Player Matchup

Khepri
Khepri
Calzonium
Khepri
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,424 Elo+
Solo
Yemoja
Yemoja
Dianphysics
Yemoja
Level 82
God Stats
4W - 5L
1,553 SR
Queue Stats
211W - 193L
1,469 Elo+
Party 1
Nut
Nut
LeoDon66
Nut
Level 35
God Stats
3W - 5L
1,068 SR
Queue Stats
83W - 91L
1,444 Elo+
Solo
Ao Kuang
Ao Kuang
MusicPhysics520
Ao Kuang
Level 84
God Stats
6W - 10L
1,387 SR
Queue Stats
220W - 195L
1,470 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SSK DoubleTap
Ah Muzen Cab
Level 88
God Stats
7W - 11L
1,370 SR
Queue Stats
387W - 389L
1,455 Elo+
Solo
Team Averages
Level 64
1,376 SR
1,452 Elo+

VS

Team Averages
Level 93
1,422 SR
1,389 Elo+
Hel
Hel
ColdSavage1
Hel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 40L
1,342 Elo+
Solo
Cernunnos
Cernunnos
FingerInMyBussy
Cernunnos
Level 56
God Stats
4W - 10L
1,303 SR
Queue Stats
262W - 626L
1,258 Elo+
Solo
Bellona
Bellona
Revaki413
Bellona
Level 146
God Stats
8W - 3L
1,621 SR
Queue Stats
376W - 398L
1,428 Elo+
Solo
Neith
Neith
RoboKid112
Neith
Level 87
God Stats
0W - 2L
1,361 SR
Queue Stats
75W - 80L
1,441 Elo+
Solo
Sobek
Sobek
Taurhon
Sobek
Level 129
God Stats
0W - 2L
1,327 SR
Queue Stats
101W - 109L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Calzonium
Khepri
17
1 / 3 / 16
11,081
792
5,977
23,623
32,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
18
6 / 1 / 17
11,538
824
10,922
14,698
16,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
9 / 1 / 12
11,679
834
14,252
11,967
8,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ao Kuang
16
6 / 3 / 11
10,607
758
9,409
14,571
9,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SSK DoubleTap
Ah Muzen Cab
16
4 / 5 / 12
10,156
725
18,744
15,399
9,525
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 9
8,759
626
4,356
9,784
4,515
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
FingerInMyBussy
Cernunnos
11
1 / 12 / 4
7,690
549
2,200
16,761
6,370
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Revaki413
Bellona
13
0 / 7 / 8
8,561
612
15,378
18,002
20,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
20
10 / 2 / 2
12,229
874
30,930
16,307
8,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Taurhon
Sobek
13
1 / 3 / 8
8,980
641
7,291
12,914
15,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
44
26
Kills
13
13
Deaths
27
68
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Khepri
Calzonium
Khepri
1
3
16
3
L
1
3
9
1.83
W
Yemoja
6
1
17
14.5
L
Cernunnos
FingerInMyBussy
Cernunnos
1
12
4
0.25
W
9
1
12
15
W
Ao Kuang
6
3
11
3.83
L
Bellona
Revaki413
Bellona
0
7
8
0.57
L
Neith
10
2
2
5.5
W
Ah Muzen Cab
SSK DoubleTap
Ah Muzen Cab
4
5
12
2
L
Sobek
Taurhon
Sobek
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,304
Damage
60,155
80,258
Taken
73,768
76,875
Mitigated
54,878
33,823
Healing
21,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Calzonium
Khepri
5,977
1,079
4,399
4,498
23,623
32,455
1,044
3,967
19,411
15,827
0
L
4,356
2,007
2,188
4,305
9,784
4,515
0
5,050
4,559
8,791
0
W
Yemoja
10,922
3,157
10,726
4,062
14,698
16,662
1,135
2,156
12,392
20,415
0
L
Cernunnos
FingerInMyBussy
Cernunnos
2,200
1,091
567
83
16,761
6,370
0
3,400
13,280
0
6,308
W
14,252
8,697
423
2,358
11,967
8,410
968
1,200
10,484
0
38,471
W
Ao Kuang
9,409
2,098
1,034
4,065
14,571
9,823
996
1,437
11,878
14,543
1,870
L
Bellona
Revaki413
Bellona
15,378
3,431
435
1,999
18,002
20,421
0
7,657
10,024
0
24,291
L
Neith
30,930
6,838
1,065
6,385
16,307
8,202
0
4,642
11,492
0
64,011
W
Ah Muzen Cab
SSK DoubleTap
Ah Muzen Cab
18,744
9,456
372
1,886
15,399
9,525
2,623
2,524
12,719
0
33,915
L
Sobek
Taurhon
Sobek
7,291
732
380
3,964
12,914
15,370
0
4,088
8,691
10,985
753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,061
Gold Earned
46,219
143
Minions Killed
145
0
Camps Cleared
0
1,209,009
Distance Traveled
942,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,081
792
14
1
0
261,082
0
L
Hel
8,759
626
13
1
0
177,648
0
W
Yemoja
11,538
824
26
2
0
243,336
0
L
Cernunnos
7,690
549
9
1
0
153,730
0
W
Nut
11,679
834
40
3
0
208,711
0
W
Ao Kuang
10,607
758
22
2
0
256,631
0
L
Bellona
8,561
612
28
2
0
191,539
0
L
Neith
12,229
874
80
6
0
254,339
0
W
Ah Muzen Cab
10,156
725
41
3
0
239,249
0
L
Sobek
8,980
641
15
1
0
165,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role