Player Matchup

King Arthur
King Arthur
Bracunots
King Arthur
Level 99
God Stats
2W - 4L
1,282 SR
Queue Stats
87W - 76L
1,498 Elo+
Solo
Discordia
Discordia
ResTyp3
Discordia
Level 86
God Stats
26W - 24L
1,588 SR
Queue Stats
49W - 54L
1,450 Elo+
Solo
Loki
Loki
RevolutionGR293
Loki
Level 127
God Stats
0W - 4L
1,173 SR
Queue Stats
163W - 166L
1,472 Elo+
Solo
Team Averages
Level 104
1,348 SR
1,473 Elo+

VS

Team Averages
Level 99
1,650 SR
1,522 Elo+
Amaterasu
Amaterasu
Accountore
Amaterasu
Level 67
God Stats
33W - 17L
1,640 SR
Queue Stats
72W - 68L
1,457 Elo+
Solo
Chiron
Chiron
Onyx212
Chiron
Level 120
God Stats
14W - 7L
1,753 SR
Queue Stats
75W - 50L
1,554 Elo+
Party 1
Ix Chel
Ix Chel
elliens
Ix Chel
Level 110
God Stats
9W - 6L
1,557 SR
Queue Stats
75W - 50L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bracunots
King Arthur
14
0 / 7 / 4
8,166
742
6,070
15,851
10,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
ResTyp3
Discordia
14
3 / 5 / 2
9,163
833
11,823
8,959
2,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 7 / 2
9,740
885
6,388
9,306
2,475
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Accountore
Amaterasu
15
6 / 5 / 11
10,452
950
9,943
15,953
12,360
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chiron
Onyx212
Chiron
18
10 / 1 / 7
12,070
1,097
8,756
9,456
3,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
elliens
Ix Chel
17
3 / 0 / 15
10,727
975
11,512
7,961
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
6
Kills
19
19
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Accountore
Amaterasu
6
5
11
2.3
L
King Arthur
Bracunots
King Arthur
0
7
4
0.29
W
Chiron
Onyx212
Chiron
10
1
7
13.5
L
Discordia
ResTyp3
Discordia
3
5
2
0.8
L
3
7
2
0.57
W
Ix Chel
elliens
Ix Chel
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,281
Damage
30,211
34,116
Taken
33,370
15,261
Mitigated
18,695
2,599
Healing
13,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Accountore
Amaterasu
9,943
4,149
0
5,392
15,953
12,360
919
5,669
10,284
858
25,574
L
King Arthur
Bracunots
King Arthur
6,070
558
0
1,934
15,851
10,456
0
5,934
9,373
0
19,215
W
Chiron
Onyx212
Chiron
8,756
3,582
424
3,483
9,456
3,310
2,745
3,474
5,982
0
42,518
L
Discordia
ResTyp3
Discordia
11,823
705
0
220
8,959
2,330
0
2,511
6,278
36,856
0
L
6,388
1,575
0
445
9,306
2,475
0
3,760
5,342
0
25,556
W
Ix Chel
elliens
Ix Chel
11,512
846
1,037
2,722
7,961
3,025
1,208
2,707
5,254
45,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,069
Gold Earned
33,249
115
Minions Killed
167
0
Camps Cleared
0
608,789
Distance Traveled
669,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,452
950
34
3
0
198,529
0
L
King Arthur
8,166
742
21
2
0
202,880
0
W
Chiron
12,070
1,097
75
7
0
217,535
0
L
Discordia
9,163
833
46
4
0
201,027
0
L
Loki
9,740
885
48
4
0
204,882
0
W
Ix Chel
10,727
975
58
5
0
253,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role