Player Matchup

Neith
Neith
EndiiBee
Neith
Level 111
God Stats
20W - 14L
1,554 SR
Queue Stats
192W - 205L
1,481 Elo+
Party 2
King Arthur
King Arthur
SquiidBee
King Arthur
Level 146
God Stats
1W - 1L
1,231 SR
Queue Stats
202W - 233L
1,407 Elo+
Party 2
Ah Puch
Ah Puch
baconrider150
Ah Puch
Level 155
God Stats
5W - 3L
1,555 SR
Queue Stats
249W - 261L
1,473 Elo+
Solo
Team Averages
Level 137
1,447 SR
1,454 Elo+

VS

Team Averages
Level 99
1,534 SR
1,499 Elo+
Surtr
Surtr
MARINE CORE13
Surtr
Level 88
God Stats
25W - 25L
1,454 SR
Queue Stats
66W - 71L
1,484 Elo+
Party 1
Zhong Kui
Zhong Kui
SundryStar74223
Zhong Kui
Level 114
God Stats
3W - 4L
1,682 SR
Queue Stats
145W - 144L
1,517 Elo+
Party 1
Hel
Hel
xBuhdda
Hel
Level 95
God Stats
20W - 22L
1,467 SR
Queue Stats
20W - 22L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EndiiBee
Neith
18
2 / 0 / 3
10,930
781
6,097
4,027
1,689
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
SquiidBee
King Arthur
15
0 / 4 / 7
10,260
733
7,091
17,845
8,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
19
5 / 1 / 2
11,737
838
23,230
6,405
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,663
690
4,924
14,886
9,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
SundryStar74223
Zhong Kui
17
3 / 2 / 2
10,284
735
11,560
14,594
11,408
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hel
17
2 / 2 / 3
9,785
699
4,454
13,000
8,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
7
Kills
5
5
Deaths
7
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
EndiiBee
Neith
2
0
3
3.5
L
0
3
3
0.5
W
King Arthur
SquiidBee
King Arthur
0
4
7
0.88
L
Zhong Kui
SundryStar74223
Zhong Kui
3
2
2
2
W
Ah Puch
5
1
2
6
L
Hel
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,418
Damage
20,938
28,277
Taken
42,480
12,749
Mitigated
29,235
8,246
Healing
20,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
EndiiBee
Neith
6,097
2,038
310
1,452
4,027
1,689
1,569
2,174
1,793
0
39,016
L
4,924
1,931
0
961
14,886
9,676
0
6,449
8,417
973
34,568
W
King Arthur
SquiidBee
King Arthur
7,091
338
246
4,297
17,845
8,759
300
9,560
8,191
0
33,781
L
Zhong Kui
SundryStar74223
Zhong Kui
11,560
657
0
4,049
14,594
11,408
0
7,485
7,090
42,886
0
W
Ah Puch
23,230
192
0
1,941
6,405
2,301
781
4,418
1,955
56,404
564
L
Hel
4,454
137
8,175
7,340
13,000
8,151
0
9,320
3,670
16,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,927
Gold Earned
29,732
193
Minions Killed
170
0
Camps Cleared
0
740,157
Distance Traveled
693,061
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,930
781
68
5
0
243,177
7
L
Surtr
9,663
690
55
4
0
221,858
0
W
King Arthur
10,260
733
46
3
0
230,529
4
L
Zhong Kui
10,284
735
73
5
0
226,038
0
W
Ah Puch
11,737
838
79
6
0
266,451
0
L
Hel
9,785
699
42
3
0
245,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role