Player Matchup

Charybdis
Charybdis
Gold I
 
Charybdis
Gold I
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Diamond V
 
Odin
Diamond V
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Platinum III
Bobolebonobo
Cliodhna
Platinum III
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 156L
1,906 MMR
Party 1
Charon
Charon
Platinum IV
Buzv
Charon
Platinum IV
Level 157
God Stats
14W - 14L
1,625 SR
Queue Stats
385W - 378L
1,835 MMR
Solo
Nu Wa
Nu Wa
Platinum III
农村上网贵来了就准备
Nu Wa
Platinum III
Level 129
God Stats
7W - 4L
1,687 SR
Queue Stats
74W - 65L
1,841 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,562 SR
1,717 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,563 SR
1,815 MMR
Izanami
Izanami
Platinum V
Chvantus
Izanami
Platinum V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 167L
1,721 MMR
Solo
Scylla
Scylla
Gold I
HypezZOn60FPS
Scylla
Gold I
Level 64
God Stats
0W - 1L
1,336 SR
Queue Stats
28W - 19L
1,803 MMR
Party 2
Surtr
Surtr
Gold I
JumaTheExplorer
Surtr
Gold I
Level 189
God Stats
3W - 2L
1,601 SR
Queue Stats
260W - 264L
1,715 MMR
Party 3
Set
Set
Platinum IV
JésusLeChrist
Set
Platinum IV
Level 82
God Stats
0W - 2L
1,670 SR
Queue Stats
30W - 24L
1,909 MMR
Party 3
Geb
Geb
Platinum III
Schwert-3108
Geb
Platinum III
Level 149
God Stats
10W - 5L
1,711 SR
Queue Stats
267W - 260L
1,930 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
8 / 1 / 3
11,745
691
16,832
9,089
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
 
Odin
16
2 / 1 / 3
10,272
604
8,919
11,497
6,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
Bobolebonobo
Cliodhna
18
5 / 2 / 3
9,873
581
6,413
10,632
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charon
Buzv
Charon
15
3 / 0 / 7
9,595
564
5,326
13,348
10,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 0 / 5
10,400
612
10,393
1,977
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
LokiAphroditeKumbhakarnaIx Chel

VS

Bans
Maman BrigitteAchillesJanusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chvantus
Izanami
16
2 / 7 / 0
9,693
570
6,462
13,147
4,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
1 / 2 / 0
9,366
551
2,478
8,646
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 1
8,112
477
5,014
14,782
10,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
1 / 6 / 1
7,084
417
2,501
11,706
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 1 / 3
7,660
451
4,290
15,697
14,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
19
Kills
4
4
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
1
3
9.5
W
Odin
 
Odin
2
1
3
3.5
W
Cliodhna
Bobolebonobo
Cliodhna
5
2
3
3.25
W
Charon
Buzv
Charon
3
0
7
6.5
L
Izanami
Chvantus
Izanami
2
7
0
0.29
L
1
2
0
0.5
L
0
3
1
0.17
L
1
6
1
0.25
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,883
Damage
20,745
46,543
Taken
63,978
24,753
Mitigated
36,292
19,073
Healing
11,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
16,832
9,588
0
4,209
9,089
3,056
692
1,461
7,628
0
110,565
W
Odin
 
Odin
8,919
2,387
0
2,284
11,497
6,731
129
373
11,124
0
81,449
W
Cliodhna
Bobolebonobo
Cliodhna
6,413
1,047
0
6,886
10,632
3,829
0
1,600
9,032
0
84,811
W
Charon
Buzv
Charon
5,326
940
2,416
3,278
13,348
10,408
30
3,336
10,012
33,090
2,559
L
Izanami
Chvantus
Izanami
6,462
4,190
0
2,363
13,147
4,437
0
2,512
10,519
0
79,533
L
2,478
299
0
1,326
8,646
2,466
0
4,112
4,224
97,511
1,847
L
5,014
1,664
0
4,669
14,782
10,638
0
773
13,893
1,499
44,310
L
2,501
1,278
0
1,054
11,706
4,601
0
2,326
9,191
0
40,248
L
4,290
270
0
2,170
15,697
14,150
0
4,688
10,598
26,792
0
W
10,393
2,899
0
0
1,977
729
562
683
1,294
91,853
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,885
Gold Earned
41,915
681
Minions Killed
557
0
Camps Cleared
0
1,791,481
Distance Traveled
1,554,421
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,745
691
188
11
0
335,017
0
W
Odin
10,272
604
150
9
0
331,546
0
W
Cliodhna
9,873
581
116
7
0
428,812
0
W
Charon
9,595
564
40
2
0
344,289
10
L
Izanami
9,693
570
159
9
0
303,227
7
L
Scylla
9,366
551
210
12
0
348,375
1
L
Surtr
8,112
477
90
5
0
340,621
4
L
Set
7,084
417
69
4
0
208,426
0
L
Geb
7,660
451
29
2
0
353,772
3
W
Nu Wa
10,400
612
187
11
0
351,817
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role