Player Matchup

Cupid
Cupid
 
Cupid
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DroppedInButter
Hou Yi
Level 27
God Stats
5W - 8L
1,390 SR
Queue Stats
107W - 100L
1,557 Elo+
Solo
Charon
Charon
VARGAS6435
Charon
Level 127
God Stats
4W - 8L
1,801 SR
Queue Stats
173W - 223L
1,474 Elo+
Solo
He Bo
He Bo
WinterKnight
He Bo
Level 178
God Stats
4W - 7L
1,529 SR
Queue Stats
115W - 110L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
zombienick44
Gilgamesh
Level 101
God Stats
76W - 76L
1,553 SR
Queue Stats
299W - 307L
1,564 Elo+
Solo
Team Averages
Level 127
1,555 SR
1,536 Elo+

VS

Team Averages
Level 159
1,508 SR
1,506 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
JMTheBrosMC
Ishtar
Level 142
God Stats
1W - 1L
1,280 SR
Queue Stats
23W - 32L
1,465 Elo+
Party 2
Yemoja
Yemoja
Jswezzthekid
Yemoja
Level 155
God Stats
11W - 12L
1,583 SR
Queue Stats
32W - 36L
1,508 Elo+
Party 2
Erlang Shen
Erlang Shen
MauricioS
Erlang Shen
Level 176
God Stats
3W - 4L
1,652 SR
Queue Stats
121W - 106L
1,556 Elo+
Solo
Izanami
Izanami
tuckluck777
Izanami
Level 125
God Stats
1W - 1L
1,526 SR
Queue Stats
83W - 109L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 0 / 0
5,730
955
3,100
5,466
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 0 / 0
5,233
872
3,228
4,887
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
VARGAS6435
Charon
10
0 / 1 / 0
5,269
878
2,075
5,350
2,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
0 / 3 / 0
5,609
935
6,644
6,906
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
zombienick44
Gilgamesh
10
0 / 1 / 0
5,327
888
706
2,676
1,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 0 / 2
6,345
1,058
6,080
2,658
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ishtar
12
1 / 0 / 1
5,993
999
3,384
3,509
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
10
1 / 0 / 1
6,080
1,013
3,140
6,201
3,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
MauricioS
Erlang Shen
10
0 / 0 / 3
5,445
908
4,517
6,086
4,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
tuckluck777
Izanami
10
0 / 1 / 2
5,415
903
3,147
4,000
1,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
5
5
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
0
0
1
W
Morgan Le Fay
 
Morgan Le Fay
3
0
2
4
L
0
0
0
0
W
Ishtar
1
0
1
1.5
W
Yemoja
1
0
1
1.5
W
Erlang Shen
MauricioS
Erlang Shen
0
0
3
1.5
L
Charon
VARGAS6435
Charon
0
1
0
0
L
0
3
0
0
W
Izanami
tuckluck777
Izanami
0
1
2
1
L
Gilgamesh
zombienick44
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,753
Damage
20,268
25,285
Taken
22,454
8,870
Mitigated
10,569
5,218
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,100
1,418
106
2,876
5,466
1,651
0
1,850
3,346
0
18,571
W
Morgan Le Fay
 
Morgan Le Fay
6,080
118
0
561
2,658
785
0
992
1,486
19,480
691
L
3,228
1,296
0
94
4,887
1,429
0
1,620
3,001
0
7,251
W
Ishtar
3,384
1,240
0
983
3,509
1,128
0
1,633
1,728
0
14,624
W
Yemoja
3,140
61
1,782
2,620
6,201
3,234
102
1,610
4,296
9,540
321
W
Erlang Shen
MauricioS
Erlang Shen
4,517
1,004
0
1,749
6,086
4,306
0
1,903
3,902
0
11,150
L
Charon
VARGAS6435
Charon
2,075
294
0
492
5,350
2,602
0
1,566
3,636
8,391
0
L
6,644
334
0
800
6,906
1,836
0
2,660
3,791
15,118
532
W
Izanami
tuckluck777
Izanami
3,147
1,320
0
456
4,000
1,116
265
1,349
2,577
0
12,439
L
Gilgamesh
zombienick44
Gilgamesh
706
100
0
850
2,676
1,352
0
390
2,175
0
8,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,168
Gold Earned
29,278
115
Minions Killed
129
0
Camps Cleared
0
558,181
Distance Traveled
634,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,730
955
38
6
0
138,159
0
W
Morgan Le Fay
6,345
1,058
47
8
0
120,510
0
L
Hou Yi
5,233
872
11
2
0
130,676
0
W
Ishtar
5,993
999
39
7
0
124,694
0
W
Yemoja
6,080
1,013
5
1
0
129,488
0
W
Erlang Shen
5,445
908
12
2
0
134,592
0
L
Charon
5,269
878
10
2
0
101,391
0
L
He Bo
5,609
935
34
6
0
121,680
0
W
Izanami
5,415
903
26
4
0
125,220
0
L
Gilgamesh
5,327
888
22
4
0
66,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role