Player Matchup

Set
Set
SPARTAN-2-22
Set
Level 104
God Stats
2W - 1L
1,471 SR
Queue Stats
35W - 45L
1,432 Elo+
Party 1
Zeus
Zeus
ShrimpleKriller
Zeus
Level 52
God Stats
2W - 1L
1,485 SR
Queue Stats
53W - 55L
1,523 Elo+
Solo
Nike
Nike
alphaman84066
Nike
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 51L
1,451 Elo+
Party 1
Izanami
Izanami
saju545
Izanami
Level 158
God Stats
1W - 0L
1,284 SR
Queue Stats
314W - 282L
1,506 Elo+
Solo
Odin
Odin
tw2nty
Odin
Level 82
God Stats
6W - 2L
1,708 SR
Queue Stats
110W - 96L
1,512 Elo+
Solo
Team Averages
Level 96
1,490 SR
1,485 Elo+

VS

Team Averages
Level 128
1,549 SR
1,500 Elo+
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Buer420
Yemoja
Level 69
God Stats
30W - 42L
1,474 SR
Queue Stats
81W - 84L
1,465 Elo+
Solo
Janus
Janus
FalconMex21
Janus
Level 129
God Stats
31W - 32L
1,503 SR
Queue Stats
325W - 305L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
oceezuso
Sun Wukong
Level 147
God Stats
1W - 1L
1,769 SR
Queue Stats
42W - 30L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,004
546
5,115
8,156
3,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
4 / 1 / 2
6,841
622
4,050
4,040
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 1
6,067
552
4,553
10,874
7,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
saju545
Izanami
12
4 / 2 / 2
7,017
638
7,377
6,552
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
tw2nty
Odin
9
1 / 3 / 1
5,454
496
2,842
11,231
5,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 3 / 0
6,115
556
4,962
8,555
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
 
Chiron
10
0 / 4 / 3
5,997
545
6,702
10,304
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Buer420
Yemoja
9
2 / 2 / 0
5,410
492
2,688
5,959
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 3 / 0
6,392
581
3,176
4,109
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
oceezuso
Sun Wukong
12
2 / 0 / 1
6,882
626
8,105
8,101
4,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
12
Kills
9
9
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
3
0
1.33
L
Chiron
 
Chiron
0
4
3
0.38
L
Yemoja
Buer420
Yemoja
2
2
0
1
L
1
3
0
0.33
W
2
1
1
2.5
W
4
1
2
5
W
1
2
1
0.75
L
Sun Wukong
oceezuso
Sun Wukong
2
0
1
2.5
W
Izanami
saju545
Izanami
4
2
2
2.5
W
Odin
tw2nty
Odin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,937
Damage
25,633
40,853
Taken
37,028
18,937
Mitigated
14,657
8,884
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,962
1,278
0
5,973
8,555
2,305
0
884
7,548
0
29,642
L
Chiron
 
Chiron
6,702
2,440
329
2,826
10,304
2,978
184
319
9,822
0
40,515
L
Yemoja
Buer420
Yemoja
2,688
777
1,442
810
5,959
3,571
0
67
5,852
16,478
1,205
L
3,176
44
0
501
4,109
1,035
0
2,169
1,708
36,566
0
W
5,115
2,877
0
2,414
8,156
3,268
0
763
7,279
0
52,480
W
4,050
729
0
360
4,040
863
0
1,381
2,439
29,920
1,805
W
4,553
528
0
2,912
10,874
7,131
0
1,072
9,244
0
35,333
L
Sun Wukong
oceezuso
Sun Wukong
8,105
2,252
0
3,446
8,101
4,768
0
181
7,417
0
46,993
W
Izanami
saju545
Izanami
7,377
4,916
0
750
6,552
1,724
394
690
5,862
0
48,356
W
Odin
tw2nty
Odin
2,842
413
0
2,448
11,231
5,951
0
1,839
9,273
0
20,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,383
Gold Earned
30,796
324
Minions Killed
306
0
Camps Cleared
0
1,156,878
Distance Traveled
1,160,174
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,115
556
49
4
0
264,522
0
L
Chiron
5,997
545
75
7
0
196,518
0
L
Yemoja
5,410
492
16
1
0
214,043
4
L
Janus
6,392
581
83
8
0
243,334
8
W
Set
6,004
546
72
7
0
227,695
0
W
Zeus
6,841
622
74
7
0
256,184
5
W
Nike
6,067
552
68
6
0
213,287
0
L
Sun Wukong
6,882
626
83
8
0
241,757
0
W
Izanami
7,017
638
95
9
0
223,450
1
W
Odin
5,454
496
15
1
0
236,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role