20
Tsukuyomi
11,287
2,609
0
2,830
15,454
6,390
1,971
6,695
8,736
0
39,952
W
9,145
991
4,726
8,017
16,551
7,422
238
11,491
5,048
36,190
0
L
Vulcan
9,944
330
0
340
11,265
4,800
126
1,764
9,494
42,928
0
L
Xbalanque
XvXs1ayer831XvX
Xbalanque
14,388
8,123
0
2,800
15,504
6,738
1,418
2,553
12,944
0
58,788
L
Sobek
Zuvux
Sobek
19,320
1,146
0
4,757
19,930
27,908
0
4,838
15,064
35,203
2,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,171
Gold Earned
37,952
179
Minions Killed
192
0
Camps Cleared
0
744,569
Distance Traveled
811,308
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,111
1,008
100
7
0
280,239
0
W
Tsukuyomi
11,966
855
40
3
0
275,580
4
W
Chang'e
11,875
848
52
4
0
255,489
0
L
Vulcan
11,430
816
67
5
0
261,964
2
L
Xbalanque
12,155
868
70
5
0
225,891
0
L
Sobek
12,586
899
42
3
0
256,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role